set teh X so it gets used right

This commit is contained in:
Dana Jansens 2003-06-25 21:18:16 +00:00
parent 0901ddf891
commit c791cbfda0

View file

@ -126,7 +126,7 @@ void RrFontDraw(XftDraw *d, RrTextureText *t, Rect *area)
y = area->y + y = area->y +
(area->height - RrFontHeight(t->font, t->shadow, t->offset)) / 2; (area->height - RrFontHeight(t->font, t->shadow, t->offset)) / 2;
/* the +2 and -4 leave a small blank edge on the sides */ /* the +2 and -4 leave a small blank edge on the sides */
x += 2; x = area->x + 2;
w = area->width - 4; w = area->width - 4;
h = area->height; h = area->height;
@ -152,13 +152,12 @@ void RrFontDraw(XftDraw *d, RrTextureText *t, Rect *area)
switch (t->justify) { switch (t->justify) {
case RR_JUSTIFY_LEFT: case RR_JUSTIFY_LEFT:
x = area->x;
break; break;
case RR_JUSTIFY_RIGHT: case RR_JUSTIFY_RIGHT:
x = area->x + (w - mw); x += (w - mw);
break; break;
case RR_JUSTIFY_CENTER: case RR_JUSTIFY_CENTER:
x = area->x + (w - mw) / 2; x += (w - mw) / 2;
break; break;
} }