first stab at window resistance instead of snapping
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1 changed files with 43 additions and 39 deletions
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@ -3080,9 +3080,15 @@ void BlackboxWindow::doMove(int x_root, int y_root) {
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}
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}
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const int snap_distance = screen->getEdgeSnapThreshold();
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// how much resistance to edges to provide
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const int resistance_size = screen->getEdgeSnapThreshold();
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if (snap_distance) {
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if (resistance_size > 0) {
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RectList rectlist;
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// the amount of space away from the edge to provide resistance
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const int resistance_offset = screen->getEdgeSnapThreshold();
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// window corners
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const int wleft = dx,
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wright = dx + frame.rect.width() - 1,
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@ -3093,17 +3099,13 @@ void BlackboxWindow::doMove(int x_root, int y_root) {
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Workspace *w = screen->getWorkspace(getWorkspaceNumber());
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assert(w);
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RectList winsnaplist;
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// try snap to another window
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// add windows on the workspace to the snap list
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// add windows on the workspace to the rect list
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const BlackboxWindowList& stack_list = w->getStackingList();
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BlackboxWindowList::const_iterator st_it, st_end = stack_list.end();
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for (st_it = stack_list.begin(); st_it != st_end; ++st_it)
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winsnaplist.push_back( (*st_it)->frameRect() );
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rectlist.push_back( (*st_it)->frameRect() );
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// add the toolbar and the slit to the snap list.
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// add the toolbar and the slit to the rect list.
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// (only if they are not hidden)
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Toolbar *tbar = screen->getToolbar();
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Slit *slit = screen->getSlit();
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@ -3113,35 +3115,36 @@ void BlackboxWindow::doMove(int x_root, int y_root) {
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if (! (screen->doHideToolbar() || tbar->isHidden())) {
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tbar_rect.setRect(tbar->getX(), tbar->getY(), tbar->getWidth() + bwidth,
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tbar->getHeight() + bwidth);
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winsnaplist.push_back(tbar_rect);
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rectlist.push_back(tbar_rect);
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}
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if (! slit->isHidden()) {
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slit_rect.setRect(slit->getX(), slit->getY(), slit->getWidth() + bwidth,
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slit->getHeight() + bwidth);
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winsnaplist.push_back(slit_rect);
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rectlist.push_back(slit_rect);
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}
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RectList::const_iterator it, end = winsnaplist.end();
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for (it = winsnaplist.begin(); it != end; ++it) {
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RectList::const_iterator it, end = rectlist.end();
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for (it = rectlist.begin(); it != end; ++it) {
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bool snapped = False;
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const Rect &winrect = *it;
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int dleft = abs(wright - winrect.left()),
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dright = abs(wleft - winrect.right()),
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dtop = abs(wbottom - winrect.top()),
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dbottom = abs(wtop - winrect.bottom());
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int dleft = wright - winrect.left(),
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dright = wleft - winrect.right(),
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dtop = wbottom - winrect.top(),
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dbottom = wtop - winrect.bottom();
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// if the windows are in the same plane vertically
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if (wtop >= (signed)(winrect.y() - frame.rect.height() + 1) &&
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wtop < (signed)(winrect.y() + winrect.height() - 1)) {
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// snap left of other window?
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if (dleft < snap_distance && dleft <= dright) {
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if (dleft < resistance_size && dleft > dright) {
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dx = winrect.left() - frame.rect.width();
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snapped = True;
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}
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// snap right of other window?
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else if (dright < snap_distance) {
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else if (dright < resistance_size) {
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dx = winrect.right() + 1;
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snapped = True;
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}
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@ -3151,9 +3154,9 @@ void BlackboxWindow::doMove(int x_root, int y_root) {
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// try corner-snap to its other sides
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dtop = abs(wtop - winrect.top());
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dbottom = abs(wbottom - winrect.bottom());
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if (dtop < snap_distance && dtop <= dbottom)
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if (dtop < resistance_size && dtop <= dbottom)
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dy = winrect.top();
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else if (dbottom < snap_distance)
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else if (dbottom < resistance_size)
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dy = winrect.bottom() - frame.rect.height() + 1;
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}
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@ -3161,16 +3164,17 @@ void BlackboxWindow::doMove(int x_root, int y_root) {
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}
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}
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// if the windows are on the same plane horizontally
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if (wleft >= (signed)(winrect.x() - frame.rect.width() + 1) &&
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wleft < (signed)(winrect.x() + winrect.width() - 1)) {
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// snap top of other window?
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if (dtop < snap_distance && dtop <= dbottom) {
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if (dtop < resistance_size && dtop > dbottom) {
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dy = winrect.top() - frame.rect.height();
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snapped = True;
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}
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// snap bottom of other window?
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else if (dbottom < snap_distance) {
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else if (dbottom < resistance_size) {
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dy = winrect.bottom() + 1;
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snapped = True;
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}
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@ -3180,9 +3184,9 @@ void BlackboxWindow::doMove(int x_root, int y_root) {
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// try corner-snap to its other sides
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dleft = abs(wleft - winrect.left());
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dright = abs(wright - winrect.right());
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if (dleft < snap_distance && dleft <= dright)
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if (dleft < resistance_size && dleft <= dright)
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dx = winrect.left();
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else if (dright < snap_distance)
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else if (dright < resistance_size)
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dx = winrect.right() - frame.rect.width() + 1;
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}
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@ -3192,20 +3196,20 @@ void BlackboxWindow::doMove(int x_root, int y_root) {
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}
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}
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RectList snaplist; // the list of rects we will try to snap to
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// snap to the screen edges (and screen boundaries for xinerama)
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rectlist.clear();
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#ifdef XINERAMA
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if (screen->isXineramaActive() && blackbox->doXineramaSnapping()) {
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snaplist.insert(snaplist.begin(),
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rectlist.insert(rectlist.begin(),
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screen->getXineramaAreas().begin(),
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screen->getXineramaAreas().end());
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} else
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#endif // XINERAMA
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snaplist.push_back(screen->getRect());
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rectlist.push_back(screen->getRect());
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RectList::const_iterator it, end = snaplist.end();
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for (it = snaplist.begin(); it != end; ++it) {
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RectList::const_iterator it, end = rectlist.end();
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for (it = rectlist.begin(); it != end; ++it) {
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const Rect &srect = *it;
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// if we're not in the rectangle then don't snap to it.
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@ -3213,23 +3217,23 @@ void BlackboxWindow::doMove(int x_root, int y_root) {
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frame.rect.height())))
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continue;
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int dleft = abs(wleft - srect.left()),
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dright = abs(wright - srect.right()),
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dtop = abs(wtop - srect.top()),
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dbottom = abs(wbottom - srect.bottom());
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int dleft = wleft - srect.left(),
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dright = wright - srect.right(),
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dtop = wtop - srect.top(),
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dbottom = wbottom - srect.bottom();
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// snap left?
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if (dleft < snap_distance && dleft <= dright)
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if (dleft < resistance_size && dleft > dright)
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dx = srect.left();
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// snap right?
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else if (dright < snap_distance)
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else if (dright < resistance_size)
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dx = srect.right() - frame.rect.width() + 1;
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// snap top?
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if (dtop < snap_distance && dtop <= dbottom)
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if (dtop < resistance_size && dtop > dbottom)
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dy = srect.top();
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// snap bottom?
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else if (dbottom < snap_distance)
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else if (dbottom < resistance_size)
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dy = srect.bottom() - frame.rect.height() + 1;
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}
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}
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