can drag slit-apps around in the slit

This commit is contained in:
Dana Jansens 2003-05-11 05:15:43 +00:00
parent 20ba24b741
commit ed4f84ac33
6 changed files with 89 additions and 11 deletions

View file

@ -928,6 +928,9 @@ static void event_handle_slit(Slit *s, XEvent *e)
static void event_handle_slitapp(SlitApp *app, XEvent *e)
{
switch (e->type) {
case MotionNotify:
slit_app_drag(app, &e->xmotion);
break;
case UnmapNotify:
if (app->ignore_unmaps) {
app->ignore_unmaps--;

View file

@ -96,14 +96,19 @@ void grab_shutdown()
while (grab_server(FALSE));
}
void grab_button(guint button, guint state, Window win, guint mask,
int pointer_mode)
void grab_button_full(guint button, guint state, Window win, guint mask,
int pointer_mode, Cursor cursor)
{
guint i;
for (i = 0; i < MASK_LIST_SIZE; ++i)
XGrabButton(ob_display, button, state | mask_list[i], win, FALSE, mask,
pointer_mode, GrabModeSync, None, None);
pointer_mode, GrabModeSync, None, cursor);
}
void grab_button(guint button, guint state, Window win, guint mask)
{
grab_button_full(button, state, win, mask, GrabModeAsync, None);
}
void ungrab_button(guint button, guint state, Window win)

View file

@ -12,8 +12,9 @@ void grab_pointer(gboolean grab, Cursor cur);
void grab_pointer_window(gboolean grab, Cursor cur, Window win);
void grab_server(gboolean grab);
void grab_button(guint button, guint state, Window win, guint mask,
int pointer_mode);
void grab_button(guint button, guint state, Window win, guint mask);
void grab_button_full(guint button, guint state, Window win, guint mask,
int pointer_mode, Cursor cursor);
void ungrab_button(guint button, guint state, Window win);
void grab_key(guint keycode, guint state, int keyboard_mode);

View file

@ -1,5 +1,6 @@
#include "slit.h"
#include "screen.h"
#include "grab.h"
#include "timer.h"
#include "openbox.h"
#include "render/theme.h"
@ -37,6 +38,8 @@ GHashTable *slit_app_map = NULL;
static Slit *slit;
static int nslits;
static guint slit_hide_timeout = 3000; /* XXX make a config option */
static void slit_configure(Slit *self);
void slit_startup()
@ -52,7 +55,7 @@ void slit_startup()
for (i = 0; i < nslits; ++i) {
slit[i].horz = FALSE;
slit[i].hide = TRUE;
slit[i].hide = FALSE;
slit[i].hidden = TRUE;
slit[i].pos = SlitPos_TopRight;
@ -119,7 +122,6 @@ void slit_add(Window win, XWMHints *wmhints, XWindowAttributes *attrib)
XMoveWindow(ob_display, app->win, -1000, -1000);
XMapWindow(ob_display, app->win);
}
g_message(" Slitting 0x%lx 0x%lx", app->icon_win, app->win);
XMapWindow(ob_display, app->icon_win);
XSync(ob_display, False);
@ -128,6 +130,9 @@ void slit_add(Window win, XWMHints *wmhints, XWindowAttributes *attrib)
XChangeSaveSet(ob_display, app->icon_win, SetModeInsert);
XSelectInput(ob_display, app->icon_win, SLITAPP_EVENT_MASK);
grab_button_full(2, 0, app->icon_win, ButtonMotionMask, GrabModeAsync,
ob_cursors.move);
g_hash_table_insert(slit_app_map, &app->icon_win, app);
g_message("Managed Slit App: 0x%lx", app->icon_win);
@ -144,6 +149,7 @@ void slit_remove_all()
void slit_remove(SlitApp *app, gboolean reparent)
{
ungrab_button(2, 0, app->icon_win);
XSelectInput(ob_display, app->icon_win, NoEventMask);
/* remove the window from our save set */
XChangeSaveSet(ob_display, app->icon_win, SetModeDelete);
@ -185,7 +191,7 @@ static void slit_configure(Slit *self)
} else {
app->x = 0;
app->y = spot;
self->w = MAX(self->h, app->w);
self->w = MAX(self->w, app->w);
self->h += app->h;
spot += app->h;
}
@ -327,6 +333,10 @@ static void slit_configure(Slit *self)
XMapWindow(ob_display, self->frame);
} else
XUnmapWindow(ob_display, self->frame);
/* but they are useful outside of this function! */
self->w += theme_bwidth * 2;
self->h += theme_bwidth * 2;
}
void slit_app_configure(SlitApp *app, int w, int h)
@ -336,6 +346,64 @@ void slit_app_configure(SlitApp *app, int w, int h)
slit_configure(app->slit);
}
void slit_app_drag(SlitApp *app, XMotionEvent *e)
{
Slit *src, *dest = NULL;
SlitApp *over = NULL;
GList *it;
int i;
int x, y;
gboolean after;
src = app->slit;
x = e->x_root;
y = e->y_root;
/* which slit are we on top of? */
for (i = 0; i < nslits; ++i)
if (x >= slit[i].x &&
y >= slit[i].y &&
x < slit[i].x + slit[i].w &&
y < slit[i].y + slit[i].h) {
dest = &slit[i];
break;
}
if (!dest) return;
x -= dest->x;
y -= dest->y;
/* which slit app are we on top of? */
for (it = dest->slit_apps; it; it = it->next) {
over = it->data;
if (dest->horz) {
if (x >= over->x && x < over->x + over->w)
break;
} else {
if (y >= over->y && y < over->y + over->h)
break;
}
}
if (!it || app == over) return;
x -= over->x;
y -= over->y;
if (dest->horz)
after = (x > over->w / 2);
else
after = (y > over->h / 2);
/* remove before doing the it->next! */
src->slit_apps = g_list_remove(src->slit_apps, app);
if (src != dest) slit_configure(src);
if (after) it = it->next;
dest->slit_apps = g_list_insert_before(dest->slit_apps, it, app);
slit_configure(dest);
}
static void hide_timeout(Slit *self)
{
/* dont repeat */
@ -349,7 +417,7 @@ static void hide_timeout(Slit *self)
void slit_hide(Slit *self, gboolean hide)
{
if (self->hidden == hide)
if (self->hidden == hide || !self->hide)
return;
if (!hide) {
/* show */
@ -363,7 +431,7 @@ void slit_hide(Slit *self, gboolean hide)
}
} else {
g_assert(!self->hide_timer);
self->hide_timer = timer_start(3000000,
self->hide_timer = timer_start(slit_hide_timeout * 1000,
(TimeoutHandler)hide_timeout, self);
}
}

View file

@ -45,6 +45,7 @@ void slit_add(Window win, XWMHints *wmhints, XWindowAttributes *attrib);
void slit_remove_all();
void slit_remove(SlitApp *app, gboolean reparent);
void slit_app_drag(SlitApp *app, XMotionEvent *e);
void slit_app_configure(SlitApp *app, int w, int h);
#endif

View file

@ -72,7 +72,7 @@ static void grab_for_client(Client *client, gboolean grab)
} else continue;
if (grab)
grab_button(b->button, b->state, win, mask, mode);
grab_button_full(b->button, b->state, win, mask, mode, None);
else
ungrab_button(b->button, b->state, win);
}