X allocs more bytes than i thought, new algo to pick the amount of memory for the bitmap data

This commit is contained in:
Dana Jansens 2003-09-14 06:41:00 +00:00
parent d89391ec94
commit d634731fca

View file

@ -10,7 +10,7 @@ RrPixmapMask *RrPixmapMaskNew(const RrInstance *inst,
m->width = w;
m->height = h;
/* round up to nearest byte */
m->data = g_memdup(data, (w * h + 7) / 8);
m->data = g_memdup(data, (w + 7) / 8 * h);
m->mask = XCreateBitmapFromData(RrDisplay(inst), RrRootWindow(inst),
data, w, h);
return m;
@ -56,7 +56,7 @@ RrPixmapMask *RrPixmapMaskCopy(const RrPixmapMask *src)
m->width = src->width;
m->height = src->height;
/* round up to nearest byte */
m->data = g_memdup(src->data, (src->width * src->height + 7) / 8);
m->data = g_memdup(src->data, (src->width + 7) / 8 * src->height);
m->mask = XCreateBitmapFromData(RrDisplay(m->inst), RrRootWindow(m->inst),
m->data, m->width, m->height);
return m;