documented

This commit is contained in:
Dana Jansens 2002-11-04 02:54:15 +00:00
parent 143a38f7c1
commit e9085c3a45

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@ -10,55 +10,194 @@ extern "C" {
namespace otk {
//! The Rect class defines a rectangle in the plane.
class Rect {
public:
//! Constructs an invalid Rect
inline Rect(void) : _x1(0), _y1(0), _x2(0), _y2(0) { }
inline Rect(int __x, int __y, unsigned int __w, unsigned int __h)
: _x1(__x), _y1(__y), _x2(__w + __x - 1), _y2(__h + __y - 1) { }
//! Constructs a Rect
/*!
@param x The x component of the point defining the top left corner of the
rectangle
@param y The y component of the point defining the top left corner of the
rectangle
@param w The width of the rectangle
@param h The height of the rectangle
*/
inline Rect(int x, int y, unsigned int w, unsigned int h)
: _x1(x), _y1(y), _x2(w + x - 1), _y2(h + y - 1) { }
//! Constructs a Rect from an XRectangle
inline explicit Rect(const XRectangle& xrect)
: _x1(xrect.x), _y1(xrect.y), _x2(xrect.width + xrect.x - 1),
_y2(xrect.height + xrect.y - 1) { }
//! Returns the left coordinate of the Rect. Identical to Rect::x.
inline int left(void) const { return _x1; }
//! Returns the top coordinate of the Rect. Identical to Rect::y.
inline int top(void) const { return _y1; }
//! Returns the right coordinate of the Rect
inline int right(void) const { return _x2; }
//! Returns the bottom coordinate of the Rect
inline int bottom(void) const { return _y2; }
//! The x component of the point defining the top left corner of the Rect
inline int x(void) const { return _x1; }
//! The y component of the point defining the top left corner of the Rect
inline int y(void) const { return _y1; }
void setX(int __x);
void setY(int __y);
void setPos(int __x, int __y);
//! Sets the x coordinate of the Rect.
/*!
@param x The new x component of the point defining the top left corner of
the rectangle
*/
void setX(int x);
//! Sets the y coordinate of the Rect.
/*!
@param y The new y component of the point defining the top left corner of
the rectangle
*/
void setY(int y);
//! Sets the x and y coordinates of the Rect.
/*!
@param x The new x component of the point defining the top left corner of
the rectangle
@param y The new y component of the point defining the top left corner of
the rectangle
*/
void setPos(int x, int y);
//! The width of the Rect
inline unsigned int width(void) const { return _x2 - _x1 + 1; }
//! The height of the Rect
inline unsigned int height(void) const { return _y2 - _y1 + 1; }
void setWidth(unsigned int __w);
void setHeight(unsigned int __h);
void setSize(unsigned int __w, unsigned int __h);
//! Sets the width of the Rect
/*!
@param w The new width of the rectangle
*/
void setWidth(unsigned int w);
//! Sets the height of the Rect
/*!
@param h The new height of the rectangle
*/
void setHeight(unsigned int h);
//! Sets the width of the Rect.
/*!
@param w The new width of the rectangle
@param h The new height of the rectangle
*/
void setSize(unsigned int w, unsigned int h);
void setRect(int __x, int __y, unsigned int __w, unsigned int __h);
//! Sets the position and size of the Rect
/*!
@param x The new x component of the point defining the top left corner of
the rectangle
@param y The new y component of the point defining the top left corner of
the rectangle
@param w The new width of the rectangle
@param h The new height of the rectangle
*/
void setRect(int x, int y, unsigned int w, unsigned int h);
void setCoords(int __l, int __t, int __r, int __b);
//! Sets the position of all 4 sides of the Rect
/*!
@param l The new left coordinate of the rectangle
@param t The new top coordinate of the rectangle
@param r The new right coordinate of the rectangle
@param b The new bottom coordinate of the rectangle
*/
void setCoords(int l, int t, int r, int b);
//! Determines if two Rect objects are equal
/*!
The rectangles are considered equal if they are in the same position and
are the same size.
*/
inline bool operator==(const Rect &a)
{ return _x1 == a._x1 && _y1 == a._y1 && _x2 == a._x2 && _y2 == a._y2; }
//! Determines if two Rect objects are inequal
/*!
@see operator==
*/
inline bool operator!=(const Rect &a) { return ! operator==(a); }
//! Returns the union of two Rect objects
/*!
The union of the rectangles will consist of the maximimum area that the two
rectangles can make up.
@param a A second Rect object to form a union with.
*/
Rect operator|(const Rect &a) const;
//! Returns the intersection of two Rect objects
/*!
The intersection of the rectangles will consist of just the area where the
two rectangles overlap.
@param A second Rect object to form an intersection with.
@return The intersection between this Rect and the one passed to the
function
*/
Rect operator&(const Rect &a) const;
//! Sets the Rect to the union of itself with another Rect object
/*!
The union of the rectangles will consist of the maximimum area that the two
rectangles can make up.
@param a A second Rect object to form a union with.
@return The union between this Rect and the one passed to the function
*/
inline Rect &operator|=(const Rect &a) { *this = *this | a; return *this; }
//! Sets the Rect to the intersection of itself with another Rect object
/*!
The intersection of the rectangles will consist of just the area where the
two rectangles overlap.
@param A second Rect object to form an intersection with.
*/
inline Rect &operator&=(const Rect &a) { *this = *this & a; return *this; }
//! Returns if the Rect is valid
/*!
A rectangle is valid only if its right and bottom coordinates are larger
than its left and top coordinates (i.e. it does not have a negative width
or height).
@return true if the Rect is valid; otherwise, false
*/
inline bool valid(void) const { return _x2 > _x1 && _y2 > _y1; }
//! Determines if this Rect intersects another Rect
/*!
The rectangles intersect if any part of them overlaps.
@param a Another Rect object to compare this Rect with
@return true if the Rect objects overlap; otherwise, false
*/
bool intersects(const Rect &a) const;
bool contains(int __x, int __y) const;
//! Determines if this Rect contains a point
/*!
The rectangle contains the point if it falls within the rectangle's
boundaries.
@param x The x coordinate of the point to operate on
@param y The y coordinate of the point to operate on
@return true if the point is contained within this Rect; otherwise, false
*/
bool contains(int x, int y) const;
//! Determines if this Rect contains another Rect entirely
/*!
This rectangle contains the second rectangle if it is entirely within this
rectangle's boundaries.
@param a The Rect to test for containment inside of this Rect
@return true if the second Rect is contained within this Rect; otherwise,
false
*/
bool contains(const Rect &a) const;
private:
int _x1, _y1, _x2, _y2;
//! The left coordinate of the Rect
int _x1;
//! The top coordinate of the Rect
int _y1;
//! The right coordinate of the Rect
int _x2;
//! The bottom coordinate of the Rect
int _y2;
};
//! A list for Rect objects
typedef std::vector<Rect> RectList;
}