use the new client_directional_edge_search for the movetoedge actions.
add new growtoedge actions.
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parent
c1f0f7c40f
commit
e7ae71db70
2 changed files with 109 additions and 7 deletions
114
openbox/action.c
114
openbox/action.c
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@ -232,6 +232,26 @@ void setup_action_movetoedge_west(ObAction *a)
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a->data.diraction.direction = OB_DIRECTION_WEST;
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}
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void setup_action_growtoedge_north(ObAction *a)
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{
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a->data.diraction.direction = OB_DIRECTION_NORTH;
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}
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void setup_action_growtoedge_south(ObAction *a)
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{
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a->data.diraction.direction = OB_DIRECTION_SOUTH;
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}
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void setup_action_growtoedge_east(ObAction *a)
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{
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a->data.diraction.direction = OB_DIRECTION_EAST;
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}
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void setup_action_growtoedge_west(ObAction *a)
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{
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a->data.diraction.direction = OB_DIRECTION_WEST;
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}
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void setup_action_top_layer(ObAction *a)
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{
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a->data.layer.layer = 1;
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@ -614,6 +634,26 @@ ActionString actionstrings[] =
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action_movetoedge,
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setup_action_movetoedge_east
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},
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{
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"growtoedgenorth",
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action_growtoedge,
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setup_action_growtoedge_north
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},
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{
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"growtoedgesouth",
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action_growtoedge,
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setup_action_growtoedge_south
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},
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{
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"growtoedgewest",
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action_growtoedge,
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setup_action_growtoedge_west
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},
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{
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"growtoedgeeast",
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action_growtoedge,
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setup_action_growtoedge_east
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},
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{
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NULL,
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NULL,
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@ -1173,7 +1213,7 @@ void action_directional_focus(union ActionData *data)
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void action_movetoedge(union ActionData *data)
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{
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int x, y, h, w;
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int x, y;
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ObClient *c = data->diraction.c;
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if (!c)
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@ -1181,20 +1221,20 @@ void action_movetoedge(union ActionData *data)
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x = c->frame->area.x;
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y = c->frame->area.y;
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h = screen_area(c->desktop)->height;
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w = screen_area(c->desktop)->width;
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switch(data->diraction.direction) {
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case OB_DIRECTION_NORTH:
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y = 0;
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y = client_directional_edge_search(c, OB_DIRECTION_NORTH);
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break;
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case OB_DIRECTION_WEST:
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x = 0;
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x = client_directional_edge_search(c, OB_DIRECTION_WEST);
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break;
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case OB_DIRECTION_SOUTH:
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y = h - c->frame->area.height;
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y = client_directional_edge_search(c, OB_DIRECTION_SOUTH) -
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c->frame->area.height;
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break;
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case OB_DIRECTION_EAST:
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x = w - c->frame->area.width;
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x = client_directional_edge_search(c, OB_DIRECTION_EAST) -
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c->frame->area.width;
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break;
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default:
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g_assert_not_reached();
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@ -1205,6 +1245,66 @@ void action_movetoedge(union ActionData *data)
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}
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void action_growtoedge(union ActionData *data)
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{
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int x, y, width, height, dest;
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ObClient *c = data->diraction.c;
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Rect *a = screen_area(c->desktop);
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if (!c)
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return;
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x = c->frame->area.x;
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y = c->frame->area.y;
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width = c->frame->area.width;
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height = c->frame->area.height;
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switch(data->diraction.direction) {
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case OB_DIRECTION_NORTH:
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dest = client_directional_edge_search(c, OB_DIRECTION_NORTH);
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if(a->y > (y - c->size_inc.height))
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height = c->frame->area.height / 2;
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else {
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height = c->frame->area.y + c->frame->area.height - dest;
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y = dest;
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}
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break;
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case OB_DIRECTION_WEST:
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dest = client_directional_edge_search(c, OB_DIRECTION_WEST);
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if(a->x > (x - c->size_inc.width))
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width = c->frame->area.width / 2;
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else {
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width = c->frame->area.x + c->frame->area.width - dest;
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x = dest;
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}
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break;
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case OB_DIRECTION_SOUTH:
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dest = client_directional_edge_search(c, OB_DIRECTION_SOUTH);
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if(a->y + a->height <
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(y + c->frame->area.height + c->size_inc.height)) {
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height = c->frame->area.height / 2;
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y = a->y + a->height - height;
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} else
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height = dest - c->frame->area.y;
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break;
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case OB_DIRECTION_EAST:
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dest = client_directional_edge_search(c, OB_DIRECTION_EAST);
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if(a->x + a->width <
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(x + c->frame->area.width + c->size_inc.width)) {
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width = c->frame->area.width / 2;
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x = a->x + a->width - width;
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} else
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width = dest - c->frame->area.x;
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break;
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default:
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g_assert_not_reached();
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}
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frame_frame_gravity(c->frame, &x, &y);
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width -= c->frame->size.left + c->frame->size.right;
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height -= c->frame->size.top + c->frame->size.bottom;
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client_configure(c, OB_CORNER_TOPLEFT, x, y, width, height, TRUE, TRUE);
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}
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void action_send_to_layer(union ActionData *data)
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{
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if (data->layer.c)
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@ -211,6 +211,8 @@ void action_cycle_windows(union ActionData *data);
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void action_directional_focus(union ActionData *data);
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/* DirectionalAction */
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void action_movetoedge(union ActionData *data);
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/* DirectionalAction */
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void action_growtoedge(union ActionData *data);
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/* Layer */
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void action_send_to_layer(union ActionData *data);
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/* Layer */
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