rm the SWIG ifdefs

This commit is contained in:
Dana Jansens 2003-02-17 12:46:55 +00:00
parent 361303715b
commit c6930ae234
2 changed files with 0 additions and 6 deletions

View file

@ -148,7 +148,6 @@ private:
static void signalHandler(int signal); static void signalHandler(int signal);
public: public:
#ifndef SWIG
//! Openbox constructor. //! Openbox constructor.
/*! /*!
\param argc Number of command line arguments, as received in main() \param argc Number of command line arguments, as received in main()
@ -157,7 +156,6 @@ public:
Openbox(int argc, char **argv); Openbox(int argc, char **argv);
//! Openbox destructor. //! Openbox destructor.
virtual ~Openbox(); virtual ~Openbox();
#endif
//! Returns the state of the window manager (starting, exiting, etc) //! Returns the state of the window manager (starting, exiting, etc)
inline RunState state() const { return _state; } inline RunState state() const { return _state; }
@ -182,7 +180,6 @@ public:
//! Returns the mouse cursors used throughout Openbox //! Returns the mouse cursors used throughout Openbox
inline const Cursors &cursors() const { return _cursors; } inline const Cursors &cursors() const { return _cursors; }
#ifndef SWIG
//! The main function of the Openbox class //! The main function of the Openbox class
/*! /*!
This function should be called after instantiating the Openbox class. This function should be called after instantiating the Openbox class.
@ -190,7 +187,6 @@ public:
The Openbox::shutdown method will cause this function to exit. The Openbox::shutdown method will cause this function to exit.
*/ */
void eventLoop(); void eventLoop();
#endif
//! Adds an Client to the client list for lookups //! Adds an Client to the client list for lookups
void addClient(Window window, Client *client); void addClient(Window window, Client *client);

View file

@ -146,12 +146,10 @@ private:
void changeNumDesktops(unsigned int num); void changeNumDesktops(unsigned int num);
public: public:
#ifndef SWIG
//! Constructs a new Screen object //! Constructs a new Screen object
Screen(int screen); Screen(int screen);
//! Destroys the Screen object //! Destroys the Screen object
virtual ~Screen(); virtual ~Screen();
#endif
inline int number() const { return _number; } inline int number() const { return _number; }