fully documented OBClient
This commit is contained in:
parent
b0149ef3fd
commit
f2ae1c3b17
1 changed files with 113 additions and 1 deletions
114
src/client.hh
114
src/client.hh
|
@ -2,6 +2,11 @@
|
||||||
#ifndef __client_hh
|
#ifndef __client_hh
|
||||||
#define __client_hh
|
#define __client_hh
|
||||||
|
|
||||||
|
/*! @file client.hh
|
||||||
|
@brief The OBClient class maintains the state of a client window by handling
|
||||||
|
property changes on the window and some client messages
|
||||||
|
*/
|
||||||
|
|
||||||
extern "C" {
|
extern "C" {
|
||||||
#include <X11/Xlib.h>
|
#include <X11/Xlib.h>
|
||||||
}
|
}
|
||||||
|
@ -264,50 +269,157 @@ private:
|
||||||
// XXX: updateTransientFor();
|
// XXX: updateTransientFor();
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
//! Constructs a new OBClient object around a specified window id
|
||||||
|
/*!
|
||||||
|
@param window The window id that the OBClient class should handle
|
||||||
|
*/
|
||||||
OBClient(Window window);
|
OBClient(Window window);
|
||||||
|
//! Destroys the OBClient object
|
||||||
virtual ~OBClient();
|
virtual ~OBClient();
|
||||||
|
|
||||||
|
//! Returns the window id that the OBClient object is handling
|
||||||
inline Window window() const { return _window; }
|
inline Window window() const { return _window; }
|
||||||
|
|
||||||
|
//! Returns the type of the window, one of the OBClient::WindowType values
|
||||||
inline WindowType type() const { return _type; }
|
inline WindowType type() const { return _type; }
|
||||||
|
//! Returns the desktop on which the window resides
|
||||||
|
/*!
|
||||||
|
This value is a 0-based index.<br>
|
||||||
|
A value of 0xffffffff indicates that the window exists on all desktops.
|
||||||
|
*/
|
||||||
inline unsigned long desktop() const { return _desktop; }
|
inline unsigned long desktop() const { return _desktop; }
|
||||||
|
//! Returns the window's title
|
||||||
inline const std::string &title() const { return _title; }
|
inline const std::string &title() const { return _title; }
|
||||||
|
//! Returns the window's title when it is iconified
|
||||||
inline const std::string &iconTitle() const { return _title; }
|
inline const std::string &iconTitle() const { return _title; }
|
||||||
|
//! Returns the application's name to whom the window belongs
|
||||||
inline const std::string &appName() const { return _app_name; }
|
inline const std::string &appName() const { return _app_name; }
|
||||||
|
//! Returns the class of the window
|
||||||
inline const std::string &appClass() const { return _app_class; }
|
inline const std::string &appClass() const { return _app_class; }
|
||||||
|
//! Returns if the window can be focused
|
||||||
|
/*!
|
||||||
|
@return true if the window can receive focusl otherwise, false
|
||||||
|
*/
|
||||||
inline bool canFocus() const { return _can_focus; }
|
inline bool canFocus() const { return _can_focus; }
|
||||||
|
//! Returns if the window has indicated that it needs urgent attention
|
||||||
inline bool urgent() const { return _urgent; }
|
inline bool urgent() const { return _urgent; }
|
||||||
|
//! Returns if the window wants to be notified when it receives focus
|
||||||
inline bool focusNotify() const { return _focus_notify; }
|
inline bool focusNotify() const { return _focus_notify; }
|
||||||
|
//! Returns if the window uses the Shape extension
|
||||||
inline bool shaped() const { return _shaped; }
|
inline bool shaped() const { return _shaped; }
|
||||||
|
//! Returns the window's gravity
|
||||||
|
/*!
|
||||||
|
This value determines where to place the decorated window in relation to
|
||||||
|
its position without decorations.<br>
|
||||||
|
One of: NorthWestGravity, SouthWestGravity, EastGravity, ...,
|
||||||
|
SouthGravity, StaticGravity, ForgetGravity
|
||||||
|
*/
|
||||||
inline int gravity() const { return _gravity; }
|
inline int gravity() const { return _gravity; }
|
||||||
|
//! Returns if the application requested the initial position for the window
|
||||||
|
/*!
|
||||||
|
If the application did not request a position (this function returns false)
|
||||||
|
then the window should be placed intelligently by the window manager
|
||||||
|
initially
|
||||||
|
*/
|
||||||
inline bool positionRequested() const { return _positioned; }
|
inline bool positionRequested() const { return _positioned; }
|
||||||
|
//! Returns the decorations that the client window wishes to be displayed on
|
||||||
|
//! it
|
||||||
inline DecorationFlags decorations() const { return _decorations; }
|
inline DecorationFlags decorations() const { return _decorations; }
|
||||||
|
//! Returns the functions that the user can perform on the window
|
||||||
inline FunctionFlags funtions() const { return _functions; }
|
inline FunctionFlags funtions() const { return _functions; }
|
||||||
|
|
||||||
// states
|
//! Returns if the window is modal
|
||||||
|
/*!
|
||||||
|
If the window is modal, then no other windows that it is related to can get
|
||||||
|
focus while it exists/remains modal.
|
||||||
|
*/
|
||||||
inline bool modal() const { return _modal; }
|
inline bool modal() const { return _modal; }
|
||||||
|
//! Returns if the window is shaded
|
||||||
|
/*!
|
||||||
|
When the window is shaded, only its titlebar is visible, the client itself
|
||||||
|
is not mapped
|
||||||
|
*/
|
||||||
inline bool shaded() const { return _shaded; }
|
inline bool shaded() const { return _shaded; }
|
||||||
|
//! Returns if the window is iconified
|
||||||
|
/*!
|
||||||
|
When the window is iconified, it is not visible at all (except in iconbars/
|
||||||
|
panels/etc that want to show lists of iconified windows
|
||||||
|
*/
|
||||||
inline bool iconic() const { return _iconic; }
|
inline bool iconic() const { return _iconic; }
|
||||||
|
//! Returns if the window is maximized vertically
|
||||||
inline bool maxVert() const { return _max_vert; }
|
inline bool maxVert() const { return _max_vert; }
|
||||||
|
//! Returns if the window is maximized horizontally
|
||||||
inline bool maxHorz() const { return _max_horz; }
|
inline bool maxHorz() const { return _max_horz; }
|
||||||
|
//! Returns if the window is fullscreen
|
||||||
|
/*!
|
||||||
|
When the window is fullscreen, it is kept above all others
|
||||||
|
*/
|
||||||
inline bool fullscreen() const { return _fullscreen; }
|
inline bool fullscreen() const { return _fullscreen; }
|
||||||
|
//! Returns if the window is floating
|
||||||
|
/*!
|
||||||
|
When the window is floating, it is kept above all others in the same
|
||||||
|
stacking layer as it
|
||||||
|
*/
|
||||||
inline bool floating() const { return _floating; }
|
inline bool floating() const { return _floating; }
|
||||||
|
|
||||||
|
//! Returns the window's border width
|
||||||
|
/*!
|
||||||
|
The border width is set to 0 when the client becomes managed, but the
|
||||||
|
border width is stored here so that it can be restored to the client window
|
||||||
|
when it is unmanaged later.
|
||||||
|
*/
|
||||||
inline int borderWidth() const { return _border_width; }
|
inline int borderWidth() const { return _border_width; }
|
||||||
|
//! Returns the minimum width of the client window
|
||||||
|
/*!
|
||||||
|
If the min is > the max, then the window is not resizable
|
||||||
|
*/
|
||||||
inline int minX() const { return _min_x; }
|
inline int minX() const { return _min_x; }
|
||||||
|
//! Returns the minimum height of the client window
|
||||||
|
/*!
|
||||||
|
If the min is > the max, then the window is not resizable
|
||||||
|
*/
|
||||||
inline int minY() const { return _min_y; }
|
inline int minY() const { return _min_y; }
|
||||||
|
//! Returns the maximum width of the client window
|
||||||
|
/*!
|
||||||
|
If the min is > the max, then the window is not resizable
|
||||||
|
*/
|
||||||
inline int maxX() const { return _max_x; }
|
inline int maxX() const { return _max_x; }
|
||||||
|
//! Returns the maximum height of the client window
|
||||||
|
/*!
|
||||||
|
If the min is > the max, then the window is not resizable
|
||||||
|
*/
|
||||||
inline int maxY() const { return _max_y; }
|
inline int maxY() const { return _max_y; }
|
||||||
|
//! Returns the increment size for resizing the window (for the width)
|
||||||
inline int incrementX() const { return _inc_x; }
|
inline int incrementX() const { return _inc_x; }
|
||||||
|
//! Returns the increment size for resizing the window (for the height)
|
||||||
inline int incrementY() const { return _inc_y; }
|
inline int incrementY() const { return _inc_y; }
|
||||||
|
//! Returns the base width of the window
|
||||||
|
/*!
|
||||||
|
This value should be subtracted from the window's actual width when
|
||||||
|
displaying its size to the user, or working with its min/max width
|
||||||
|
*/
|
||||||
inline int baseX() const { return _base_x; }
|
inline int baseX() const { return _base_x; }
|
||||||
|
//! Returns the base height of the window
|
||||||
|
/*!
|
||||||
|
This value should be subtracted from the window's actual height when
|
||||||
|
displaying its size to the user, or working with its min/max height
|
||||||
|
*/
|
||||||
inline int baseY() const { return _base_y; }
|
inline int baseY() const { return _base_y; }
|
||||||
|
|
||||||
|
//! Returns the position and size of the client relative to the root window
|
||||||
inline const otk::Rect &area() const { return _area; }
|
inline const otk::Rect &area() const { return _area; }
|
||||||
|
|
||||||
|
//! Updates the OBClient class from a property change XEvent
|
||||||
void update(const XPropertyEvent &e);
|
void update(const XPropertyEvent &e);
|
||||||
|
//! Processes a client message XEvent for the window and causes an action
|
||||||
|
//! or whatever was specified to occur
|
||||||
void update(const XClientMessageEvent &e);
|
void update(const XClientMessageEvent &e);
|
||||||
|
|
||||||
|
//! Changes the stored positions and size of the OBClient window
|
||||||
|
/*!
|
||||||
|
This does not actually change the physical geometry, that needs to be done
|
||||||
|
before/after setting this value to keep it in sync
|
||||||
|
*/
|
||||||
void setArea(const otk::Rect &area);
|
void setArea(const otk::Rect &area);
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue