dont need to ignore mouse events during a keyboard grab, they go to the grab-window anyways

use our built in grab_keyboard
This commit is contained in:
Dana Jansens 2007-04-22 15:58:09 +00:00
parent 27773e1cb7
commit d6e49acf0f
2 changed files with 2 additions and 3 deletions

View file

@ -1042,7 +1042,7 @@ void action_run_list(GSList *acts, ObClient *c, ObFrameContext context,
it won't work right unless we XUngrabKeyboard first, it won't work right unless we XUngrabKeyboard first,
even though we grabbed the key/button Asychronously. even though we grabbed the key/button Asychronously.
e.g. "gnome-panel-control --main-menu" */ e.g. "gnome-panel-control --main-menu" */
XUngrabKeyboard(ob_display, event_curtime); grab_keyboard(FALSE);
} }
for (it = acts; it; it = g_slist_next(it)) { for (it = acts; it; it = g_slist_next(it)) {

View file

@ -591,8 +591,7 @@ static void event_process(const XEvent *ec, gpointer data)
if (e->type == ButtonPress || e->type == ButtonRelease || if (e->type == ButtonPress || e->type == ButtonRelease ||
e->type == MotionNotify) { e->type == MotionNotify) {
if (!keyboard_interactively_grabbed()) mouse_event(client, e);
mouse_event(client, e);
} else if (e->type == KeyPress) { } else if (e->type == KeyPress) {
keyboard_event((focus_cycle_target ? focus_cycle_target : keyboard_event((focus_cycle_target ? focus_cycle_target :
(focus_hilite ? focus_hilite : client)), (focus_hilite ? focus_hilite : client)),