declare functions that are needed when built without session support
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@ -5,6 +5,8 @@
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void session_load(char *path) {}
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void session_startup(int argc, char **argv) {}
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void session_shutdown() {}
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ObSessionState* session_state_find(struct _ObClient *c) { return NULL; }
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void session_state_free(ObSessionState *state) {}
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#else
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