Add the old <center> option for the placement policy. (Bug 5946)

Original commit messages:
. Reformat to move closer to house style
. Add center on top of leat overlap place algo
. Add sentinel value to edge arrays
. Use a Size instead of a Rect for a centering field
. Fix off by one bug
. Need to declare dx and dy
. Pass length of edge array instead of recomputing
. Fix missing open-brace in config.c
. Address the more trivial subset of danakj comments
. Revert "Remove now-unused config_place_center option."
  This reverts commit 5e282dae08.
. Remove reliance on sentinel value when scanning edge arrays
. Avoid need to initialize Size structure by removing it :)
. Clean up field expansion code somewhat
. Compress code further by using a structure for common args
. Fix search for next grid point
. Squeeze it even more by not using Size at all
This commit is contained in:
Ian Zimmerman 2013-08-17 16:08:25 -07:00 committed by Dana Jansens
parent 9750e5cea8
commit f866c034bf
5 changed files with 185 additions and 14 deletions

View file

@ -33,6 +33,9 @@
<placement>
<policy>Smart</policy>
<!-- 'Smart' or 'UnderMouse' -->
<center>yes</center>
<!-- whether to place windows in the center of the free area found or
the top left corner -->
<monitor>Primary</monitor>
<!-- with Smart placement on a multi-monitor system, try to place new windows
on: 'Any' - any monitor, 'Mouse' - where the mouse is, 'Active' - where

View file

@ -70,6 +70,7 @@
</xsd:annotation>
<xsd:sequence>
<xsd:element minOccurs="0" name="policy" type="ob:placementpolicy"/>
<xsd:element minOccurs="0" name="center" type="ob:bool"/>
<xsd:element minOccurs="0" name="monitor" type="ob:placementmonitor"/>
<xsd:element minOccurs="0" name="primaryMonitor" type="ob:primarymonitor"/>
</xsd:sequence>

View file

@ -37,6 +37,7 @@ gboolean config_focus_under_mouse;
gboolean config_unfocus_leave;
ObPlacePolicy config_place_policy;
gboolean config_place_center;
ObPlaceMonitor config_place_monitor;
guint config_primary_monitor_index;
@ -625,9 +626,13 @@ static void parse_placement(xmlNodePtr node, gpointer d)
node = node->children;
if ((n = obt_xml_find_node(node, "policy")))
if ((n = obt_xml_find_node(node, "policy"))) {
if (obt_xml_node_contains(n, "UnderMouse"))
config_place_policy = OB_PLACE_POLICY_MOUSE;
}
if ((n = obt_xml_find_node(node, "center"))) {
config_place_center = obt_xml_node_bool(n);
}
if ((n = obt_xml_find_node(node, "monitor"))) {
if (obt_xml_node_contains(n, "active"))
config_place_monitor = OB_PLACE_MONITOR_ACTIVE;
@ -1055,6 +1060,7 @@ void config_startup(ObtXmlInst *i)
obt_xml_register(i, "focus", parse_focus, NULL);
config_place_policy = OB_PLACE_POLICY_SMART;
config_place_center = TRUE;
config_place_monitor = OB_PLACE_MONITOR_PRIMARY;
config_primary_monitor_index = 1;

View file

@ -88,6 +88,8 @@ extern gboolean config_unfocus_leave;
/*! The algorithm to use for placing new windows */
extern ObPlacePolicy config_place_policy;
/*! Place windows in the center of the free area */
extern gboolean config_place_center;
/*! Place windows on the active monitor (unless they are part of an application
already on another monitor) */
extern ObPlaceMonitor config_place_monitor;

View file

@ -1,7 +1,7 @@
/* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
overlap.c for the Openbox window manager
Copyright (c) 2011 Ian Zimmerman
Copyright (c) 2011, 2013 Ian Zimmerman
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@ -22,15 +22,33 @@
#include <stdlib.h>
static void make_grid(const Rect* client_rects, int n_client_rects,
const Rect* monitor, int* x_edges, int* y_edges,
static void make_grid(const Rect* client_rects,
int n_client_rects,
const Rect* monitor,
int* x_edges,
int* y_edges,
int max_edges);
static int best_direction(const Point* grid_point,
const Rect* client_rects, int n_client_rects,
const Rect* monitor, const Size* req_size,
const Rect* client_rects,
int n_client_rects,
const Rect* monitor,
const Size* req_size,
Point* best_top_left);
static int total_overlap(const Rect* client_rects,
int n_client_rects,
const Rect* proposed_rect);
static void center_in_field(Point* grid_point,
const Size* req_size,
const Rect *monitor,
const Rect* client_rects,
int n_client_rects,
const int* x_edges,
const int* y_edges,
int max_edges);
/* Choose the placement on a grid with least overlap */
void place_overlap_find_least_placement(const Rect* client_rects,
@ -70,16 +88,28 @@ void place_overlap_find_least_placement(const Rect* client_rects,
if (overlap == 0)
break;
}
if (config_place_center && overlap == 0) {
center_in_field(result,
req_size,
monitor,
client_rects,
n_client_rects,
x_edges,
y_edges,
max_edges);
}
}
static int compare_ints(const void* a, const void* b)
static int compare_ints(const void* a,
const void* b)
{
const int* ia = (const int*)a;
const int* ib = (const int*)b;
return *ia - *ib;
}
static void uniquify(int* edges, int n_edges)
static void uniquify(int* edges,
int n_edges)
{
int i = 0;
int j = 0;
@ -91,12 +121,15 @@ static void uniquify(int* edges, int n_edges)
++j;
}
/* fill the rest with nonsense */
for (; i < n_edges ; ++i)
for (; i < n_edges; ++i)
edges[i] = G_MAXINT;
}
static void make_grid(const Rect* client_rects, int n_client_rects,
const Rect* monitor, int* x_edges, int* y_edges,
static void make_grid(const Rect* client_rects,
int n_client_rects,
const Rect* monitor,
int* x_edges,
int* y_edges,
int max_edges)
{
int i;
@ -121,7 +154,8 @@ static void make_grid(const Rect* client_rects, int n_client_rects,
uniquify(y_edges, n_edges);
}
static int total_overlap(const Rect* client_rects, int n_client_rects,
static int total_overlap(const Rect* client_rects,
int n_client_rects,
const Rect* proposed_rect)
{
int overlap = 0;
@ -136,6 +170,129 @@ static int total_overlap(const Rect* client_rects, int n_client_rects,
return overlap;
}
/* Unfortunately, the libc bsearch() function cannot be used to find the
position of a value that is not in the array, and glib doesn't
provide a binary search function at all. So, tricky as it is, if we
want to avoid linear scan of the edge array, we have to roll our
own. */
static int grid_position(int value,
const int* edges,
int max_edges)
{
int low = 0;
int high = max_edges - 1;
int mid = low + (high - low) / 2;
while (low != mid) {
if (value < edges[mid])
high = mid;
else if (value > edges[mid])
low = mid;
else /* value == edges[mid] */
return mid;
mid = low + (high - low) / 2;
}
/* we get here when low == mid. can have low == high or low == high - 1 */
return (value <= edges[low] ? low : high);
}
static void expand_width(Rect* r, int by)
{
r->width += by;
}
static void expand_height(Rect* r, int by)
{
r->height += by;
}
typedef void ((*expand_method)(Rect*, int));
/* This structure packs most of the parametars for expand_field() in
order to save pushing the same parameters twice. */
typedef struct _expand_info {
const Point* top_left;
int orig_width;
int orig_height;
const Rect* monitor;
const Rect* client_rects;
int n_client_rects;
int max_edges;
} expand_info;
static int expand_field(int orig_edge_index,
const int* edges,
expand_method exp,
const expand_info* i)
{
Rect field;
RECT_SET(field,
i->top_left->x,
i->top_left->y,
i->orig_width,
i->orig_height);
int edge_index = orig_edge_index;
while (edge_index < i->max_edges - 1) {
int next_edge_index = edge_index + 1;
(*exp)(&field, edges[next_edge_index] - edges[edge_index]);
int overlap = total_overlap(i->client_rects, i->n_client_rects, &field);
if (overlap != 0 || !RECT_CONTAINS_RECT(*(i->monitor), field))
break;
edge_index = next_edge_index;
}
return edge_index;
}
/* The algortihm used for centering a rectangle in a grid field: First
find the smallest rectangle of grid lines that enclose the given
rectangle. By definition, there is no overlap with any of the other
windows if the given rectangle is centered within this minimal
rectangle. Then, try extending the minimal rectangle in either
direction (x and y) by picking successively further grid lines for
the opposite edge. If the minimal rectangle can be extended in *one*
direction (x or y) but *not* the other, extend it as far as possible.
Otherwise, just use the minimal one. */
static void center_in_field(Point* top_left,
const Size* req_size,
const Rect *monitor,
const Rect* client_rects,
int n_client_rects,
const int* x_edges,
const int* y_edges,
int max_edges)
{
/* find minimal rectangle */
int orig_right_edge_index =
grid_position(top_left->x + req_size->width, x_edges, max_edges);
int orig_bottom_edge_index =
grid_position(top_left->y + req_size->height, y_edges, max_edges);
expand_info i = {
.top_left = top_left,
.orig_width = x_edges[orig_right_edge_index] - top_left->x,
.orig_height = y_edges[orig_bottom_edge_index] - top_left->y,
.monitor = monitor,
.client_rects = client_rects,
.n_client_rects = n_client_rects,
.max_edges = max_edges};
/* try extending width */
int right_edge_index =
expand_field(orig_right_edge_index, x_edges, expand_width, &i);
/* try extending height */
int bottom_edge_index =
expand_field(orig_bottom_edge_index, y_edges, expand_height, &i);
int final_width = x_edges[orig_right_edge_index] - top_left->x;
int final_height = y_edges[orig_bottom_edge_index] - top_left->y;
if (right_edge_index == orig_right_edge_index
&& bottom_edge_index != orig_bottom_edge_index)
final_height = y_edges[bottom_edge_index] - top_left->y;
else if (right_edge_index != orig_right_edge_index
&& bottom_edge_index == orig_bottom_edge_index)
final_width = x_edges[right_edge_index] - top_left->x;
/* Now center the given rectangle within the field */
top_left->x += (final_width - req_size->width) / 2;
top_left->y += (final_height - req_size->height) / 2;
}
/* Given a list of Rect RECTS, a Point PT and a Size size, determine the
direction from PT which results in the least total overlap with RECTS
if a rectangle is placed in that direction. Return the top/left
@ -145,8 +302,10 @@ static int total_overlap(const Rect* client_rects, int n_client_rects,
#define NUM_DIRECTIONS 4
static int best_direction(const Point* grid_point,
const Rect* client_rects, int n_client_rects,
const Rect* monitor, const Size* req_size,
const Rect* client_rects,
int n_client_rects,
const Rect* monitor,
const Size* req_size,
Point* best_top_left)
{
static const Size directions[NUM_DIRECTIONS] = {