put the char member at the bottom of the struct so that it doesnt mess up alignment for the other members (assuming the compiler doesn't pad the struct appropriately anyways)
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@ -142,12 +142,12 @@ struct _RrTextureText {
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gint shadow_offset_x;
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gint shadow_offset_y;
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RrColor *shadow_color;
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guchar shadow_alpha;
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gboolean shortcut; /*!< Underline a character */
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guint shortcut_pos; /*!< Position in bytes of the character to underline */
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RrEllipsizeMode ellipsize;
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gboolean flow; /* allow multiple lines. must set maxwidth below */
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gint maxwidth;
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guchar shadow_alpha; /* at the bottom to improve alignment */
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};
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struct _RrPixmapMask {
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