frames' subemelents are created and positioned and everything
This commit is contained in:
parent
633df648c9
commit
f424471009
4 changed files with 302 additions and 18 deletions
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@ -87,6 +87,8 @@ public:
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inline unsigned int getFrameWidth(void) const { return frame_width; }
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inline unsigned int getBorderWidth(void) const { return border_width; }
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inline const BFont *getFont() const { return font; }
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inline void setImageControl(BImageControl *c) { image_control = c; }
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inline void setScreenNumber(unsigned int scr) { screen_number = scr; }
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@ -93,7 +93,8 @@ public:
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Decor_Border = 1 << 2, //!< Display a border
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Decor_Iconify = 1 << 3, //!< Display an iconify button
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Decor_Maximize = 1 << 4, //!< Display a maximize button
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Decor_Close = 1 << 5 //!< Display a close button
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Decor_Sticky = 1 << 5, //!< Display a sticky button
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Decor_Close = 1 << 6 //!< Display a close button
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};
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//! Holds a bitmask of OBClient::Decoration values
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typedef unsigned char DecorationFlags;
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269
src/frame.cc
269
src/frame.cc
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@ -14,6 +14,8 @@ extern "C" {
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#include "client.hh"
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#include "otk/display.hh"
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#include <string>
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namespace ob {
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OBFrame::OBFrame(const OBClient *client, const otk::Style *style)
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@ -22,13 +24,39 @@ OBFrame::OBFrame(const OBClient *client, const otk::Style *style)
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{
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assert(client);
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assert(style);
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_decorations = client->decorations();
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_style = 0;
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loadStyle(style);
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// create the base frame parent window
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_window = createFrame();
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assert(_window);
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// create all of the style element child windows
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_titlebar = createChild(_window, 0);
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assert(_titlebar);
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_button_iconify = createChild(_titlebar, 0);
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assert(_button_iconify);
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_button_max = createChild(_titlebar, 0);
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assert(_button_max);
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_button_stick = createChild(_titlebar, 0);
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assert(_button_stick);
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_button_close = createChild(_titlebar, 0);
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assert(_button_close);
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_label = createChild(_titlebar, 0);
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assert(_label);
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XMapSubwindows(otk::OBDisplay::display, _titlebar);
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_handle = createChild(_window, 0);
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assert(_handle);
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_grip_left = createChild(_handle, 0);
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assert(_grip_left);
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_grip_right = createChild(_handle, 0);
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assert(_grip_right);
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XMapSubwindows(otk::OBDisplay::display, _handle);
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grabClient();
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}
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@ -36,6 +64,16 @@ OBFrame::OBFrame(const OBClient *client, const otk::Style *style)
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OBFrame::~OBFrame()
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{
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releaseClient(false);
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XDestroyWindow(otk::OBDisplay::display, _titlebar);
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XDestroyWindow(otk::OBDisplay::display, _button_iconify);
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XDestroyWindow(otk::OBDisplay::display, _button_max);
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XDestroyWindow(otk::OBDisplay::display, _button_stick);
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XDestroyWindow(otk::OBDisplay::display, _button_close);
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XDestroyWindow(otk::OBDisplay::display, _label);
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XDestroyWindow(otk::OBDisplay::display, _handle);
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XDestroyWindow(otk::OBDisplay::display, _grip_left);
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XDestroyWindow(otk::OBDisplay::display, _grip_right);
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}
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@ -54,33 +92,221 @@ void OBFrame::loadStyle(const otk::Style *style)
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_style = style;
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// XXX: load shit like this from the style!
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_size.left = _size.top = _size.bottom = _size.right = 2;
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if (replace) {
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resize();
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update();
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XSetWindowBorderWidth(otk::OBDisplay::display, _window,
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_style->getBorderWidth());
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XMoveWindow(otk::OBDisplay::display, _client->window(),
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_size.left, _size.top);
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// XXX: make everything redraw
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}
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}
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void OBFrame::resize()
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void OBFrame::update()
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{
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// XXX: only if not overridden or something!!! MORE LOGIC HERE!!
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_decorations = _client->decorations();
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int width; // the width of the client window and the border around it
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if (_decorations & OBClient::Decor_Border) {
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_size.left = _size.top = _size.bottom = _size.right =
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_style->getBorderWidth() + _style->getFrameWidth();
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width = _client->area().width() + _style->getFrameWidth() * 2;
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} else {
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_size.left = _size.top = _size.bottom = _size.right = 0;
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width = _client->area().width();
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}
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if (_decorations & OBClient::Decor_Titlebar) {
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_titlebar_area.setRect(0, 0, width,
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(_style->getFont()->height() +
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_style->getFrameWidth() * 2));
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_size.top += _titlebar_area.height();
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// set the label size
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_label_area.setRect(0, _style->getBevelWidth(),
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width, (_titlebar_area.height() -
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_style->getBevelWidth() * 2));
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// set the buttons sizes
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if (_decorations & OBClient::Decor_Iconify)
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_button_iconify_area.setRect(0, _style->getBevelWidth() + 1,
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_label_area.height() - 2,
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_label_area.height() - 2);
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if (_decorations & OBClient::Decor_Maximize)
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_button_max_area.setRect(0, _style->getBevelWidth() + 1,
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_label_area.height() - 2,
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_label_area.height() - 2);
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if (_decorations & OBClient::Decor_Sticky)
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_button_stick_area.setRect(0, _style->getBevelWidth() + 1,
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_label_area.height() - 2,
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_label_area.height() - 2);
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if (_decorations & OBClient::Decor_Close)
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_button_close_area.setRect(0, _style->getBevelWidth() + 1,
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_label_area.height() - 2,
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_label_area.height() - 2);
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// separation between titlebar elements
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const int sep = _style->getBevelWidth() + 1;
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std::string layout = "ILMC"; // XXX: get this from somewhere
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// XXX: it is REQUIRED that by this point, the string only has one of each
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// possible letter, all of the letters are valid, and L exists somewhere in
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// the string!
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int x = sep;
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for (int i = 0, len = layout.size(); i < len; ++i) {
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otk::Rect *area;
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switch (layout[i]) {
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case 'I':
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if (!(_decorations & OBClient::Decor_Iconify))
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continue; // skip it
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area = &_button_iconify_area;
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break;
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case 'L':
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area = &_label_area;
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break;
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case 'M':
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if (!(_decorations & OBClient::Decor_Maximize))
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continue; // skip it
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area = &_button_max_area;
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break;
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case 'S':
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if (!(_decorations & OBClient::Decor_Sticky))
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continue; // skip it
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area = &_button_stick_area;
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break;
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case 'C':
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if (!(_decorations & OBClient::Decor_Close))
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continue; // skip it
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area = &_button_close_area;
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break;
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default:
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assert(false); // the layout string is invalid!
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continue; // just to fuck with g++
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}
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area->setX(x);
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x += sep + area->width();
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}
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}
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if (_decorations & OBClient::Decor_Handle) {
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_handle_area.setRect(0, _size.top + _client->area().height(),
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width, _style->getHandleWidth());
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_grip_left_area.setRect(0,
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_handle_area.y() + _handle_area.height(),
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// XXX: get a Point class in otk and use that for
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// the 'buttons size' since theyre all the same
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_button_iconify_area.width() * 2,
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_handle_area.height());
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_grip_right_area.setRect(((_handle_area.right() + 1) -
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_button_iconify_area.width() * 2),
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_handle_area.y() + _handle_area.height(),
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// XXX: get a Point class in otk and use that for
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// the 'buttons size' since theyre all the same
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_button_iconify_area.width() * 2,
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_handle_area.height());
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_size.bottom += _handle_area.height();
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}
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// position/size all the windows
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XResizeWindow(otk::OBDisplay::display, _window,
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_size.left + _size.right + _client->area().width(),
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_size.top + _size.bottom + _client->area().height());
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XMoveWindow(otk::OBDisplay::display, _client->window(),
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_size.left, _size.top);
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if (_decorations & OBClient::Decor_Titlebar) {
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XMoveResizeWindow(otk::OBDisplay::display, _titlebar,
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_titlebar_area.x(), _titlebar_area.y(),
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_titlebar_area.width(), _titlebar_area.height());
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XMoveResizeWindow(otk::OBDisplay::display, _label,
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_label_area.x(), _label_area.y(),
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_label_area.width(), _label_area.height());
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if (_decorations & OBClient::Decor_Iconify)
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XMoveResizeWindow(otk::OBDisplay::display, _button_iconify,
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_button_iconify_area.x(), _button_iconify_area.y(),
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_button_iconify_area.width(),
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_button_iconify_area.height());
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if (_decorations & OBClient::Decor_Maximize)
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XMoveResizeWindow(otk::OBDisplay::display, _button_max,
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_button_max_area.x(), _button_max_area.y(),
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_button_max_area.width(),
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_button_max_area.height());
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if (_decorations & OBClient::Decor_Sticky)
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XMoveResizeWindow(otk::OBDisplay::display, _button_stick,
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_button_stick_area.x(), _button_stick_area.y(),
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_button_stick_area.width(),
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_button_stick_area.height());
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if (_decorations & OBClient::Decor_Close)
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XMoveResizeWindow(otk::OBDisplay::display, _button_close,
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_button_close_area.x(), _button_close_area.y(),
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_button_close_area.width(),
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_button_close_area.height());
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}
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if (_decorations & OBClient::Decor_Handle) {
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XMoveResizeWindow(otk::OBDisplay::display, _handle,
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_handle_area.x(), _handle_area.y(),
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_handle_area.width(), _handle_area.height());
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XMoveResizeWindow(otk::OBDisplay::display, _grip_left,
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_grip_left_area.x(), _grip_left_area.y(),
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_grip_left_area.width(), _grip_left_area.height());
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XMoveResizeWindow(otk::OBDisplay::display, _grip_right,
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_grip_right_area.x(), _grip_right_area.y(),
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_grip_right_area.width(), _grip_right_area.height());
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}
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// map/unmap all the windows
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if (_decorations & OBClient::Decor_Titlebar) {
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XMapWindow(otk::OBDisplay::display, _titlebar);
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XMapWindow(otk::OBDisplay::display, _label);
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if (_decorations & OBClient::Decor_Iconify)
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XMapWindow(otk::OBDisplay::display, _button_iconify);
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else
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XUnmapWindow(otk::OBDisplay::display, _button_iconify);
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if (_decorations & OBClient::Decor_Maximize)
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XMapWindow(otk::OBDisplay::display, _button_max);
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else
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XUnmapWindow(otk::OBDisplay::display, _button_max);
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if (_decorations & OBClient::Decor_Sticky)
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XMapWindow(otk::OBDisplay::display, _button_stick);
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else
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XUnmapWindow(otk::OBDisplay::display, _button_stick);
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if (_decorations & OBClient::Decor_Close)
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XMapWindow(otk::OBDisplay::display, _button_close);
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else
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XUnmapWindow(otk::OBDisplay::display, _button_close);
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} else {
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XUnmapWindow(otk::OBDisplay::display, _titlebar);
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XUnmapWindow(otk::OBDisplay::display, _label);
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XUnmapWindow(otk::OBDisplay::display, _button_iconify);
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XUnmapWindow(otk::OBDisplay::display, _button_max);
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XUnmapWindow(otk::OBDisplay::display, _button_stick);
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XUnmapWindow(otk::OBDisplay::display, _button_close);
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}
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if (_decorations & OBClient::Decor_Handle) {
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XMapWindow(otk::OBDisplay::display, _handle);
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XMapWindow(otk::OBDisplay::display, _grip_left);
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XMapWindow(otk::OBDisplay::display, _grip_right);
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} else {
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XUnmapWindow(otk::OBDisplay::display, _handle);
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XUnmapWindow(otk::OBDisplay::display, _grip_left);
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XUnmapWindow(otk::OBDisplay::display, _grip_right);
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}
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// XXX: more is gunna have to happen here
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updateShape();
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}
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void OBFrame::shape()
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void OBFrame::updateShape()
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{
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#ifdef SHAPE
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if (!_client->shaped()) {
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@ -147,8 +373,7 @@ void OBFrame::grabClient()
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XUngrabServer(otk::OBDisplay::display);
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resize();
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shape();
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update();
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}
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@ -174,6 +399,26 @@ void OBFrame::releaseClient(bool remap)
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}
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Window OBFrame::createChild(Window parent, Cursor cursor)
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{
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XSetWindowAttributes attrib_create;
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unsigned long create_mask = CWBackPixmap | CWBorderPixel | CWEventMask;
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attrib_create.background_pixmap = None;
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attrib_create.event_mask = ButtonPressMask | ButtonReleaseMask |
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ButtonMotionMask | ExposureMask;
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if (cursor) {
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create_mask |= CWCursor;
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attrib_create.cursor = cursor;
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}
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return XCreateWindow(otk::OBDisplay::display, parent, 0, 0, 1, 1, 0,
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_screen->getDepth(), InputOutput, _screen->getVisual(),
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create_mask, &attrib_create);
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}
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Window OBFrame::createFrame()
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{
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XSetWindowAttributes attrib_create;
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46
src/frame.hh
46
src/frame.hh
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@ -11,6 +11,7 @@ extern "C" {
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#include <string>
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#include "client.hh"
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#include "otk/strut.hh"
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#include "otk/rect.hh"
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#include "otk/screeninfo.hh"
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@ -18,8 +19,6 @@ extern "C" {
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namespace ob {
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class OBClient;
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//! Holds and decorates a frame around an OBClient (client window)
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/*!
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*/
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@ -36,8 +35,45 @@ private:
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//! The size of the frame on each side of the client window
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otk::Strut _size;
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// decoration windows
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Window _titlebar;
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otk::Rect _titlebar_area;
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Window _button_close;
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otk::Rect _button_close_area;
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Window _button_iconify;
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otk::Rect _button_iconify_area;
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Window _button_max;
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otk::Rect _button_max_area;
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Window _button_stick;
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otk::Rect _button_stick_area;
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Window _label;
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otk::Rect _label_area;
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Window _handle;
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otk::Rect _handle_area;
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Window _grip_left;
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otk::Rect _grip_left_area;
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Window _grip_right;
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otk::Rect _grip_right_area;
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//! The decorations to display on the window.
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/*!
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This is by default the same value as in the OBClient::decorations, but it
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is duplicated here so that it can be overridden per-window by the user.
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*/
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OBClient::DecorationFlags _decorations;
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//! Creates the base frame window
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Window createFrame();
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//! Creates a child frame decoration element window
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Window createChild(Window parent, Cursor cursor);
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//! Reparents the client window from the root window onto the frame
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void grabClient();
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@ -60,10 +96,10 @@ public:
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//! Load a style to decorate the frame with
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void loadStyle(const otk::Style *style);
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//! Size the frame to the client
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void resize();
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//! Update the frame to match the client
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void update();
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//! Shape the frame window to the client window
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void shape();
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void updateShape();
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//! Returns the frame's most-parent window, which is a child of the root
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//! window
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