redraw menu checkmarks when needed, this was broken since they're on the opposite side of the menu now

This commit is contained in:
Dana Jansens 2002-08-02 19:49:29 +00:00
parent a16a273251
commit d8a817813d

View file

@ -526,12 +526,12 @@ void Basemenu::drawItem(int index, bool highlight, bool clear,
BasemenuItem *item = find(index); BasemenuItem *item = find(index);
if (! item) return; if (! item) return;
bool dotext = True, dohilite = True, dosel = True; bool dotext = True, dohilite = True, dosel = True, dooppsel = True;
const char *text = item->label(); const char *text = item->label();
int sbl = index / menu.persub, i = index - (sbl * menu.persub); int sbl = index / menu.persub, i = index - (sbl * menu.persub);
int item_x = (sbl * menu.item_w), item_y = (i * menu.item_h); int item_x = (sbl * menu.item_w), item_y = (i * menu.item_h);
int hilite_x = item_x, hilite_y = item_y, hoff_x = 0, hoff_y = 0; int hilite_x = item_x, hilite_y = item_y, hoff_x = 0, hoff_y = 0;
int text_x = 0, text_y = 0, sel_x = 0, sel_y = 0; int text_x = 0, text_y = 0, sel_x = 0, oppsel_x = 0, sel_y = 0;
unsigned int hilite_w = menu.item_w, hilite_h = menu.item_h, text_w = 0, unsigned int hilite_w = menu.item_w, hilite_h = menu.item_h, text_w = 0,
text_h = 0; text_h = 0;
unsigned int half_w = menu.item_h / 2, quarter_w = menu.item_h / 4; unsigned int half_w = menu.item_h / 2, quarter_w = menu.item_h / 4;
@ -569,6 +569,11 @@ void Basemenu::drawItem(int index, bool highlight, bool clear,
if (screen->getMenuStyle()->bullet_pos == Right) if (screen->getMenuStyle()->bullet_pos == Right)
sel_x += (menu.item_w - menu.item_h - menu.bevel_w); sel_x += (menu.item_w - menu.item_h - menu.bevel_w);
sel_x += quarter_w; sel_x += quarter_w;
oppsel_x = sel_x;
if (screen->getMenuStyle()->bullet_pos == Right)
oppsel_x -= (menu.item_w - menu.item_h - menu.bevel_w);
else
oppsel_x += (menu.item_w - menu.item_h - menu.bevel_w);
sel_y = item_y + quarter_w; sel_y = item_y + quarter_w;
if (clear) { if (clear) {
@ -598,6 +603,12 @@ void Basemenu::drawItem(int index, bool highlight, bool clear,
if (! (max(sel_x, x) <= min<signed>(sel_x + half_w, x + w) && if (! (max(sel_x, x) <= min<signed>(sel_x + half_w, x + w) &&
max(sel_y, y) <= min<signed>(sel_y + half_w, y + h))) max(sel_y, y) <= min<signed>(sel_y + half_w, y + h)))
dosel = False; dosel = False;
// check if we need to redraw the select pixmap/menu bullet
// on the opposite side of the menu
if (! (max(oppsel_x, x) <= min<signed>(oppsel_x + half_w, x + w) &&
max(sel_y, y) <= min<signed>(sel_y + half_w, y + h)))
dooppsel = False;
} }
if (dohilite && highlight && (menu.hilite_pixmap != ParentRelative)) { if (dohilite && highlight && (menu.hilite_pixmap != ParentRelative)) {
@ -610,17 +621,10 @@ void Basemenu::drawItem(int index, bool highlight, bool clear,
hilite_x, hilite_y, hilite_w, hilite_h); hilite_x, hilite_y, hilite_w, hilite_h);
} }
if (dosel && item->isSelected()) { if (dooppsel && item->isSelected()) {
XPoint pts[6]; XPoint pts[6];
// put the check mark on the opposite side of the menu pts[0].x = oppsel_x + 0;
int x = sel_x;
if (screen->getMenuStyle()->bullet_pos == Right)
x -= (menu.item_w - menu.item_h - menu.bevel_w);
else
x += (menu.item_w - menu.item_h - menu.bevel_w);
pts[0].x = x + 0;
pts[0].y = sel_y + 2; pts[0].y = sel_y + 2;
pts[1].x = 0; pts[1].x = 0;