compress motion events better
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7359d4d711
commit
d2df40965b
1 changed files with 4 additions and 9 deletions
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@ -45,7 +45,7 @@ void Actions::insertPress(const XButtonEvent &e)
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}
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}
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_posqueue[0] = a;
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_posqueue[0] = a;
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a->button = e.button;
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a->button = e.button;
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a->pos.setPoint(e.x_root, e.y_root);
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a->pos = otk::Point(e.x_root, e.y_root);
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Client *c = openbox->findClient(e.window);
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Client *c = openbox->findClient(e.window);
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if (c) a->clientarea = c->area();
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if (c) a->clientarea = c->area();
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@ -264,14 +264,9 @@ void Actions::motionHandler(const XMotionEvent &e)
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// compress changes to a window into a single change
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// compress changes to a window into a single change
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XEvent ce;
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XEvent ce;
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while (XCheckTypedEvent(**otk::display, e.type, &ce)) {
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while (XCheckTypedWindowEvent(**otk::display, e.window, e.type, &ce)) {
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if (ce.xmotion.window != e.window) {
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x_root = e.x_root;
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XPutBackEvent(**otk::display, &ce);
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y_root = e.y_root;
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break;
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} else {
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x_root = e.x_root;
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y_root = e.y_root;
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}
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}
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}
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WidgetBase *w = dynamic_cast<WidgetBase*>
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WidgetBase *w = dynamic_cast<WidgetBase*>
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