remove the old blackbox bullshit

This commit is contained in:
Dana Jansens 2003-01-23 23:42:46 +00:00
parent 104c1a164b
commit f2e005f4d9
11 changed files with 0 additions and 3700 deletions

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// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
#ifdef HAVE_CONFIG_H
# include "../config.h"
#endif // HAVE_CONFIG_H
extern "C" {
#include <stdio.h>
}
#include <assert.h>
#include "color.hh"
#include "display.hh"
#include "screeninfo.hh"
namespace otk {
Color::ColorCache Color::colorcache;
bool Color::cleancache = false;
Color::Color(unsigned int _screen)
: allocated(false), r(-1), g(-1), b(-1), p(0), scrn(_screen)
{}
Color::Color(int _r, int _g, int _b, unsigned int _screen)
: allocated(false), r(_r), g(_g), b(_b), p(0), scrn(_screen)
{}
Color::Color(const std::string &_name, unsigned int _screen)
: allocated(false), r(-1), g(-1), b(-1), p(0), scrn(_screen),
colorname(_name) {
parseColorName();
}
Color::~Color(void) {
deallocate();
}
void Color::setScreen(unsigned int _screen) {
if (_screen == screen()) {
// nothing to do
return;
}
deallocate();
scrn = _screen;
if (! colorname.empty()) {
parseColorName();
}
}
unsigned long Color::pixel(void) const {
if (! allocated) {
// mutable
Color *that = (Color *) this;
that->allocate();
}
return p;
}
void Color::parseColorName(void) {
if (colorname.empty()) {
fprintf(stderr, "Color: empty colorname, cannot parse (using black)\n");
setRGB(0, 0, 0);
}
if (scrn == ~(0u))
scrn = DefaultScreen(**display);
Colormap colormap = display->screenInfo(scrn)->colormap();
// get rgb values from colorname
XColor xcol;
xcol.red = 0;
xcol.green = 0;
xcol.blue = 0;
xcol.pixel = 0;
if (! XParseColor(**display, colormap,
colorname.c_str(), &xcol)) {
fprintf(stderr, "Color::allocate: color parse error: \"%s\"\n",
colorname.c_str());
setRGB(0, 0, 0);
return;
}
setRGB(xcol.red >> 8, xcol.green >> 8, xcol.blue >> 8);
}
void Color::allocate(void) {
if (scrn == ~(0u)) scrn = DefaultScreen(**display);
Colormap colormap = display->screenInfo(scrn)->colormap();
if (! isValid()) {
if (colorname.empty()) {
fprintf(stderr, "Color: cannot allocate invalid color (using black)\n");
setRGB(0, 0, 0);
} else {
parseColorName();
}
}
// see if we have allocated this color before
RGB rgb(scrn, r, g, b);
ColorCache::iterator it = colorcache.find(rgb);
if (it != colorcache.end()) {
// found
allocated = true;
p = (*it).second.p;
(*it).second.count++;
return;
}
// allocate color from rgb values
XColor xcol;
xcol.red = r | r << 8;
xcol.green = g | g << 8;
xcol.blue = b | b << 8;
xcol.pixel = 0;
if (! XAllocColor(**display, colormap, &xcol)) {
fprintf(stderr, "Color::allocate: color alloc error: rgb:%x/%x/%x\n",
r, g, b);
xcol.pixel = 0;
}
p = xcol.pixel;
allocated = true;
colorcache.insert(ColorCacheItem(rgb, PixelRef(p)));
if (cleancache)
doCacheCleanup();
}
void Color::deallocate(void) {
if (! allocated)
return;
ColorCache::iterator it = colorcache.find(RGB(scrn, r, g, b));
if (it != colorcache.end()) {
if ((*it).second.count >= 1)
(*it).second.count--;
}
if (cleancache)
doCacheCleanup();
allocated = false;
}
Color &Color::operator=(const Color &c) {
deallocate();
setRGB(c.r, c.g, c.b);
colorname = c.colorname;
scrn = c.scrn;
return *this;
}
void Color::cleanupColorCache(void) {
cleancache = true;
}
void Color::doCacheCleanup(void) {
// ### TODO - support multiple displays!
ColorCache::iterator it = colorcache.begin();
if (it == colorcache.end()) {
// nothing to do
return;
}
unsigned long *pixels = new unsigned long[ colorcache.size() ];
int i;
unsigned count;
for (i = 0; i < ScreenCount(**display); i++) {
count = 0;
it = colorcache.begin();
while (it != colorcache.end()) {
if ((*it).second.count != 0 || (*it).first.screen != i) {
++it;
continue;
}
pixels[ count++ ] = (*it).second.p;
ColorCache::iterator it2 = it;
++it;
colorcache.erase(it2);
}
if (count > 0)
XFreeColors(**display, display->screenInfo(i)->colormap(),
pixels, count, 0);
}
delete [] pixels;
cleancache = false;
}
}

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// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
#ifndef __color_hh
#define __color_hh
extern "C" {
#include <X11/Xlib.h>
}
#include <map>
#include <string>
namespace otk {
class Color {
public:
Color(unsigned int _screen = ~(0u));
Color(int _r, int _g, int _b, unsigned int _screen = ~(0u));
Color(const std::string &_name, unsigned int _screen = ~(0u));
~Color(void);
inline const std::string &name(void) const { return colorname; }
inline int red(void) const { return r; }
inline int green(void) const { return g; }
inline int blue(void) const { return b; }
void setRGB(int _r, int _g, int _b) {
deallocate();
r = _r;
g = _g;
b = _b;
}
inline unsigned int screen(void) const { return scrn; }
void setScreen(unsigned int _screen = ~(0u));
inline bool isAllocated(void) const { return allocated; }
inline bool isValid(void) const { return r != -1 && g != -1 && b != -1; }
unsigned long pixel(void) const;
// operators
#ifndef SWIG
Color &operator=(const Color &c);
#endif
inline bool operator==(const Color &c) const
{ return (r == c.r && b == c.b && b == c.b); }
inline bool operator!=(const Color &c) const
{ return (! operator==(c)); }
static void cleanupColorCache(void);
private:
void parseColorName(void);
void allocate(void);
void deallocate(void);
bool allocated;
int r, g, b;
unsigned long p;
unsigned int scrn;
std::string colorname;
// global color allocator/deallocator
struct RGB {
const int screen;
const int r, g, b;
RGB(void) : screen(~(0u)), r(-1), g(-1), b(-1) { }
RGB(const int b, const int x, const int y, const int z)
: screen(b), r(x), g(y), b(z) {}
RGB(const RGB &x)
: screen(x.screen), r(x.r), g(x.g), b(x.b) {}
inline bool operator==(const RGB &x) const {
return screen == x.screen &&
r == x.r && g == x.g && b == x.b;
}
inline bool operator<(const RGB &x) const {
unsigned long p1, p2;
p1 = (screen << 24 | r << 16 | g << 8 | b) & 0x00ffffff;
p2 = (x.screen << 24 | x.r << 16 | x.g << 8 | x.b) & 0x00ffffff;
return p1 < p2;
}
};
struct PixelRef {
const unsigned long p;
unsigned int count;
inline PixelRef(void) : p(0), count(0) { }
inline PixelRef(const unsigned long x) : p(x), count(1) { }
};
typedef std::map<RGB,PixelRef> ColorCache;
typedef ColorCache::value_type ColorCacheItem;
static ColorCache colorcache;
static bool cleancache;
static void doCacheCleanup(void);
};
}
#endif // __color_hh

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// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
#ifdef HAVE_CONFIG_H
# include "../config.h"
#endif // HAVE_CONFIG_H
extern "C" {
#include <stdio.h>
}
#include <algorithm>
#include "gccache.hh"
#include "color.hh"
#include "assassin.hh"
#include "screeninfo.hh"
namespace otk {
GCCacheContext::~GCCacheContext(void) {
if (gc)
XFreeGC(**display, gc);
}
void GCCacheContext::set(const Color &_color,
const XFontStruct * const _font,
const int _function, const int _subwindow,
int _linewidth) {
XGCValues gcv;
pixel = gcv.foreground = _color.pixel();
function = gcv.function = _function;
subwindow = gcv.subwindow_mode = _subwindow;
linewidth = gcv.line_width = _linewidth;
gcv.cap_style = CapProjecting;
unsigned long mask = GCForeground | GCFunction | GCSubwindowMode |
GCLineWidth | GCCapStyle;
if (_font) {
fontid = gcv.font = _font->fid;
mask |= GCFont;
} else {
fontid = 0;
}
XChangeGC(**display, gc, mask, &gcv);
}
void GCCacheContext::set(const XFontStruct * const _font) {
if (! _font) {
fontid = 0;
return;
}
XGCValues gcv;
fontid = gcv.font = _font->fid;
XChangeGC(**display, gc, GCFont, &gcv);
}
GCCache::GCCache(unsigned int screen_count)
: context_count(128u), cache_size(16u), cache_buckets(8u * screen_count),
cache_total_size(cache_size * cache_buckets) {
contexts = new GCCacheContext*[context_count];
unsigned int i;
for (i = 0; i < context_count; i++) {
contexts[i] = new GCCacheContext();
}
cache = new GCCacheItem*[cache_total_size];
for (i = 0; i < cache_total_size; ++i) {
cache[i] = new GCCacheItem;
}
}
GCCache::~GCCache(void) {
std::for_each(contexts, contexts + context_count, PointerAssassin());
std::for_each(cache, cache + cache_total_size, PointerAssassin());
delete [] cache;
delete [] contexts;
}
GCCacheContext *GCCache::nextContext(unsigned int scr) {
Window hd = display->screenInfo(scr)->rootWindow();
GCCacheContext *c;
for (unsigned int i = 0; i < context_count; ++i) {
c = contexts[i];
if (! c->gc) {
c->gc = XCreateGC(**display, hd, 0, 0);
c->used = false;
c->screen = scr;
}
if (! c->used && c->screen == scr)
return c;
}
fprintf(stderr, "GCCache: context fault!\n");
abort();
return (GCCacheContext*) 0; // not reached
}
void GCCache::release(GCCacheContext *ctx) {
ctx->used = false;
}
GCCacheItem *GCCache::find(const Color &_color,
const XFontStruct * const _font,
int _function, int _subwindow, int _linewidth) {
const unsigned long pixel = _color.pixel();
const unsigned int screen = _color.screen();
const int key = _color.red() ^ _color.green() ^ _color.blue();
int k = (key % cache_size) * cache_buckets;
unsigned int i = 0; // loop variable
GCCacheItem *c = cache[ k ], *prev = 0;
/*
this will either loop cache_buckets times then return/abort or
it will stop matching
*/
while (c->ctx &&
(c->ctx->pixel != pixel || c->ctx->function != _function ||
c->ctx->subwindow != _subwindow || c->ctx->screen != screen ||
c->ctx->linewidth != _linewidth)) {
if (i < (cache_buckets - 1)) {
prev = c;
c = cache[ ++k ];
++i;
continue;
}
if (c->count == 0 && c->ctx->screen == screen) {
// use this cache item
c->ctx->set(_color, _font, _function, _subwindow, _linewidth);
c->ctx->used = true;
c->count = 1;
c->hits = 1;
return c;
}
// cache fault!
fprintf(stderr, "GCCache: cache fault, count: %d, screen: %d, item screen: %d\n", c->count, screen, c->ctx->screen);
abort();
}
if (c->ctx) {
// reuse existing context
if (_font && _font->fid && _font->fid != c->ctx->fontid)
c->ctx->set(_font);
c->count++;
c->hits++;
if (prev && c->hits > prev->hits) {
cache[ k ] = prev;
cache[ k - 1 ] = c;
}
} else {
c->ctx = nextContext(screen);
c->ctx->set(_color, _font, _function, _subwindow, _linewidth);
c->ctx->used = true;
c->count = 1;
c->hits = 1;
}
return c;
}
void GCCache::release(GCCacheItem *_item) {
_item->count--;
}
void GCCache::purge(void) {
for (unsigned int i = 0; i < cache_total_size; ++i) {
GCCacheItem *d = cache[ i ];
if (d->ctx && d->count == 0) {
release(d->ctx);
d->ctx = 0;
}
}
}
}

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// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
#ifndef __gccache_hh
#define __gccache_hh
extern "C" {
#include <X11/Xlib.h>
}
#include "display.hh"
#include "color.hh"
namespace otk {
class GCCacheItem;
class GCCacheContext {
public:
void set(const Color &_color, const XFontStruct * const _font,
const int _function, const int _subwindow, const int _linewidth);
void set(const XFontStruct * const _font);
~GCCacheContext(void);
private:
GCCacheContext()
: gc(0), pixel(0ul), fontid(0ul),
function(0), subwindow(0), used(false), screen(~(0u)), linewidth(0) {}
GC gc;
unsigned long pixel;
unsigned long fontid;
int function;
int subwindow;
bool used;
unsigned int screen;
int linewidth;
GCCacheContext(const GCCacheContext &_nocopy);
GCCacheContext &operator=(const GCCacheContext &_nocopy);
friend class GCCache;
friend class GCCacheItem;
};
class GCCacheItem {
public:
inline const GC &gc(void) const { return ctx->gc; }
private:
GCCacheItem(void) : ctx(0), count(0), hits(0), fault(false) { }
GCCacheContext *ctx;
unsigned int count;
unsigned int hits;
bool fault;
GCCacheItem(const GCCacheItem &_nocopy);
GCCacheItem &operator=(const GCCacheItem &_nocopy);
friend class GCCache;
};
class GCCache {
public:
GCCache(unsigned int screen_count);
~GCCache(void);
// cleans up the cache
void purge(void);
GCCacheItem *find(const Color &_color, const XFontStruct * const _font = 0,
int _function = GXcopy, int _subwindow = ClipByChildren,
int _linewidth = 0);
void release(GCCacheItem *_item);
private:
GCCacheContext *nextContext(unsigned int _screen);
void release(GCCacheContext *ctx);
// this is closely modelled after the Qt GC cache, but with some of the
// complexity stripped out
const unsigned int context_count;
const unsigned int cache_size;
const unsigned int cache_buckets;
const unsigned int cache_total_size;
GCCacheContext **contexts;
GCCacheItem **cache;
};
class Pen {
public:
inline Pen(const Color &_color, const XFontStruct * const _font = 0,
int _linewidth = 0, int _function = GXcopy,
int _subwindow = ClipByChildren)
: color(_color), font(_font), linewidth(_linewidth), function(_function),
subwindow(_subwindow), cache(display->gcCache()), item(0) { }
inline ~Pen(void) { if (item) cache->release(item); }
inline const GC &gc(void) const {
if (! item) item = cache->find(color, font, function, subwindow,
linewidth);
return item->gc();
}
private:
const Color &color;
const XFontStruct *font;
int linewidth;
int function;
int subwindow;
mutable GCCache *cache;
mutable GCCacheItem *item;
};
}
#endif // __gccache_hh

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// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
#ifndef __image_hh
#define __image_hh
extern "C" {
#include <X11/Xlib.h>
#include <X11/Xutil.h>
}
#include <list>
#include "color.hh"
#include "screeninfo.hh"
#include "timer.hh"
namespace otk {
class ImageControl;
class Texture;
class ScreenInfo;
class Image {
private:
ImageControl *control;
bool interlaced;
XColor *colors;
Color from, to;
int red_offset, green_offset, blue_offset, red_bits, green_bits, blue_bits,
ncolors, cpc, cpccpc;
unsigned char *red, *green, *blue, *red_table, *green_table, *blue_table;
unsigned int width, height, *xtable, *ytable;
void TrueColorDither(unsigned int bit_depth, int bytes_per_line,
unsigned char *pixel_data);
void PseudoColorDither(int bytes_per_line, unsigned char *pixel_data);
#ifdef ORDEREDPSEUDO
void OrderedPseudoColorDither(int bytes_per_line, unsigned char *pixel_data);
#endif
Pixmap renderPixmap(void);
Pixmap render_solid(const Texture &texture);
Pixmap render_gradient(const Texture &texture);
XImage *renderXImage(void);
void invert(void);
void bevel1(void);
void bevel2(void);
void border(const Texture &texture);
void dgradient(void);
void egradient(void);
void hgradient(void);
void pgradient(void);
void rgradient(void);
void vgradient(void);
void cdgradient(void);
void pcgradient(void);
public:
Image(ImageControl *c, int w, int h);
~Image(void);
Pixmap render(const Texture &texture);
};
class ImageControl {
public:
#ifndef SWIG
struct CachedImage {
Pixmap pixmap;
unsigned int count, width, height;
unsigned long pixel1, pixel2, texture;
};
#endif
ImageControl(const otk::ScreenInfo *scrn,
bool _dither= False, int _cpc = 4,
unsigned long cache_timeout = 300000l,
unsigned long cmax = 200l);
virtual ~ImageControl(void);
inline bool doDither(void) { return dither; }
inline const ScreenInfo* getScreenInfo() const { return screeninfo; }
inline Window getDrawable(void) const { return window; }
inline Visual *getVisual(void) { return screeninfo->visual(); }
inline int getBitsPerPixel(void) const { return bits_per_pixel; }
inline int getDepth(void) const { return screen_depth; }
inline int getColorsPerChannel(void) const
{ return colors_per_channel; }
unsigned long getSqrt(unsigned int x);
Pixmap renderImage(unsigned int width, unsigned int height,
const Texture &texture);
void installRootColormap(void);
void removeImage(Pixmap pixmap);
void getColorTables(unsigned char **rmt, unsigned char **gmt,
unsigned char **bmt,
int *roff, int *goff, int *boff,
int *rbit, int *gbit, int *bbit);
void getXColorTable(XColor **c, int *n);
void getGradientBuffers(unsigned int w, unsigned int h,
unsigned int **xbuf, unsigned int **ybuf);
void setDither(bool d) { dither = d; }
void setColorsPerChannel(int cpc);
static void timeout(ImageControl *t);
private:
bool dither;
const ScreenInfo *screeninfo;
Timer *timer;
Colormap colormap;
Window window;
XColor *colors;
int colors_per_channel, ncolors, screen_number, screen_depth,
bits_per_pixel, red_offset, green_offset, blue_offset,
red_bits, green_bits, blue_bits;
unsigned char red_color_table[256], green_color_table[256],
blue_color_table[256];
unsigned int *grad_xbuffer, *grad_ybuffer, grad_buffer_width,
grad_buffer_height;
unsigned long *sqrt_table, cache_max;
typedef std::list<CachedImage> CacheContainer;
CacheContainer cache;
Pixmap searchCache(const unsigned int width, const unsigned int height,
const unsigned long texture,
const Color &c1, const Color &c2);
};
}
#endif // __image_hh

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// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
#ifdef HAVE_CONFIG_H
# include "../config.h"
#endif // HAVE_CONFIG_H
extern "C" {
#ifdef HAVE_STDIO_H
# include <stdio.h>
#endif // HAVE_STDIO_H
#ifdef HAVE_CTYPE_H
# include <ctype.h>
#endif // HAVE_CTYPE_H
#include <X11/Xlib.h>
}
#include <algorithm>
#include "display.hh"
#include "color.hh"
#include "image.hh"
#include "texture.hh"
namespace otk {
static unsigned long bsqrt(unsigned long x) {
if (x <= 0) return 0;
if (x == 1) return 1;
unsigned long r = x >> 1;
unsigned long q;
while (1) {
q = x / r;
if (q >= r) return r;
r = (r + q) >> 1;
}
}
ImageControl *ctrl = 0;
ImageControl::ImageControl(const ScreenInfo *scrn,
bool _dither, int _cpc,
unsigned long cache_timeout,
unsigned long cmax) {
if (! ctrl) ctrl = this;
screeninfo = scrn;
setDither(_dither);
setColorsPerChannel(_cpc);
cache_max = cmax;
if (cache_timeout)
timer = new Timer(cache_timeout, (Timer::TimeoutHandler)timeout, this);
else
timer = (Timer *) 0;
colors = (XColor *) 0;
ncolors = 0;
grad_xbuffer = grad_ybuffer = (unsigned int *) 0;
grad_buffer_width = grad_buffer_height = 0;
sqrt_table = (unsigned long *) 0;
screen_depth = screeninfo->depth();
window = screeninfo->rootWindow();
screen_number = screeninfo->screen();
colormap = screeninfo->colormap();
int count;
XPixmapFormatValues *pmv = XListPixmapFormats(**display,
&count);
if (pmv) {
bits_per_pixel = 0;
for (int i = 0; i < count; i++)
if (pmv[i].depth == screen_depth) {
bits_per_pixel = pmv[i].bits_per_pixel;
break;
}
XFree(pmv);
}
if (bits_per_pixel == 0) bits_per_pixel = screen_depth;
if (bits_per_pixel >= 24) setDither(False);
red_offset = green_offset = blue_offset = 0;
switch (getVisual()->c_class) {
case TrueColor: {
int i;
// compute color tables
unsigned long red_mask = getVisual()->red_mask,
green_mask = getVisual()->green_mask,
blue_mask = getVisual()->blue_mask;
while (! (red_mask & 1)) { red_offset++; red_mask >>= 1; }
while (! (green_mask & 1)) { green_offset++; green_mask >>= 1; }
while (! (blue_mask & 1)) { blue_offset++; blue_mask >>= 1; }
red_bits = 255 / red_mask;
green_bits = 255 / green_mask;
blue_bits = 255 / blue_mask;
for (i = 0; i < 256; i++) {
red_color_table[i] = i / red_bits;
green_color_table[i] = i / green_bits;
blue_color_table[i] = i / blue_bits;
}
break;
}
case PseudoColor:
case StaticColor: {
ncolors = colors_per_channel * colors_per_channel * colors_per_channel;
if (ncolors > (1 << screen_depth)) {
colors_per_channel = (1 << screen_depth) / 3;
ncolors = colors_per_channel * colors_per_channel * colors_per_channel;
}
if (colors_per_channel < 2 || ncolors > (1 << screen_depth)) {
fprintf(stderr,
"ImageControl::ImageControl: invalid colormap size %d "
"(%d/%d/%d) - reducing",
ncolors, colors_per_channel, colors_per_channel,
colors_per_channel);
colors_per_channel = (1 << screen_depth) / 3;
}
colors = new XColor[ncolors];
if (! colors) {
fprintf(stderr, "ImageControl::ImageControl: error allocating "
"colormap\n");
exit(1);
}
int i = 0, ii, p, r, g, b,
#ifdef ORDEREDPSEUDO
bits = 256 / colors_per_channel;
#else // !ORDEREDPSEUDO
bits = 255 / (colors_per_channel - 1);
#endif // ORDEREDPSEUDO
red_bits = green_bits = blue_bits = bits;
for (i = 0; i < 256; i++)
red_color_table[i] = green_color_table[i] = blue_color_table[i] =
i / bits;
for (r = 0, i = 0; r < colors_per_channel; r++)
for (g = 0; g < colors_per_channel; g++)
for (b = 0; b < colors_per_channel; b++, i++) {
colors[i].red = (r * 0xffff) / (colors_per_channel - 1);
colors[i].green = (g * 0xffff) / (colors_per_channel - 1);
colors[i].blue = (b * 0xffff) / (colors_per_channel - 1);;
colors[i].flags = DoRed|DoGreen|DoBlue;
}
for (i = 0; i < ncolors; i++) {
if (! XAllocColor(**display, colormap, &colors[i])) {
fprintf(stderr, "couldn't alloc color %i %i %i\n",
colors[i].red, colors[i].green, colors[i].blue);
colors[i].flags = 0;
} else {
colors[i].flags = DoRed|DoGreen|DoBlue;
}
}
XColor icolors[256];
int incolors = (((1 << screen_depth) > 256) ? 256 : (1 << screen_depth));
for (i = 0; i < incolors; i++)
icolors[i].pixel = i;
XQueryColors(**display, colormap, icolors, incolors);
for (i = 0; i < ncolors; i++) {
if (! colors[i].flags) {
unsigned long chk = 0xffffffff, pixel, close = 0;
p = 2;
while (p--) {
for (ii = 0; ii < incolors; ii++) {
r = (colors[i].red - icolors[i].red) >> 8;
g = (colors[i].green - icolors[i].green) >> 8;
b = (colors[i].blue - icolors[i].blue) >> 8;
pixel = (r * r) + (g * g) + (b * b);
if (pixel < chk) {
chk = pixel;
close = ii;
}
colors[i].red = icolors[close].red;
colors[i].green = icolors[close].green;
colors[i].blue = icolors[close].blue;
if (XAllocColor(**display, colormap,
&colors[i])) {
colors[i].flags = DoRed|DoGreen|DoBlue;
break;
}
}
}
}
}
break;
}
case GrayScale:
case StaticGray: {
if (getVisual()->c_class == StaticGray) {
ncolors = 1 << screen_depth;
} else {
ncolors = colors_per_channel * colors_per_channel * colors_per_channel;
if (ncolors > (1 << screen_depth)) {
colors_per_channel = (1 << screen_depth) / 3;
ncolors =
colors_per_channel * colors_per_channel * colors_per_channel;
}
}
if (colors_per_channel < 2 || ncolors > (1 << screen_depth)) {
fprintf(stderr,
"ImageControl::ImageControl: invalid colormap size %d "
"(%d/%d/%d) - reducing",
ncolors, colors_per_channel, colors_per_channel,
colors_per_channel);
colors_per_channel = (1 << screen_depth) / 3;
}
colors = new XColor[ncolors];
if (! colors) {
fprintf(stderr,
"ImageControl::ImageControl: error allocating colormap\n");
exit(1);
}
int i = 0, ii, p, bits = 255 / (colors_per_channel - 1);
red_bits = green_bits = blue_bits = bits;
for (i = 0; i < 256; i++)
red_color_table[i] = green_color_table[i] = blue_color_table[i] =
i / bits;
for (i = 0; i < ncolors; i++) {
colors[i].red = (i * 0xffff) / (colors_per_channel - 1);
colors[i].green = (i * 0xffff) / (colors_per_channel - 1);
colors[i].blue = (i * 0xffff) / (colors_per_channel - 1);;
colors[i].flags = DoRed|DoGreen|DoBlue;
if (! XAllocColor(**display, colormap,
&colors[i])) {
fprintf(stderr, "couldn't alloc color %i %i %i\n",
colors[i].red, colors[i].green, colors[i].blue);
colors[i].flags = 0;
} else {
colors[i].flags = DoRed|DoGreen|DoBlue;
}
}
XColor icolors[256];
int incolors = (((1 << screen_depth) > 256) ? 256 :
(1 << screen_depth));
for (i = 0; i < incolors; i++)
icolors[i].pixel = i;
XQueryColors(**display, colormap, icolors, incolors);
for (i = 0; i < ncolors; i++) {
if (! colors[i].flags) {
unsigned long chk = 0xffffffff, pixel, close = 0;
p = 2;
while (p--) {
for (ii = 0; ii < incolors; ii++) {
int r = (colors[i].red - icolors[i].red) >> 8;
int g = (colors[i].green - icolors[i].green) >> 8;
int b = (colors[i].blue - icolors[i].blue) >> 8;
pixel = (r * r) + (g * g) + (b * b);
if (pixel < chk) {
chk = pixel;
close = ii;
}
colors[i].red = icolors[close].red;
colors[i].green = icolors[close].green;
colors[i].blue = icolors[close].blue;
if (XAllocColor(**display, colormap,
&colors[i])) {
colors[i].flags = DoRed|DoGreen|DoBlue;
break;
}
}
}
}
}
break;
}
default:
fprintf(stderr, "ImageControl::ImageControl: unsupported visual %d\n",
getVisual()->c_class);
exit(1);
}
}
ImageControl::~ImageControl(void) {
delete [] sqrt_table;
delete [] grad_xbuffer;
delete [] grad_ybuffer;
if (colors) {
unsigned long *pixels = new unsigned long [ncolors];
for (int i = 0; i < ncolors; i++)
*(pixels + i) = (*(colors + i)).pixel;
XFreeColors(**display, colormap, pixels, ncolors, 0);
delete [] colors;
}
if (! cache.empty()) {
//#ifdef DEBUG
fprintf(stderr, "ImageContol::~ImageControl: pixmap cache - "
"releasing %d pixmaps\n", cache.size());
//#endif
CacheContainer::iterator it = cache.begin();
const CacheContainer::iterator end = cache.end();
for (; it != end; ++it)
XFreePixmap(**display, it->pixmap);
}
if (timer)
delete timer;
}
Pixmap ImageControl::searchCache(const unsigned int width,
const unsigned int height,
const unsigned long texture,
const Color &c1, const Color &c2) {
if (cache.empty())
return None;
CacheContainer::iterator it = cache.begin();
const CacheContainer::iterator end = cache.end();
for (; it != end; ++it) {
CachedImage& tmp = *it;
if (tmp.width == width && tmp.height == height &&
tmp.texture == texture && tmp.pixel1 == c1.pixel())
if (texture & Texture::Gradient) {
if (tmp.pixel2 == c2.pixel()) {
tmp.count++;
return tmp.pixmap;
}
} else {
tmp.count++;
return tmp.pixmap;
}
}
return None;
}
Pixmap ImageControl::renderImage(unsigned int width, unsigned int height,
const Texture &texture) {
if (texture.texture() & Texture::Parent_Relative) return ParentRelative;
Pixmap pixmap = searchCache(width, height, texture.texture(),
texture.color(), texture.colorTo());
if (pixmap) return pixmap;
Image image(this, width, height);
pixmap = image.render(texture);
if (! pixmap)
return None;
CachedImage tmp;
tmp.pixmap = pixmap;
tmp.width = width;
tmp.height = height;
tmp.count = 1;
tmp.texture = texture.texture();
tmp.pixel1 = texture.color().pixel();
if (texture.texture() & Texture::Gradient)
tmp.pixel2 = texture.colorTo().pixel();
else
tmp.pixel2 = 0l;
cache.push_back(tmp);
if (cache.size() > cache_max) {
#ifdef DEBUG
fprintf(stderr, "ImageControl::renderImage: cache is large, "
"forcing cleanout\n");
#endif // DEBUG
timeout(this);
}
return pixmap;
}
void ImageControl::removeImage(Pixmap pixmap) {
if (! pixmap)
return;
CacheContainer::iterator it = cache.begin();
const CacheContainer::iterator end = cache.end();
for (; it != end; ++it) {
CachedImage &tmp = *it;
if (tmp.pixmap == pixmap && tmp.count > 0)
tmp.count--;
}
if (! timer)
timeout(this);
}
void ImageControl::getColorTables(unsigned char **rmt, unsigned char **gmt,
unsigned char **bmt,
int *roff, int *goff, int *boff,
int *rbit, int *gbit, int *bbit) {
if (rmt) *rmt = red_color_table;
if (gmt) *gmt = green_color_table;
if (bmt) *bmt = blue_color_table;
if (roff) *roff = red_offset;
if (goff) *goff = green_offset;
if (boff) *boff = blue_offset;
if (rbit) *rbit = red_bits;
if (gbit) *gbit = green_bits;
if (bbit) *bbit = blue_bits;
}
void ImageControl::getXColorTable(XColor **c, int *n) {
if (c) *c = colors;
if (n) *n = ncolors;
}
void ImageControl::getGradientBuffers(unsigned int w,
unsigned int h,
unsigned int **xbuf,
unsigned int **ybuf)
{
if (w > grad_buffer_width) {
if (grad_xbuffer)
delete [] grad_xbuffer;
grad_buffer_width = w;
grad_xbuffer = new unsigned int[grad_buffer_width * 3];
}
if (h > grad_buffer_height) {
if (grad_ybuffer)
delete [] grad_ybuffer;
grad_buffer_height = h;
grad_ybuffer = new unsigned int[grad_buffer_height * 3];
}
*xbuf = grad_xbuffer;
*ybuf = grad_ybuffer;
}
void ImageControl::installRootColormap(void) {
int ncmap = 0;
Colormap *cmaps =
XListInstalledColormaps(**display, window, &ncmap);
if (cmaps) {
bool install = True;
for (int i = 0; i < ncmap; i++)
if (*(cmaps + i) == colormap)
install = False;
if (install)
XInstallColormap(**display, colormap);
XFree(cmaps);
}
}
void ImageControl::setColorsPerChannel(int cpc) {
if (cpc < 2) cpc = 2;
if (cpc > 6) cpc = 6;
colors_per_channel = cpc;
}
unsigned long ImageControl::getSqrt(unsigned int x) {
if (! sqrt_table) {
// build sqrt table for use with elliptic gradient
sqrt_table = new unsigned long[(256 * 256 * 2) + 1];
for (int i = 0; i < (256 * 256 * 2); i++)
*(sqrt_table + i) = bsqrt(i);
}
return (*(sqrt_table + x));
}
struct ZeroRefCheck {
inline bool operator()(const ImageControl::CachedImage &image) const {
return (image.count == 0);
}
};
struct CacheCleaner {
ZeroRefCheck ref_check;
CacheCleaner() {}
inline void operator()(const ImageControl::CachedImage& image) const {
if (ref_check(image))
XFreePixmap(**display, image.pixmap);
}
};
void ImageControl::timeout(ImageControl *t) {
CacheCleaner cleaner;
std::for_each(t->cache.begin(), t->cache.end(), cleaner);
t->cache.remove_if(cleaner.ref_check);
}
}

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// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
#ifdef HAVE_CONFIG_H
# include "../config.h"
#endif
#include <assert.h>
#include <iostream>
#include "display.hh"
#include "util.hh"
#include "style.hh"
namespace otk {
Style::Style() : font(NULL)
{
}
Style::Style(ImageControl *ctrl)
: image_control(ctrl), font(0),
screen_number(ctrl->getScreenInfo()->screen())
{
}
Style::~Style() {
if (font)
delete font;
if (close_button.mask != None)
XFreePixmap(**display, close_button.mask);
if (max_button.mask != None)
XFreePixmap(**display, max_button.mask);
if (icon_button.mask != None)
XFreePixmap(**display, icon_button.mask);
if (stick_button.mask != None)
XFreePixmap(**display, stick_button.mask);
max_button.mask = None;
close_button.mask = None;
icon_button.mask = None;
stick_button.mask = None;
}
void Style::load(const Configuration &style) {
std::string s;
// load fonts/fontsets
if (font)
delete font;
font = readDatabaseFont("window.", style);
// load window config
t_focus = readDatabaseTexture("window.title.focus", "white", style);
t_unfocus = readDatabaseTexture("window.title.unfocus", "black", style);
l_focus = readDatabaseTexture("window.label.focus", "white", style);
l_unfocus = readDatabaseTexture("window.label.unfocus", "black", style);
h_focus = readDatabaseTexture("window.handle.focus", "white", style);
h_unfocus = readDatabaseTexture("window.handle.unfocus", "black", style);
g_focus = readDatabaseTexture("window.grip.focus", "white", style);
g_unfocus = readDatabaseTexture("window.grip.unfocus", "black", style);
b_focus = readDatabaseTexture("window.button.focus", "white", style);
b_unfocus = readDatabaseTexture("window.button.unfocus", "black", style);
//if neither of these can be found, we will use the previous resource
b_pressed_focus = readDatabaseTexture("window.button.pressed.focus",
"black", style, true);
if (b_pressed_focus.texture() == Texture::NoTexture) {
b_pressed_focus = readDatabaseTexture("window.button.pressed", "black",
style);
}
b_pressed_unfocus = readDatabaseTexture("window.button.pressed.unfocus",
"black", style, true);
if (b_pressed_unfocus.texture() == Texture::NoTexture) {
b_pressed_unfocus = readDatabaseTexture("window.button.pressed", "black",
style);
}
if (close_button.mask != None)
XFreePixmap(**display, close_button.mask);
if (max_button.mask != None)
XFreePixmap(**display, max_button.mask);
if (icon_button.mask != None)
XFreePixmap(**display, icon_button.mask);
if (stick_button.mask != None)
XFreePixmap(**display, stick_button.mask);
close_button.mask = max_button.mask = icon_button.mask
= icon_button.mask = None;
readDatabaseMask("window.button.close.mask", close_button, style);
readDatabaseMask("window.button.max.mask", max_button, style);
readDatabaseMask("window.button.icon.mask", icon_button, style);
readDatabaseMask("window.button.stick.mask", stick_button, style);
// we create the window.frame texture by hand because it exists only to
// make the code cleaner and is not actually used for display
Color color = readDatabaseColor("window.frame.focusColor", "white",
style);
f_focus = Texture("solid flat", screen_number, image_control);
f_focus.setColor(color);
color = readDatabaseColor("window.frame.unfocusColor", "white", style);
f_unfocus = Texture("solid flat", screen_number, image_control);
f_unfocus.setColor(color);
l_text_focus = readDatabaseColor("window.label.focus.textColor",
"black", style);
l_text_unfocus = readDatabaseColor("window.label.unfocus.textColor",
"white", style);
b_pic_focus = readDatabaseColor("window.button.focus.picColor",
"black", style);
b_pic_unfocus = readDatabaseColor("window.button.unfocus.picColor",
"white", style);
justify = LeftJustify;
if (style.getValue("window.justify", s)) {
if (s == "right" || s == "Right")
justify = RightJustify;
else if (s == "center" || s == "Center")
justify = CenterJustify;
}
// sanity checks
if (t_focus.texture() == Texture::Parent_Relative)
t_focus = f_focus;
if (t_unfocus.texture() == Texture::Parent_Relative)
t_unfocus = f_unfocus;
if (h_focus.texture() == Texture::Parent_Relative)
h_focus = f_focus;
if (h_unfocus.texture() == Texture::Parent_Relative)
h_unfocus = f_unfocus;
border_color = readDatabaseColor("borderColor", "black", style);
// load bevel, border and handle widths
const ScreenInfo *s_info = display->screenInfo(screen_number);
unsigned int width = s_info->rect().width();
if (! style.getValue("handleWidth", handle_width) ||
handle_width > width/2 || handle_width == 0)
handle_width = 6;
if (! style.getValue("borderWidth", border_width))
border_width = 1;
if (! style.getValue("bevelWidth", bevel_width)
|| bevel_width > width/2 || bevel_width == 0)
bevel_width = 3;
if (! style.getValue("frameWidth", frame_width)
|| frame_width > width/2)
frame_width = bevel_width;
if (style.getValue("rootCommand", s))
bexec(s, s_info->displayString());
}
void Style::readDatabaseMask(const std::string &rname, PixmapMask &pixmapMask,
const Configuration &style) {
Window root_window = display->screenInfo(screen_number)->rootWindow();
std::string s;
int hx, hy; //ignored
int ret = BitmapOpenFailed; //default to failure.
if (style.getValue(rname, s)) {
if (s[0] != '/' && s[0] != '~') {
std::string xbmFile = std::string("~/.openbox/buttons/") + s;
ret = XReadBitmapFile(**display, root_window,
expandTilde(xbmFile).c_str(), &pixmapMask.w,
&pixmapMask.h, &pixmapMask.mask, &hx, &hy);
if (ret != BitmapSuccess) {
xbmFile = std::string(BUTTONSDIR) + "/" + s;
ret = XReadBitmapFile(**display, root_window,
xbmFile.c_str(), &pixmapMask.w,
&pixmapMask.h, &pixmapMask.mask, &hx, &hy);
}
} else
ret = XReadBitmapFile(**display, root_window,
expandTilde(s).c_str(), &pixmapMask.w,
&pixmapMask.h, &pixmapMask.mask, &hx, &hy);
if (ret == BitmapSuccess)
return;
}
pixmapMask.mask = None;
pixmapMask.w = pixmapMask.h = 0;
}
Texture Style::readDatabaseTexture(const std::string &rname,
const std::string &default_color,
const Configuration &style,
bool allowNoTexture)
{
Texture texture;
std::string s;
if (style.getValue(rname, s))
texture = Texture(s);
else if (allowNoTexture) //no default
texture.setTexture(Texture::NoTexture);
else
texture.setTexture(Texture::Solid | Texture::Flat);
// associate this texture with this screen
texture.setScreen(screen_number);
texture.setImageControl(image_control);
if (texture.texture() != Texture::NoTexture) {
texture.setColor(readDatabaseColor(rname + ".color", default_color,
style));
texture.setColorTo(readDatabaseColor(rname + ".colorTo", default_color,
style));
texture.setBorderColor(readDatabaseColor(rname + ".borderColor",
default_color, style));
}
return texture;
}
Color Style::readDatabaseColor(const std::string &rname,
const std::string &default_color,
const Configuration &style) {
Color color;
std::string s;
if (style.getValue(rname, s))
color = Color(s, screen_number);
else
color = Color(default_color, screen_number);
return color;
}
Font *Style::readDatabaseFont(const std::string &rbasename,
const Configuration &style) {
std::string fontstring, s;
// XXX: load all this font stuff from the style...
bool dropShadow = True;
unsigned char offset = 1;
if (style.getValue(rbasename + "xft.shadow.offset", s)) {
offset = atoi(s.c_str()); //doesn't detect errors
if (offset > CHAR_MAX)
offset = 1;
}
unsigned char tint = 0x40;
if (style.getValue(rbasename + "xft.shadow.tint", s)) {
tint = atoi(s.c_str());
}
fontstring = "Arial,Sans-9:bold";
// if this fails, it ::exit()'s
return new Font(screen_number, fontstring, dropShadow, offset, tint);
}
}

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@ -1,151 +0,0 @@
// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
#ifndef __style_hh
#define __style_hh
#include <string>
#include "color.hh"
#include "font.hh"
#include "texture.hh"
#include "image.hh"
#include "configuration.hh"
// XXX: document
namespace otk {
struct PixmapMask {
Pixmap mask;
unsigned int w, h;
PixmapMask() { mask = None; w = h = 0; }
};
class Style {
public:
enum Type { ButtonFocus, ButtonUnfocus, TitleFocus, TitleUnfocus,
LabelFocus, LabelUnfocus, HandleFocus, HandleUnfocus,
GripFocus, GripUnfocus };
enum TextJustify { LeftJustify = 1, RightJustify, CenterJustify };
enum BulletType { RoundBullet = 1, TriangleBullet, SquareBullet, NoBullet };
// private:
ImageControl *image_control;
Color
l_text_focus, l_text_unfocus,
b_pic_focus, b_pic_unfocus;
Color border_color;
Font *font;
Texture
f_focus, f_unfocus,
t_focus, t_unfocus,
l_focus, l_unfocus,
h_focus, h_unfocus,
b_focus, b_unfocus,
b_pressed_focus, b_pressed_unfocus,
g_focus, g_unfocus;
PixmapMask close_button, max_button, icon_button, stick_button;
TextJustify justify;
BulletType bullet_type;
unsigned int handle_width, bevel_width, frame_width, border_width;
unsigned int screen_number;
bool shadow_fonts, aa_fonts;
public:
Style();
Style(ImageControl *);
~Style();
void readDatabaseMask(const std::string &rname,
PixmapMask &pixmapMask,
const Configuration &style);
Texture readDatabaseTexture(const std::string &rname,
const std::string &default_color,
const Configuration &style,
bool allowNoTexture = false);
Color readDatabaseColor(const std::string &rname,
const std::string &default_color,
const Configuration &style);
Font *readDatabaseFont(const std::string &rbasename,
const Configuration &style);
void load(const Configuration &style);
inline PixmapMask *getCloseButtonMask(void) { return &close_button; }
inline PixmapMask *getMaximizeButtonMask(void) { return &max_button; }
inline PixmapMask *getIconifyButtonMask(void) { return &icon_button; }
inline PixmapMask *getStickyButtonMask(void) { return &stick_button; }
inline Color *getTextFocus(void) { return &l_text_focus; }
inline Color *getTextUnfocus(void) { return &l_text_unfocus; }
inline Color *getButtonPicFocus(void) { return &b_pic_focus; }
inline Color *getButtonPicUnfocus(void) { return &b_pic_unfocus; }
inline Texture *getTitleFocus(void) { return &t_focus; }
inline Texture *getTitleUnfocus(void) { return &t_unfocus; }
inline Texture *getLabelFocus(void) { return &l_focus; }
inline Texture *getLabelUnfocus(void) { return &l_unfocus; }
inline Texture *getHandleFocus(void) { return &h_focus; }
inline Texture *getHandleUnfocus(void) { return &h_unfocus; }
inline Texture *getButtonFocus(void) { return &b_focus; }
inline Texture *getButtonUnfocus(void) { return &b_unfocus; }
inline Texture *getButtonPressedFocus(void)
{ return &b_pressed_focus; }
inline Texture *getButtonPressedUnfocus(void)
{ return &b_pressed_unfocus; }
inline Texture *getGripFocus(void) { return &g_focus; }
inline Texture *getGripUnfocus(void) { return &g_unfocus; }
inline unsigned int getHandleWidth(void) const { return handle_width; }
inline unsigned int getBevelWidth(void) const { return bevel_width; }
inline unsigned int getFrameWidth(void) const { return frame_width; }
inline unsigned int getBorderWidth(void) const { return border_width; }
inline const Font *getFont() const { return font; }
inline void setShadowFonts(bool fonts) { shadow_fonts = fonts; }
inline bool hasShadowFonts(void) const { return shadow_fonts; }
inline void setAAFonts(bool fonts) { aa_fonts = fonts; }
inline bool hasAAFonts(void) const { return aa_fonts; }
inline TextJustify textJustify(void) { return justify; }
inline BulletType bulletType(void) { return bullet_type; }
inline const Color *getBorderColor() const { return &border_color; }
inline const Texture *getFrameFocus() const { return &f_focus; }
inline const Texture *getFrameUnfocus() const { return &f_unfocus; }
inline void setImageControl(ImageControl *c) {
image_control = c;
screen_number = c->getScreenInfo()->screen();
}
inline unsigned int getScreen(void) { return screen_number; }
// XXX add inline accessors for the rest of the bummy
};
}
#endif // __style_hh

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// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
#ifdef HAVE_CONFIG_H
# include "../config.h"
#endif // HAVE_CONFIG_H
extern "C" {
#include <stdio.h>
#ifdef HAVE_CTYPE_H
#include <ctype.h>
#endif
}
#include <assert.h>
#include "texture.hh"
#include "display.hh"
#include "image.hh"
using std::string;
namespace otk {
Texture::Texture(unsigned int _screen, ImageControl* _ctrl)
: c(_screen), ct(_screen),
lc(_screen), sc(_screen), bc(_screen), t(0),
ctrl(_ctrl), scrn(_screen) { }
Texture::Texture(const string &d,unsigned int _screen, ImageControl* _ctrl)
: c(_screen), ct(_screen),
lc(_screen), sc(_screen), bc(_screen), t(0),
ctrl(_ctrl), scrn(_screen) {
setDescription(d);
}
void Texture::setColor(const Color &cc) {
c = cc;
c.setScreen(screen());
unsigned char r, g, b, rr, gg, bb;
// calculate the light color
r = c.red();
g = c.green();
b = c.blue();
rr = r + (r >> 1);
gg = g + (g >> 1);
bb = b + (b >> 1);
if (rr < r) rr = ~0;
if (gg < g) gg = ~0;
if (bb < b) bb = ~0;
lc = Color(rr, gg, bb, screen());
// calculate the shadow color
r = c.red();
g = c.green();
b = c.blue();
rr = (r >> 2) + (r >> 1);
gg = (g >> 2) + (g >> 1);
bb = (b >> 2) + (b >> 1);
if (rr > r) rr = 0;
if (gg > g) gg = 0;
if (bb > b) bb = 0;
sc = Color(rr, gg, bb, screen());
}
void Texture::setDescription(const string &d) {
descr.erase();
descr.reserve(d.length());
string::const_iterator it = d.begin(), end = d.end();
for (; it != end; ++it)
descr += tolower(*it);
if (descr.find("parentrelative") != string::npos) {
setTexture(Texture::Parent_Relative);
} else {
setTexture(0);
if (descr.find("gradient") != string::npos) {
addTexture(Texture::Gradient);
if (descr.find("crossdiagonal") != string::npos)
addTexture(Texture::CrossDiagonal);
else if (descr.find("rectangle") != string::npos)
addTexture(Texture::Rectangle);
else if (descr.find("pyramid") != string::npos)
addTexture(Texture::Pyramid);
else if (descr.find("pipecross") != string::npos)
addTexture(Texture::PipeCross);
else if (descr.find("elliptic") != string::npos)
addTexture(Texture::Elliptic);
else if (descr.find("horizontal") != string::npos)
addTexture(Texture::Horizontal);
else if (descr.find("vertical") != string::npos)
addTexture(Texture::Vertical);
else
addTexture(Texture::Diagonal);
} else {
addTexture(Texture::Solid);
}
if (descr.find("sunken") != string::npos)
addTexture(Texture::Sunken);
else if (descr.find("flat") != string::npos)
addTexture(Texture::Flat);
else
addTexture(Texture::Raised);
if (texture() & Texture::Flat) {
if (descr.find("border") != string::npos)
addTexture(Texture::Border);
} else {
if (descr.find("bevel2") != string::npos)
addTexture(Texture::Bevel2);
else
addTexture(Texture::Bevel1);
}
if (descr.find("interlaced") != string::npos)
addTexture(Texture::Interlaced);
}
}
void Texture::setScreen(const unsigned int _screen) {
if (_screen == screen()) {
// nothing to do
return;
}
scrn = _screen;
c.setScreen(_screen);
ct.setScreen(_screen);
lc.setScreen(_screen);
sc.setScreen(_screen);
bc.setScreen(_screen);
}
Texture& Texture::operator=(const Texture &tt) {
c = tt.c;
ct = tt.ct;
lc = tt.lc;
sc = tt.sc;
bc = tt.bc;
descr = tt.descr;
t = tt.t;
scrn = tt.scrn;
ctrl = tt.ctrl;
return *this;
}
Pixmap Texture::render(const unsigned int width, const unsigned int height,
const Pixmap old) {
assert(texture() != Texture::NoTexture);
// if (texture() == (Texture::Flat | Texture::Solid))
// return None;
if (texture() == Texture::Parent_Relative)
return ParentRelative;
if (screen() == ~(0u))
scrn = DefaultScreen(**display);
assert(ctrl != 0);
Pixmap ret = ctrl->renderImage(width, height, *this);
if (old)
ctrl->removeImage(old);
return ret;
}
}

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@ -1,94 +0,0 @@
// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
#ifndef TEXTURE_HH
#define TEXTURE_HH
#include "color.hh"
#include "util.hh"
#include <string>
namespace otk {
class ImageControl;
class Texture {
public:
enum Type {
// No texture
NoTexture = (0),
// bevel options
Flat = (1l<<0),
Sunken = (1l<<1),
Raised = (1l<<2),
// textures
Solid = (1l<<3),
Gradient = (1l<<4),
// gradients
Horizontal = (1l<<5),
Vertical = (1l<<6),
Diagonal = (1l<<7),
CrossDiagonal = (1l<<8),
Rectangle = (1l<<9),
Pyramid = (1l<<10),
PipeCross = (1l<<11),
Elliptic = (1l<<12),
// bevel types
Bevel1 = (1l<<13),
Bevel2 = (1l<<14),
// flat border
Border = (1l<<15),
// inverted image
Invert = (1l<<16),
// parent relative image
Parent_Relative = (1l<<17),
// fake interlaced image
Interlaced = (1l<<18)
};
Texture(unsigned int _screen = ~(0u), ImageControl* _ctrl = 0);
Texture(const std::string &_description,
unsigned int _screen = ~(0u), ImageControl* _ctrl = 0);
void setColor(const Color &_color);
void setColorTo(const Color &_colorTo) { ct = _colorTo; }
void setBorderColor(const Color &_borderColor) { bc = _borderColor; }
const Color &color(void) const { return c; }
const Color &colorTo(void) const { return ct; }
const Color &lightColor(void) const { return lc; }
const Color &shadowColor(void) const { return sc; }
const Color &borderColor(void) const { return bc; }
unsigned long texture(void) const { return t; }
void setTexture(const unsigned long _texture) { t = _texture; }
void addTexture(const unsigned long _texture) { t |= _texture; }
#ifndef SWIG
Texture &operator=(const Texture &tt);
#endif
inline bool operator==(const Texture &tt)
{ return (c == tt.c && ct == tt.ct && lc == tt.lc &&
sc == tt.sc && t == tt.t); }
inline bool operator!=(const Texture &tt)
{ return (! operator==(tt)); }
unsigned int screen(void) const { return scrn; }
void setScreen(const unsigned int _screen);
void setImageControl(ImageControl* _ctrl) { ctrl = _ctrl; }
const std::string &description(void) const { return descr; }
void setDescription(const std::string &d);
Pixmap render(const unsigned int width, const unsigned int height,
const Pixmap old = 0);
private:
Color c, ct, lc, sc, bc;
std::string descr;
unsigned long t;
ImageControl *ctrl;
unsigned int scrn;
};
}
#endif // TEXTURE_HH