frames' subemelents are created and positioned and everything

This commit is contained in:
Dana Jansens 2002-11-10 08:12:53 +00:00
parent 633df648c9
commit f424471009
4 changed files with 302 additions and 18 deletions

View file

@ -87,6 +87,8 @@ public:
inline unsigned int getFrameWidth(void) const { return frame_width; }
inline unsigned int getBorderWidth(void) const { return border_width; }
inline const BFont *getFont() const { return font; }
inline void setImageControl(BImageControl *c) { image_control = c; }
inline void setScreenNumber(unsigned int scr) { screen_number = scr; }

View file

@ -93,7 +93,8 @@ public:
Decor_Border = 1 << 2, //!< Display a border
Decor_Iconify = 1 << 3, //!< Display an iconify button
Decor_Maximize = 1 << 4, //!< Display a maximize button
Decor_Close = 1 << 5 //!< Display a close button
Decor_Sticky = 1 << 5, //!< Display a sticky button
Decor_Close = 1 << 6 //!< Display a close button
};
//! Holds a bitmask of OBClient::Decoration values
typedef unsigned char DecorationFlags;

View file

@ -14,6 +14,8 @@ extern "C" {
#include "client.hh"
#include "otk/display.hh"
#include <string>
namespace ob {
OBFrame::OBFrame(const OBClient *client, const otk::Style *style)
@ -22,13 +24,39 @@ OBFrame::OBFrame(const OBClient *client, const otk::Style *style)
{
assert(client);
assert(style);
_decorations = client->decorations();
_style = 0;
loadStyle(style);
// create the base frame parent window
_window = createFrame();
assert(_window);
// create all of the style element child windows
_titlebar = createChild(_window, 0);
assert(_titlebar);
_button_iconify = createChild(_titlebar, 0);
assert(_button_iconify);
_button_max = createChild(_titlebar, 0);
assert(_button_max);
_button_stick = createChild(_titlebar, 0);
assert(_button_stick);
_button_close = createChild(_titlebar, 0);
assert(_button_close);
_label = createChild(_titlebar, 0);
assert(_label);
XMapSubwindows(otk::OBDisplay::display, _titlebar);
_handle = createChild(_window, 0);
assert(_handle);
_grip_left = createChild(_handle, 0);
assert(_grip_left);
_grip_right = createChild(_handle, 0);
assert(_grip_right);
XMapSubwindows(otk::OBDisplay::display, _handle);
grabClient();
}
@ -36,6 +64,16 @@ OBFrame::OBFrame(const OBClient *client, const otk::Style *style)
OBFrame::~OBFrame()
{
releaseClient(false);
XDestroyWindow(otk::OBDisplay::display, _titlebar);
XDestroyWindow(otk::OBDisplay::display, _button_iconify);
XDestroyWindow(otk::OBDisplay::display, _button_max);
XDestroyWindow(otk::OBDisplay::display, _button_stick);
XDestroyWindow(otk::OBDisplay::display, _button_close);
XDestroyWindow(otk::OBDisplay::display, _label);
XDestroyWindow(otk::OBDisplay::display, _handle);
XDestroyWindow(otk::OBDisplay::display, _grip_left);
XDestroyWindow(otk::OBDisplay::display, _grip_right);
}
@ -54,33 +92,221 @@ void OBFrame::loadStyle(const otk::Style *style)
_style = style;
// XXX: load shit like this from the style!
_size.left = _size.top = _size.bottom = _size.right = 2;
if (replace) {
resize();
update();
XSetWindowBorderWidth(otk::OBDisplay::display, _window,
_style->getBorderWidth());
XMoveWindow(otk::OBDisplay::display, _client->window(),
_size.left, _size.top);
// XXX: make everything redraw
}
}
void OBFrame::resize()
void OBFrame::update()
{
// XXX: only if not overridden or something!!! MORE LOGIC HERE!!
_decorations = _client->decorations();
int width; // the width of the client window and the border around it
if (_decorations & OBClient::Decor_Border) {
_size.left = _size.top = _size.bottom = _size.right =
_style->getBorderWidth() + _style->getFrameWidth();
width = _client->area().width() + _style->getFrameWidth() * 2;
} else {
_size.left = _size.top = _size.bottom = _size.right = 0;
width = _client->area().width();
}
if (_decorations & OBClient::Decor_Titlebar) {
_titlebar_area.setRect(0, 0, width,
(_style->getFont()->height() +
_style->getFrameWidth() * 2));
_size.top += _titlebar_area.height();
// set the label size
_label_area.setRect(0, _style->getBevelWidth(),
width, (_titlebar_area.height() -
_style->getBevelWidth() * 2));
// set the buttons sizes
if (_decorations & OBClient::Decor_Iconify)
_button_iconify_area.setRect(0, _style->getBevelWidth() + 1,
_label_area.height() - 2,
_label_area.height() - 2);
if (_decorations & OBClient::Decor_Maximize)
_button_max_area.setRect(0, _style->getBevelWidth() + 1,
_label_area.height() - 2,
_label_area.height() - 2);
if (_decorations & OBClient::Decor_Sticky)
_button_stick_area.setRect(0, _style->getBevelWidth() + 1,
_label_area.height() - 2,
_label_area.height() - 2);
if (_decorations & OBClient::Decor_Close)
_button_close_area.setRect(0, _style->getBevelWidth() + 1,
_label_area.height() - 2,
_label_area.height() - 2);
// separation between titlebar elements
const int sep = _style->getBevelWidth() + 1;
std::string layout = "ILMC"; // XXX: get this from somewhere
// XXX: it is REQUIRED that by this point, the string only has one of each
// possible letter, all of the letters are valid, and L exists somewhere in
// the string!
int x = sep;
for (int i = 0, len = layout.size(); i < len; ++i) {
otk::Rect *area;
switch (layout[i]) {
case 'I':
if (!(_decorations & OBClient::Decor_Iconify))
continue; // skip it
area = &_button_iconify_area;
break;
case 'L':
area = &_label_area;
break;
case 'M':
if (!(_decorations & OBClient::Decor_Maximize))
continue; // skip it
area = &_button_max_area;
break;
case 'S':
if (!(_decorations & OBClient::Decor_Sticky))
continue; // skip it
area = &_button_stick_area;
break;
case 'C':
if (!(_decorations & OBClient::Decor_Close))
continue; // skip it
area = &_button_close_area;
break;
default:
assert(false); // the layout string is invalid!
continue; // just to fuck with g++
}
area->setX(x);
x += sep + area->width();
}
}
if (_decorations & OBClient::Decor_Handle) {
_handle_area.setRect(0, _size.top + _client->area().height(),
width, _style->getHandleWidth());
_grip_left_area.setRect(0,
_handle_area.y() + _handle_area.height(),
// XXX: get a Point class in otk and use that for
// the 'buttons size' since theyre all the same
_button_iconify_area.width() * 2,
_handle_area.height());
_grip_right_area.setRect(((_handle_area.right() + 1) -
_button_iconify_area.width() * 2),
_handle_area.y() + _handle_area.height(),
// XXX: get a Point class in otk and use that for
// the 'buttons size' since theyre all the same
_button_iconify_area.width() * 2,
_handle_area.height());
_size.bottom += _handle_area.height();
}
// position/size all the windows
XResizeWindow(otk::OBDisplay::display, _window,
_size.left + _size.right + _client->area().width(),
_size.top + _size.bottom + _client->area().height());
XMoveWindow(otk::OBDisplay::display, _client->window(),
_size.left, _size.top);
if (_decorations & OBClient::Decor_Titlebar) {
XMoveResizeWindow(otk::OBDisplay::display, _titlebar,
_titlebar_area.x(), _titlebar_area.y(),
_titlebar_area.width(), _titlebar_area.height());
XMoveResizeWindow(otk::OBDisplay::display, _label,
_label_area.x(), _label_area.y(),
_label_area.width(), _label_area.height());
if (_decorations & OBClient::Decor_Iconify)
XMoveResizeWindow(otk::OBDisplay::display, _button_iconify,
_button_iconify_area.x(), _button_iconify_area.y(),
_button_iconify_area.width(),
_button_iconify_area.height());
if (_decorations & OBClient::Decor_Maximize)
XMoveResizeWindow(otk::OBDisplay::display, _button_max,
_button_max_area.x(), _button_max_area.y(),
_button_max_area.width(),
_button_max_area.height());
if (_decorations & OBClient::Decor_Sticky)
XMoveResizeWindow(otk::OBDisplay::display, _button_stick,
_button_stick_area.x(), _button_stick_area.y(),
_button_stick_area.width(),
_button_stick_area.height());
if (_decorations & OBClient::Decor_Close)
XMoveResizeWindow(otk::OBDisplay::display, _button_close,
_button_close_area.x(), _button_close_area.y(),
_button_close_area.width(),
_button_close_area.height());
}
if (_decorations & OBClient::Decor_Handle) {
XMoveResizeWindow(otk::OBDisplay::display, _handle,
_handle_area.x(), _handle_area.y(),
_handle_area.width(), _handle_area.height());
XMoveResizeWindow(otk::OBDisplay::display, _grip_left,
_grip_left_area.x(), _grip_left_area.y(),
_grip_left_area.width(), _grip_left_area.height());
XMoveResizeWindow(otk::OBDisplay::display, _grip_right,
_grip_right_area.x(), _grip_right_area.y(),
_grip_right_area.width(), _grip_right_area.height());
}
// map/unmap all the windows
if (_decorations & OBClient::Decor_Titlebar) {
XMapWindow(otk::OBDisplay::display, _titlebar);
XMapWindow(otk::OBDisplay::display, _label);
if (_decorations & OBClient::Decor_Iconify)
XMapWindow(otk::OBDisplay::display, _button_iconify);
else
XUnmapWindow(otk::OBDisplay::display, _button_iconify);
if (_decorations & OBClient::Decor_Maximize)
XMapWindow(otk::OBDisplay::display, _button_max);
else
XUnmapWindow(otk::OBDisplay::display, _button_max);
if (_decorations & OBClient::Decor_Sticky)
XMapWindow(otk::OBDisplay::display, _button_stick);
else
XUnmapWindow(otk::OBDisplay::display, _button_stick);
if (_decorations & OBClient::Decor_Close)
XMapWindow(otk::OBDisplay::display, _button_close);
else
XUnmapWindow(otk::OBDisplay::display, _button_close);
} else {
XUnmapWindow(otk::OBDisplay::display, _titlebar);
XUnmapWindow(otk::OBDisplay::display, _label);
XUnmapWindow(otk::OBDisplay::display, _button_iconify);
XUnmapWindow(otk::OBDisplay::display, _button_max);
XUnmapWindow(otk::OBDisplay::display, _button_stick);
XUnmapWindow(otk::OBDisplay::display, _button_close);
}
if (_decorations & OBClient::Decor_Handle) {
XMapWindow(otk::OBDisplay::display, _handle);
XMapWindow(otk::OBDisplay::display, _grip_left);
XMapWindow(otk::OBDisplay::display, _grip_right);
} else {
XUnmapWindow(otk::OBDisplay::display, _handle);
XUnmapWindow(otk::OBDisplay::display, _grip_left);
XUnmapWindow(otk::OBDisplay::display, _grip_right);
}
// XXX: more is gunna have to happen here
updateShape();
}
void OBFrame::shape()
void OBFrame::updateShape()
{
#ifdef SHAPE
if (!_client->shaped()) {
@ -147,8 +373,7 @@ void OBFrame::grabClient()
XUngrabServer(otk::OBDisplay::display);
resize();
shape();
update();
}
@ -174,6 +399,26 @@ void OBFrame::releaseClient(bool remap)
}
Window OBFrame::createChild(Window parent, Cursor cursor)
{
XSetWindowAttributes attrib_create;
unsigned long create_mask = CWBackPixmap | CWBorderPixel | CWEventMask;
attrib_create.background_pixmap = None;
attrib_create.event_mask = ButtonPressMask | ButtonReleaseMask |
ButtonMotionMask | ExposureMask;
if (cursor) {
create_mask |= CWCursor;
attrib_create.cursor = cursor;
}
return XCreateWindow(otk::OBDisplay::display, parent, 0, 0, 1, 1, 0,
_screen->getDepth(), InputOutput, _screen->getVisual(),
create_mask, &attrib_create);
}
Window OBFrame::createFrame()
{
XSetWindowAttributes attrib_create;

View file

@ -11,6 +11,7 @@ extern "C" {
#include <string>
#include "client.hh"
#include "otk/strut.hh"
#include "otk/rect.hh"
#include "otk/screeninfo.hh"
@ -18,8 +19,6 @@ extern "C" {
namespace ob {
class OBClient;
//! Holds and decorates a frame around an OBClient (client window)
/*!
*/
@ -36,8 +35,45 @@ private:
//! The size of the frame on each side of the client window
otk::Strut _size;
// decoration windows
Window _titlebar;
otk::Rect _titlebar_area;
Window _button_close;
otk::Rect _button_close_area;
Window _button_iconify;
otk::Rect _button_iconify_area;
Window _button_max;
otk::Rect _button_max_area;
Window _button_stick;
otk::Rect _button_stick_area;
Window _label;
otk::Rect _label_area;
Window _handle;
otk::Rect _handle_area;
Window _grip_left;
otk::Rect _grip_left_area;
Window _grip_right;
otk::Rect _grip_right_area;
//! The decorations to display on the window.
/*!
This is by default the same value as in the OBClient::decorations, but it
is duplicated here so that it can be overridden per-window by the user.
*/
OBClient::DecorationFlags _decorations;
//! Creates the base frame window
Window createFrame();
//! Creates a child frame decoration element window
Window createChild(Window parent, Cursor cursor);
//! Reparents the client window from the root window onto the frame
void grabClient();
@ -60,10 +96,10 @@ public:
//! Load a style to decorate the frame with
void loadStyle(const otk::Style *style);
//! Size the frame to the client
void resize();
//! Update the frame to match the client
void update();
//! Shape the frame window to the client window
void shape();
void updateShape();
//! Returns the frame's most-parent window, which is a child of the root
//! window