only fire the clickHandler if the button is released with the cursor over it

This commit is contained in:
Dana Jansens 2003-02-16 15:54:23 +00:00
parent bbd9cb9928
commit e07ea84865

View file

@ -38,8 +38,6 @@ void Button::release(unsigned int mouse_button)
styleChanged(*RenderStyle::style(screen()));
refresh();
clickHandler(_mouse_button);
}
void Button::buttonPressHandler(const XButtonEvent &e)
@ -51,7 +49,11 @@ void Button::buttonPressHandler(const XButtonEvent &e)
void Button::buttonReleaseHandler(const XButtonEvent &e)
{
Widget::buttonReleaseHandler(e);
bool p = _pressed;
release(e.button);
if (p && !_pressed && e.x > 0 && e.y > 0 &&
e.x < area().width() && e.y < area().height())
clickHandler(_mouse_button);
}
void Button::styleChanged(const RenderStyle &style)