fully documented OBClient

This commit is contained in:
Dana Jansens 2002-11-07 09:02:26 +00:00
parent b0149ef3fd
commit f2ae1c3b17

View file

@ -2,6 +2,11 @@
#ifndef __client_hh
#define __client_hh
/*! @file client.hh
@brief The OBClient class maintains the state of a client window by handling
property changes on the window and some client messages
*/
extern "C" {
#include <X11/Xlib.h>
}
@ -264,50 +269,157 @@ private:
// XXX: updateTransientFor();
public:
//! Constructs a new OBClient object around a specified window id
/*!
@param window The window id that the OBClient class should handle
*/
OBClient(Window window);
//! Destroys the OBClient object
virtual ~OBClient();
//! Returns the window id that the OBClient object is handling
inline Window window() const { return _window; }
//! Returns the type of the window, one of the OBClient::WindowType values
inline WindowType type() const { return _type; }
//! Returns the desktop on which the window resides
/*!
This value is a 0-based index.<br>
A value of 0xffffffff indicates that the window exists on all desktops.
*/
inline unsigned long desktop() const { return _desktop; }
//! Returns the window's title
inline const std::string &title() const { return _title; }
//! Returns the window's title when it is iconified
inline const std::string &iconTitle() const { return _title; }
//! Returns the application's name to whom the window belongs
inline const std::string &appName() const { return _app_name; }
//! Returns the class of the window
inline const std::string &appClass() const { return _app_class; }
//! Returns if the window can be focused
/*!
@return true if the window can receive focusl otherwise, false
*/
inline bool canFocus() const { return _can_focus; }
//! Returns if the window has indicated that it needs urgent attention
inline bool urgent() const { return _urgent; }
//! Returns if the window wants to be notified when it receives focus
inline bool focusNotify() const { return _focus_notify; }
//! Returns if the window uses the Shape extension
inline bool shaped() const { return _shaped; }
//! Returns the window's gravity
/*!
This value determines where to place the decorated window in relation to
its position without decorations.<br>
One of: NorthWestGravity, SouthWestGravity, EastGravity, ...,
SouthGravity, StaticGravity, ForgetGravity
*/
inline int gravity() const { return _gravity; }
//! Returns if the application requested the initial position for the window
/*!
If the application did not request a position (this function returns false)
then the window should be placed intelligently by the window manager
initially
*/
inline bool positionRequested() const { return _positioned; }
//! Returns the decorations that the client window wishes to be displayed on
//! it
inline DecorationFlags decorations() const { return _decorations; }
//! Returns the functions that the user can perform on the window
inline FunctionFlags funtions() const { return _functions; }
// states
//! Returns if the window is modal
/*!
If the window is modal, then no other windows that it is related to can get
focus while it exists/remains modal.
*/
inline bool modal() const { return _modal; }
//! Returns if the window is shaded
/*!
When the window is shaded, only its titlebar is visible, the client itself
is not mapped
*/
inline bool shaded() const { return _shaded; }
//! Returns if the window is iconified
/*!
When the window is iconified, it is not visible at all (except in iconbars/
panels/etc that want to show lists of iconified windows
*/
inline bool iconic() const { return _iconic; }
//! Returns if the window is maximized vertically
inline bool maxVert() const { return _max_vert; }
//! Returns if the window is maximized horizontally
inline bool maxHorz() const { return _max_horz; }
//! Returns if the window is fullscreen
/*!
When the window is fullscreen, it is kept above all others
*/
inline bool fullscreen() const { return _fullscreen; }
//! Returns if the window is floating
/*!
When the window is floating, it is kept above all others in the same
stacking layer as it
*/
inline bool floating() const { return _floating; }
//! Returns the window's border width
/*!
The border width is set to 0 when the client becomes managed, but the
border width is stored here so that it can be restored to the client window
when it is unmanaged later.
*/
inline int borderWidth() const { return _border_width; }
//! Returns the minimum width of the client window
/*!
If the min is > the max, then the window is not resizable
*/
inline int minX() const { return _min_x; }
//! Returns the minimum height of the client window
/*!
If the min is > the max, then the window is not resizable
*/
inline int minY() const { return _min_y; }
//! Returns the maximum width of the client window
/*!
If the min is > the max, then the window is not resizable
*/
inline int maxX() const { return _max_x; }
//! Returns the maximum height of the client window
/*!
If the min is > the max, then the window is not resizable
*/
inline int maxY() const { return _max_y; }
//! Returns the increment size for resizing the window (for the width)
inline int incrementX() const { return _inc_x; }
//! Returns the increment size for resizing the window (for the height)
inline int incrementY() const { return _inc_y; }
//! Returns the base width of the window
/*!
This value should be subtracted from the window's actual width when
displaying its size to the user, or working with its min/max width
*/
inline int baseX() const { return _base_x; }
//! Returns the base height of the window
/*!
This value should be subtracted from the window's actual height when
displaying its size to the user, or working with its min/max height
*/
inline int baseY() const { return _base_y; }
//! Returns the position and size of the client relative to the root window
inline const otk::Rect &area() const { return _area; }
//! Updates the OBClient class from a property change XEvent
void update(const XPropertyEvent &e);
//! Processes a client message XEvent for the window and causes an action
//! or whatever was specified to occur
void update(const XClientMessageEvent &e);
//! Changes the stored positions and size of the OBClient window
/*!
This does not actually change the physical geometry, that needs to be done
before/after setting this value to keep it in sync
*/
void setArea(const otk::Rect &area);
};