let any number of mouse buttons work
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d647de97be
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d2a1ecb1b5
1 changed files with 18 additions and 12 deletions
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@ -16,24 +16,30 @@ extern "C" {
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#define _(str) gettext(str)
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#define _(str) gettext(str)
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}
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}
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#include <cstdlib>
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#include <algorithm>
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#include <algorithm>
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namespace ob {
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namespace ob {
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static bool buttonvalue(const std::string &button, unsigned int *val)
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static bool buttonvalue(const std::string &button, unsigned int *val)
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{
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{
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if (button == "Left" || button == "1" || button == "Button1") {
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if (button == "Left")
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*val |= Button1;
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*val = 1;
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} else if (button == "Middle" || button == "2" || button == "Button2") {
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else if (button == "Middle")
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*val |= Button2;
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*val = 2;
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} else if (button == "Right" || button == "3" || button == "Button3") {
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else if (button == "Right")
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*val |= Button3;
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*val = 3;
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} else if (button == "Up" || button == "4" || button == "Button4") {
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else if (button == "Up")
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*val |= Button4;
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*val = 4;
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} else if (button == "Down" || button == "5" || button == "Button5") {
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else if (button == "Down")
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*val |= Button5;
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*val = 5;
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} else
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else {
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return false;
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// try convert to number
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int i = atoi(button.c_str());
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if (i <= 0)
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return false;
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*val = i;
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}
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return true;
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return true;
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}
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}
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