implement moveWindowUp/Down/Left/Right
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parent
a16ae87339
commit
f7a41999bf
5 changed files with 145 additions and 4 deletions
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@ -42,10 +42,10 @@ public:
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close, //done
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toggleshade, //done
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toggleomnipresent, //done
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moveWindowUp,
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moveWindowDown,
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moveWindowLeft,
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moveWindowRight,
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moveWindowUp, //done
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moveWindowDown, //done
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moveWindowLeft, //done
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moveWindowRight, //done
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toggleMaximizeFull,
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toggleMaximizeVertical,
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@ -118,6 +118,22 @@ epist::epist(char **argv, char *dpy_name, char *rc_file)
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XKeysymToKeycode(getXDisplay(),
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XStringToKeysym("Down")),
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Mod1Mask));
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_actions.push_back(Action(Action::moveWindowUp,
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XKeysymToKeycode(getXDisplay(),
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XStringToKeysym("Up")),
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Mod1Mask | ControlMask, 1));
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_actions.push_back(Action(Action::moveWindowDown,
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XKeysymToKeycode(getXDisplay(),
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XStringToKeysym("Down")),
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Mod1Mask | ControlMask, 1));
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_actions.push_back(Action(Action::moveWindowLeft,
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XKeysymToKeycode(getXDisplay(),
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XStringToKeysym("Left")),
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Mod1Mask | ControlMask, 1));
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_actions.push_back(Action(Action::moveWindowRight,
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XKeysymToKeycode(getXDisplay(),
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XStringToKeysym("Right")),
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Mod1Mask | ControlMask, 1));
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_actions.push_back(Action(Action::iconify,
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XKeysymToKeycode(getXDisplay(),
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XStringToKeysym("I")),
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@ -245,6 +245,22 @@ void screen::handleKeypress(const XEvent &e) {
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window->sendTo(0xffffffff);
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return;
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case Action::moveWindowUp:
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window->move(0, -it->number());
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return;
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case Action::moveWindowDown:
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window->move(0, it->number());
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return;
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case Action::moveWindowLeft:
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window->move(-it->number(), 0);
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return;
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case Action::moveWindowRight:
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window->move(it->number(), 0);
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return;
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case Action::toggleshade:
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window->shade(! window->shaded());
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return;
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@ -143,6 +143,105 @@ void XWindow::processEvent(const XEvent &e) {
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}
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void XWindow::findFramePosition(int &x, int &y) const {
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Window win = _window, parent, root, last = None;
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Window *children = 0;
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unsigned int nchildren;
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int gravity, top, bottom, left, right;
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XWindowAttributes wattr;
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XSizeHints size;
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long ret;
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unsigned int cwidth, cheight;
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// get the location, size and gravity of the client window
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if (! XGetWindowAttributes(_epist->getXDisplay(), _window, &wattr)) return;
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cwidth = wattr.width;
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cheight = wattr.height;
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if (! XGetWMNormalHints(_epist->getXDisplay(), _window, &size, &ret)) return;
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if (size.flags & PWinGravity)
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gravity = size.win_gravity;
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else
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gravity = NorthWestGravity;
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while (XQueryTree(_epist->getXDisplay(), win, &root, &parent, &children,
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&nchildren)) {
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if (children && nchildren > 0)
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XFree(children); // don't care about the children
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if (! parent) // no parent!?
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return;
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// if the parent window is the root window, stop here
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if (parent == root)
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break;
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last = win;
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win = parent;
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}
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if (! (XTranslateCoordinates(_epist->getXDisplay(), last, win, 0, 0,
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&left, &top, &parent) &&
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XGetWindowAttributes(_epist->getXDisplay(), win, &wattr)))
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return;
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right = wattr.width - cwidth - left;
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bottom = wattr.height - cheight - top;
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left += wattr.border_width;
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right += wattr.border_width;
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top += wattr.border_width;
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bottom += wattr.border_width;
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// find the client's location
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x = wattr.x + left;
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y = wattr.y + top;
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// this makes things work. why? i don't know. but you need them.
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right -= 2;
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bottom -= 2;
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// find the frame's reference position based on the window's gravity
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switch (gravity) {
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case NorthWestGravity:
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x -= left;
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y -= top;
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break;
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case NorthGravity:
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x += (left + right) / 2;
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y -= top;
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break;
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case NorthEastGravity:
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x += right;
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y -= top;
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case WestGravity:
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x -= left;
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y += (top + bottom) / 2;
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break;
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case CenterGravity:
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x += (left + right) / 2;
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y += (top + bottom) / 2;
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break;
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case EastGravity:
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x += right;
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y += (top + bottom) / 2;
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case SouthWestGravity:
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x -= left;
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y += bottom;
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break;
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case SouthGravity:
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x += (left + right) / 2;
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y += bottom;
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break;
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case SouthEastGravity:
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x += right;
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y += bottom;
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break;
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default:
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break;
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}
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}
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void XWindow::shade(const bool sh) const {
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_xatom->sendClientMessage(_screen->rootWindow(), XAtom::net_wm_state,
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_window, (sh ? 1 : 0),
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@ -183,3 +282,10 @@ void XWindow::sendTo(unsigned int dest) const {
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_xatom->sendClientMessage(_screen->rootWindow(), XAtom::net_wm_desktop,
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_window, dest);
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}
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void XWindow::move(int x, int y) const {
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int fx, fy;
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findFramePosition(fx, fy);
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XMoveWindow(_epist->getXDisplay(), _window, fx + x, fy + y);
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}
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@ -62,6 +62,8 @@ private:
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void updateTitle();
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void updateClass();
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void findFramePosition(int &x, int &y) const;
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public:
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XWindow(epist *epist, screen *screen, Window window);
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virtual ~XWindow();
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void iconify() const;
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void focus() const;
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void sendTo(unsigned int dest) const;
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void move(int x, int y) const;
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bool operator == (const XWindow &w) const { return w._window == _window; }
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bool operator == (const Window &w) const { return w == _window; }
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