rm the focused member from the client struct, it was redundant with the focus_client variable around

This commit is contained in:
Dana Jansens 2003-03-21 08:18:39 +00:00
parent ca45916f77
commit db75d406ce
4 changed files with 36 additions and 20 deletions

View file

@ -23,6 +23,9 @@
#define PLATE_EVENTMASK (SubstructureRedirectMask | ButtonPressMask) #define PLATE_EVENTMASK (SubstructureRedirectMask | ButtonPressMask)
#define FRAME_EVENTMASK (EnterWindowMask | LeaveWindowMask) #define FRAME_EVENTMASK (EnterWindowMask | LeaveWindowMask)
#define ELEMENT_EVENTMASK (ButtonPressMask | ButtonReleaseMask | \
ButtonMotionMask | ExposureMask | \
EnterWindowMask | LeaveWindowMask)
/* style settings - geometry */ /* style settings - geometry */
int s_bevel; int s_bevel;
@ -268,8 +271,7 @@ Frame *frame_new()
self->frame.plate = createWindow(self->frame.window, mask, &attrib); self->frame.plate = createWindow(self->frame.window, mask, &attrib);
mask = CWEventMask; mask = CWEventMask;
attrib.event_mask = (ButtonPressMask | ButtonReleaseMask | attrib.event_mask = ELEMENT_EVENTMASK;
ButtonMotionMask | ExposureMask);
self->title = createWindow(self->frame.window, mask, &attrib); self->title = createWindow(self->frame.window, mask, &attrib);
self->label = createWindow(self->title, mask, &attrib); self->label = createWindow(self->title, mask, &attrib);
self->max = createWindow(self->title, mask, &attrib); self->max = createWindow(self->title, mask, &attrib);
@ -729,7 +731,7 @@ static void layout_title(ObFrame *self)
static void render(ObFrame *self) static void render(ObFrame *self)
{ {
if (self->frame.client->focused) { if (client_focused(self->frame.client)) {
XSetWindowBorder(ob_display, self->frame.plate, XSetWindowBorder(ob_display, self->frame.plate,
s_cb_focused_color->pixel); s_cb_focused_color->pixel);
} else { } else {
@ -738,7 +740,7 @@ static void render(ObFrame *self)
} }
if (self->frame.client->decorations & Decor_Titlebar) { if (self->frame.client->decorations & Decor_Titlebar) {
paint(self->title, (self->frame.client->focused ? paint(self->title, (client_focused(self->frame.client) ?
self->a_focused_title : self->a_focused_title :
self->a_unfocused_title), self->a_unfocused_title),
0, 0, self->width, TITLE_HEIGHT); 0, 0, self->width, TITLE_HEIGHT);
@ -751,16 +753,16 @@ static void render(ObFrame *self)
} }
if (self->frame.client->decorations & Decor_Handle) { if (self->frame.client->decorations & Decor_Handle) {
paint(self->handle, (self->frame.client->focused ? paint(self->handle, (client_focused(self->frame.client) ?
self->a_focused_handle : self->a_focused_handle :
self->a_unfocused_handle), self->a_unfocused_handle),
GRIP_WIDTH + self->bwidth, 0, GRIP_WIDTH + self->bwidth, 0,
HANDLE_WIDTH(self), s_handle_height); HANDLE_WIDTH(self), s_handle_height);
paint(self->lgrip, (self->frame.client->focused ? paint(self->lgrip, (client_focused(self->frame.client) ?
a_focused_grip : a_focused_grip :
a_unfocused_grip), a_unfocused_grip),
0, 0, GRIP_WIDTH, s_handle_height); 0, 0, GRIP_WIDTH, s_handle_height);
paint(self->rgrip, (self->frame.client->focused ? paint(self->rgrip, (client_focused(self->frame.client) ?
a_focused_grip : a_focused_grip :
a_unfocused_grip), a_unfocused_grip),
0, 0, GRIP_WIDTH, s_handle_height); 0, 0, GRIP_WIDTH, s_handle_height);
@ -773,7 +775,7 @@ static void render_label(ObFrame *self)
if (self->label_x < 0) return; if (self->label_x < 0) return;
a = (self->frame.client->focused ? a = (client_focused(self->frame.client) ?
self->a_focused_label : self->a_unfocused_label); self->a_focused_label : self->a_unfocused_label);
/* set the texture's text! */ /* set the texture's text! */
@ -797,7 +799,7 @@ static void render_max(ObFrame *self)
if (self->max_x < 0) return; if (self->max_x < 0) return;
paint(self->max, (self->frame.client->focused ? paint(self->max, (client_focused(self->frame.client) ?
(press ? (press ?
a_focused_pressed_max : a_focused_pressed_max :
a_focused_unpressed_max) : a_focused_unpressed_max) :
@ -811,7 +813,7 @@ static void render_iconify(ObFrame *self)
{ {
if (self->iconify_x < 0) return; if (self->iconify_x < 0) return;
paint(self->iconify, (self->frame.client->focused ? paint(self->iconify, (client_focused(self->frame.client) ?
(self->iconify_press ? (self->iconify_press ?
a_focused_pressed_iconify : a_focused_pressed_iconify :
a_focused_unpressed_iconify) : a_focused_unpressed_iconify) :
@ -828,7 +830,7 @@ static void render_desk(ObFrame *self)
if (self->desk_x < 0) return; if (self->desk_x < 0) return;
paint(self->desk, (self->frame.client->focused ? paint(self->desk, (client_focused(self->frame.client) ?
(press ? (press ?
a_focused_pressed_desk : a_focused_pressed_desk :
a_focused_unpressed_desk) : a_focused_unpressed_desk) :
@ -842,7 +844,7 @@ static void render_close(ObFrame *self)
{ {
if (self->close_x < 0) return; if (self->close_x < 0) return;
paint(self->close, (self->frame.client->focused ? paint(self->close, (client_focused(self->frame.client) ?
(self->close_press ? (self->close_press ?
a_focused_pressed_close : a_focused_pressed_close :
a_focused_unpressed_close) : a_focused_unpressed_close) :

View file

@ -276,7 +276,7 @@ void client_unmanage(Client *client)
/* unfocus the client (dispatchs the focus event) (we're out of the /* unfocus the client (dispatchs the focus event) (we're out of the
transient lists already, so being modal doesn't matter) */ transient lists already, so being modal doesn't matter) */
if (client->focused) if (client_focused(client))
client_unfocus(client); client_unfocus(client);
if (ob_state != State_Exiting) { if (ob_state != State_Exiting) {
@ -385,7 +385,6 @@ static void client_get_all(Client *self)
self->title = self->icon_title = NULL; self->title = self->icon_title = NULL;
self->res_name = self->res_class = self->role = NULL; self->res_name = self->res_class = self->role = NULL;
self->wmstate = NormalState; self->wmstate = NormalState;
self->focused = FALSE;
self->transient = FALSE; self->transient = FALSE;
self->transients = NULL; self->transients = NULL;
self->transient_for = NULL; self->transient_for = NULL;
@ -1171,7 +1170,7 @@ static Client *search_focus_tree(Client *node, Client *skip)
Client *c = it->data; Client *c = it->data;
if (c == skip) continue; /* circular? */ if (c == skip) continue; /* circular? */
if ((ret = search_focus_tree(c, skip))) return ret; if ((ret = search_focus_tree(c, skip))) return ret;
if (c->focused) return c; if (client_focused(c)) return c;
} }
return NULL; return NULL;
} }
@ -1899,6 +1898,11 @@ gboolean client_focus(Client *self)
} }
} }
if (client_focused(self))
return TRUE;
g_print("Focusing: %lx\n", self->window);
if (self->can_focus) if (self->can_focus)
XSetInputFocus(ob_display, self->window, RevertToNone, CurrentTime); XSetInputFocus(ob_display, self->window, RevertToNone, CurrentTime);
@ -1917,12 +1921,18 @@ gboolean client_focus(Client *self)
XSendEvent(ob_display, self->window, FALSE, NoEventMask, &ce); XSendEvent(ob_display, self->window, FALSE, NoEventMask, &ce);
} }
/*XSync(ob_display, FALSE); XXX Why sync? */ /* XSync(ob_display, FALSE); XXX Why sync? */
return TRUE; return TRUE;
} }
void client_unfocus(Client *self) void client_unfocus(Client *self)
{ {
g_assert(focus_client == self); g_assert(focus_client == self);
g_print("UNFocusing: %lx\n", self->window);
focus_set_client(NULL); focus_set_client(NULL);
} }
gboolean client_focused(Client *self)
{
return self == focus_client;
}

View file

@ -217,8 +217,6 @@ typedef struct Client {
gboolean urgent; gboolean urgent;
/*! Notify the window when it receives focus? */ /*! Notify the window when it receives focus? */
gboolean focus_notify; gboolean focus_notify;
/*! Does the client window have the input focus? */
gboolean focused;
/*! The window uses shape extension to be non-rectangular? */ /*! The window uses shape extension to be non-rectangular? */
gboolean shaped; gboolean shaped;
@ -319,6 +317,9 @@ gboolean client_should_show(Client *self);
to them in a number of places regarding focus or user interaction. */ to them in a number of places regarding focus or user interaction. */
gboolean client_normal(Client *self); gboolean client_normal(Client *self);
/* Returns if the window is focused */
gboolean client_focused(Client *self);
/*! Move and/or resize the window. /*! Move and/or resize the window.
This also maintains things like the client's minsize, and size increments. This also maintains things like the client's minsize, and size increments.
@param anchor The corner to keep in the same position when resizing. @param anchor The corner to keep in the same position when resizing.

View file

@ -76,6 +76,7 @@ static void focus_fallback(gboolean switching_desks)
static void events(ObEvent *e, void *foo) static void events(ObEvent *e, void *foo)
{ {
g_message("event %d", e->type);
switch (e->type) { switch (e->type) {
case Event_Client_Mapped: case Event_Client_Mapped:
if (focus_new && client_normal(e->data.c.client)) if (focus_new && client_normal(e->data.c.client))
@ -85,7 +86,7 @@ static void events(ObEvent *e, void *foo)
case Event_Client_Unmapped: case Event_Client_Unmapped:
if (ob_state == State_Exiting) break; if (ob_state == State_Exiting) break;
if (e->data.c.client->focused) if (client_focused(e->data.c.client))
if (!follow_mouse || !focus_under_pointer()) if (!follow_mouse || !focus_under_pointer())
focus_fallback(FALSE); focus_fallback(FALSE);
break; break;
@ -110,8 +111,10 @@ static void events(ObEvent *e, void *foo)
--skip_enter; --skip_enter;
} }
else*/ else*/
if (e->data.x.client != NULL && client_normal(e->data.x.client)) if (e->data.x.client != NULL && client_normal(e->data.x.client)) {
client_focus(e->data.x.client); client_focus(e->data.x.client);
g_message("enter %lx", e->data.x.client->window);
}
break; break;
default: default: