remove vibrate and flash actions
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commit
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2 changed files with 0 additions and 45 deletions
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@ -699,16 +699,6 @@ ActionString actionstrings[] =
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action_growtoedge,
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setup_action_growtoedge_east
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},
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{
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"vibrate",
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action_vibrate,
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NULL
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},
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{
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"flash",
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action_flash,
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NULL
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},
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{
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NULL,
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NULL,
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@ -1248,34 +1238,3 @@ void action_unshow_desktop(union ActionData *data)
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{
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screen_show_desktop(FALSE);
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}
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void action_vibrate(union ActionData *data)
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{
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ObClient *c = data->client.any.c;
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gint x, y, thr, length, i;
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if (!c) return;
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x = c->frame->area.x;
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y = c->frame->area.y;
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thr = 120;
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length = y + thr;
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for (i = 0; i < 5; ++i) {
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while (y < length) {
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client_move(c, x, y);
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y += 4;
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x -= 1;
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}
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while (y >= length - thr) {
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client_move(c, x, y);
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y -= 4;
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x += 1;
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}
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}
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}
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void action_flash(union ActionData *data)
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{
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if (!data->client.any.c) return;
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frame_flash(data->client.any.c->frame);
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}
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@ -244,9 +244,5 @@ void action_toggle_show_desktop(union ActionData *data);
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void action_show_desktop(union ActionData *data);
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/* Any */
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void action_unshow_desktop(union ActionData *data);
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/* Client */
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void action_vibrate(union ActionData *data);
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/* Client */
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void action_flash(union ActionData *data);
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#endif
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