found what seems to be a better vertical offset for the fonts

This commit is contained in:
Dana Jansens 2003-03-23 21:55:04 +00:00
parent 12436b886a
commit f2add3a5b0

View file

@ -96,7 +96,7 @@ void font_draw(XftDraw *d, TextureText *t, int x, int y, int w, int h)
XftColor c;
/* accomidate for areas bigger/smaller than Xft thinks the font is tall */
y += (h - t->font->xftfont->height) / 2;
y += (t->font->xftfont->height + 1 - (t->font->height + h)) / 2;
x += 3; /* XXX figure out X with justification */
@ -118,8 +118,7 @@ void font_draw(XftDraw *d, TextureText *t, int x, int y, int w, int h)
c.pixel = t->color->pixel;
XftDrawStringUtf8(d, &c, t->font->xftfont, x,
t->font->xftfont->ascent + y -
(t->font->xftfont->height - t->font->height) / 2,
(FcChar8*)t->string, strlen(t->string));
t->font->xftfont->ascent + y,
(FcChar8*)t->string, strlen(t->string));
return;
}