i rewrote handling of focus events. this is pretty much based on blackbox's current form, as well as reading the xlib programming manual at:
http://tronche.com/gui/x/xlib/events/input-focus/normal-and-grabbed.html this may break for people. that'd be nice to hear about, so it can be fixed. but hopefully this is more robust. it sure is a lot more simple.
This commit is contained in:
parent
310ea89e0e
commit
c018e21220
5 changed files with 114 additions and 140 deletions
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@ -45,8 +45,7 @@
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#include <X11/Xutil.h>
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#include <X11/Xutil.h>
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/*! The event mask to grab on client windows */
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/*! The event mask to grab on client windows */
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#define CLIENT_EVENTMASK (PropertyChangeMask | FocusChangeMask | \
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#define CLIENT_EVENTMASK (PropertyChangeMask | StructureNotifyMask)
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StructureNotifyMask)
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#define CLIENT_NOPROPAGATEMASK (ButtonPressMask | ButtonReleaseMask | \
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#define CLIENT_NOPROPAGATEMASK (ButtonPressMask | ButtonReleaseMask | \
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ButtonMotionMask)
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ButtonMotionMask)
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@ -555,7 +554,8 @@ void client_unmanage(ObClient *self)
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guint j;
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guint j;
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GSList *it;
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GSList *it;
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ob_debug("Unmanaging window: %lx (%s)\n", self->window, self->class);
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ob_debug("Unmanaging window: %lx (%s) (%s)\n", self->window, self->class,
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self->title ? self->title : "");
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g_assert(self != NULL);
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g_assert(self != NULL);
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@ -2613,6 +2613,9 @@ void client_kill(ObClient *self)
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void client_hilite(ObClient *self, gboolean hilite)
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void client_hilite(ObClient *self, gboolean hilite)
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{
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{
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if (self->demands_attention == hilite)
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return; /* no change */
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/* don't allow focused windows to hilite */
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/* don't allow focused windows to hilite */
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self->demands_attention = hilite && !client_focused(self);
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self->demands_attention = hilite && !client_focused(self);
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if (self->demands_attention)
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if (self->demands_attention)
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@ -2942,6 +2945,8 @@ gboolean client_focus(ObClient *self)
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return FALSE;
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return FALSE;
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}
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}
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ob_debug("Focusing client \"%s\" at time %u\n", self->title, event_curtime);
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if (self->can_focus) {
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if (self->can_focus) {
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/* RevertToPointerRoot causes much more headache than RevertToNone, so
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/* RevertToPointerRoot causes much more headache than RevertToNone, so
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I choose to use it always, hopefully to find errors quicker, if any
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I choose to use it always, hopefully to find errors quicker, if any
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234
openbox/event.c
234
openbox/event.c
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@ -78,14 +78,6 @@ static void focus_delay_client_dest(ObClient *client, gpointer data);
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static gboolean menu_hide_delay_func(gpointer data);
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static gboolean menu_hide_delay_func(gpointer data);
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#define INVALID_FOCUSIN(e) ((e)->xfocus.detail == NotifyInferior || \
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(e)->xfocus.detail == NotifyAncestor || \
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(e)->xfocus.detail > NotifyNonlinearVirtual)
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#define INVALID_FOCUSOUT(e) ((e)->xfocus.mode == NotifyGrab || \
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(e)->xfocus.detail == NotifyInferior || \
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(e)->xfocus.detail == NotifyAncestor || \
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(e)->xfocus.detail > NotifyNonlinearVirtual)
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/* The most recent time at which an event with a timestamp occured. */
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/* The most recent time at which an event with a timestamp occured. */
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static Time event_lasttime = 0;
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static Time event_lasttime = 0;
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/* The time for the current event being processed
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/* The time for the current event being processed
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@ -327,6 +319,62 @@ static void event_hack_mods(XEvent *e)
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}
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}
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}
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}
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static gboolean wanted_focusevent(XEvent *e)
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{
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gint mode = e->xfocus.mode;
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gint detail = e->xfocus.detail;
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if (e->type == FocusIn) {
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/* These are ones we never want.. */
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/* This means focus was given by a keyboard/mouse grab. */
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if (mode == NotifyGrab)
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return FALSE;
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/* This means focus was given back from a keyboard/mouse grab. */
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if (mode == NotifyUngrab)
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return FALSE;
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/* These are the ones we want.. */
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/* This means focus moved from the root window to a client */
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if (detail == NotifyVirtual)
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return TRUE;
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/* This means focus moved from one client to another */
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if (detail == NotifyNonlinearVirtual)
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return TRUE;
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/* Otherwise.. */
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return FALSE;
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} else {
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g_assert(e->type == FocusOut);
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/* These are ones we never want.. */
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/* This means focus was taken by a keyboard/mouse grab. */
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if (mode == NotifyGrab)
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return FALSE;
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/* These are the ones we want.. */
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/* This means focus moved from a client to the root window */
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if (detail == NotifyVirtual)
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return TRUE;
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/* This means focus moved from one client to another */
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if (detail == NotifyNonlinearVirtual)
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return TRUE;
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/* Otherwise.. */
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return FALSE;
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}
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}
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static Bool look_for_focusin(Display *d, XEvent *e, XPointer arg)
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{
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return e->type == FocusIn && wanted_focusevent(e);
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}
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static gboolean event_ignore(XEvent *e, ObClient *client)
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static gboolean event_ignore(XEvent *e, ObClient *client)
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{
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{
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switch(e->type) {
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switch(e->type) {
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@ -336,122 +384,13 @@ static gboolean event_ignore(XEvent *e, ObClient *client)
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return TRUE;
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return TRUE;
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break;
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break;
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case FocusIn:
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case FocusIn:
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/* NotifyAncestor is not ignored in FocusIn like it is in FocusOut
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because of RevertToPointerRoot. If the focus ends up reverting to
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pointer root on a workspace change, then the FocusIn event that we
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want will be of type NotifyAncestor. This situation does not occur
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for FocusOut, so it is safely ignored there.
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*/
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if (INVALID_FOCUSIN(e) ||
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client == NULL) {
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#ifdef DEBUG_FOCUS
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ob_debug("FocusIn on %lx mode %d detail %d IGNORED\n",
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e->xfocus.window, e->xfocus.mode, e->xfocus.detail);
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#endif
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/* says a client was not found for the event (or a valid FocusIn
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event was not found.
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*/
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e->xfocus.window = None;
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return TRUE;
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}
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#ifdef DEBUG_FOCUS
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ob_debug("FocusIn on %lx mode %d detail %d\n", e->xfocus.window,
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e->xfocus.mode, e->xfocus.detail);
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#endif
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break;
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case FocusOut:
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case FocusOut:
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if (INVALID_FOCUSOUT(e)) {
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/* I don't think this should ever happen with our event masks, but
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#ifdef DEBUG_FOCUS
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if it does, we don't want it. */
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ob_debug("FocusOut on %lx mode %d detail %d IGNORED\n",
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if (client == NULL)
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e->xfocus.window, e->xfocus.mode, e->xfocus.detail);
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return TRUE;
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#endif
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if (!wanted_focusevent(e))
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return TRUE;
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return TRUE;
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}
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#ifdef DEBUG_FOCUS
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ob_debug("FocusOut on %lx mode %d detail %d\n",
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e->xfocus.window, e->xfocus.mode, e->xfocus.detail);
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#endif
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{
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XEvent fe;
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gboolean fallback = TRUE;
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while (TRUE) {
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if (!XCheckTypedWindowEvent(ob_display, e->xfocus.window,
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FocusOut, &fe))
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if (!XCheckTypedEvent(ob_display, FocusIn, &fe))
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break;
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if (fe.type == FocusOut) {
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#ifdef DEBUG_FOCUS
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ob_debug("found pending FocusOut\n");
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#endif
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if (!INVALID_FOCUSOUT(&fe)) {
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/* if there is a VALID FocusOut still coming, don't
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fallback focus yet, we'll deal with it then */
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XPutBackEvent(ob_display, &fe);
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fallback = FALSE;
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break;
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}
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} else {
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#ifdef DEBUG_FOCUS
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ob_debug("found pending FocusIn\n");
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#endif
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/* is the focused window getting a FocusOut/In back to
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itself?
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*/
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if (fe.xfocus.window == e->xfocus.window &&
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!event_ignore(&fe, client)) {
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/*
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if focus_client is not set, then we can't do
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this. we need the FocusIn. This happens in the
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case when the set_focus_client(NULL) in the
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focus_fallback function fires and then
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focus_fallback picks the currently focused
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window (such as on a SendToDesktop-esque action.
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*/
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if (focus_client) {
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#ifdef DEBUG_FOCUS
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ob_debug("focused window got an Out/In back to "
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"itself IGNORED both\n");
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#endif
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return TRUE;
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} else {
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event_process(&fe, NULL);
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#ifdef DEBUG_FOCUS
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ob_debug("focused window got an Out/In back to "
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"itself but focus_client was null "
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"IGNORED just the Out\n");
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#endif
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return TRUE;
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}
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}
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{
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ObEventData d;
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/* once all the FocusOut's have been dealt with, if
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there is a FocusIn still left and it is valid, then
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use it */
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event_process(&fe, &d);
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if (!d.ignored) {
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#ifdef DEBUG_FOCUS
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ob_debug("FocusIn was OK, so don't fallback\n");
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#endif
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fallback = FALSE;
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break;
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}
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}
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}
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}
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if (fallback) {
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#ifdef DEBUG_FOCUS
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ob_debug("no valid FocusIn and no FocusOut events found, "
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"falling back\n");
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#endif
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focus_fallback(OB_FOCUS_FALLBACK_NOFOCUS);
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}
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}
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break;
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break;
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}
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}
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return FALSE;
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return FALSE;
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@ -494,6 +433,27 @@ static void event_process(const XEvent *ec, gpointer data)
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}
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}
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}
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}
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#if 0 /* focus debugging stuff */
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if (e->type == FocusIn || e->type == FocusOut) {
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gint mode = e->xfocus.mode;
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gint detail = e->xfocus.detail;
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Window window = e->xfocus.window;
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if (detail == NotifyVirtual) {
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ob_debug("FOCUS %s NOTIFY VIRTUAL window 0x%x\n",
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(e->type == FocusIn ? "IN" : "OUT"), window);
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}
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else if (detail == NotifyNonlinearVirtual) {
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ob_debug("FOCUS %s NOTIFY NONLINVIRTUAL window 0x%x\n",
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(e->type == FocusIn ? "IN" : "OUT"), window);
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}
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else
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ob_debug("UNKNOWN FOCUS %s (d %d, m %d) window 0x%x\n",
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(e->type == FocusIn ? "IN" : "OUT"),
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detail, mode, window);
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#endif
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event_set_lasttime(e);
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event_set_lasttime(e);
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event_hack_mods(e);
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event_hack_mods(e);
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if (event_ignore(e, client)) {
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if (event_ignore(e, client)) {
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@ -692,11 +652,6 @@ static void event_handle_client(ObClient *client, XEvent *e)
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}
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}
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break;
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break;
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case FocusIn:
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case FocusIn:
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#ifdef DEBUG_FOCUS
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ob_debug("FocusIn on client for %lx (client %lx) mode %d detail %d\n",
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e->xfocus.window, client->window,
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e->xfocus.mode, e->xfocus.detail);
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#endif
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if (client != focus_client) {
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if (client != focus_client) {
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focus_set_client(client);
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focus_set_client(client);
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frame_adjust_focus(client->frame, TRUE);
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frame_adjust_focus(client->frame, TRUE);
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@ -704,12 +659,25 @@ static void event_handle_client(ObClient *client, XEvent *e)
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}
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}
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break;
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break;
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case FocusOut:
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case FocusOut:
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#ifdef DEBUG_FOCUS
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/* Look for the followup FocusIn */
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ob_debug("FocusOut on client for %lx (client %lx) mode %d detail %d\n",
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if (!XCheckIfEvent(ob_display, &ce, look_for_focusin, NULL)) {
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e->xfocus.window, client->window,
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/* There is no FocusIn, move focus where we can still hear events*/
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e->xfocus.mode, e->xfocus.detail);
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focus_set_client(NULL);
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#endif
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} else if (ce.xany.window == e->xany.window) {
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focus_hilite = NULL;
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/* If focus didn't actually move anywhere, there is nothing to do*/
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break;
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} else {
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/* Focus did move, so process the FocusIn event */
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ObEventData ed;
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event_process(&ce, &ed);
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if (ed.ignored) {
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/* The FocusIn was ignored, this means it was on a window
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that isn't a client? How did this happen? */
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g_assert_not_reached();
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}
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}
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/* This client is no longer focused, so show that */
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frame_adjust_focus(client->frame, FALSE);
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frame_adjust_focus(client->frame, FALSE);
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client_calc_layer(client);
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client_calc_layer(client);
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break;
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break;
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@ -2,7 +2,7 @@
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focus.c for the Openbox window manager
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focus.c for the Openbox window manager
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Copyright (c) 2006 Mikael Magnusson
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Copyright (c) 2006 Mikael Magnusson
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Copyright (c) 2003 Ben Jansens
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Copyright (c) 2003-2007 Dana Jansens
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|
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This program is free software; you can redistribute it and/or modify
|
This program is free software; you can redistribute it and/or modify
|
||||||
it under the terms of the GNU General Public License as published by
|
it under the terms of the GNU General Public License as published by
|
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|
|
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@ -30,7 +30,7 @@ struct _ObClient;
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/*! The client which is currently focused */
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/*! The client which is currently focused */
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extern struct _ObClient *focus_client;
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extern struct _ObClient *focus_client;
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/*! The client which is being decorated as focused, not always matching the
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/*! The client which is being decorated as focused, not always matching the
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real focus, but this is used to track it so that it can be ersolved to match
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real focus, but this is used to track it so that it can be resolved to match
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*/
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*/
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extern struct _ObClient *focus_hilite;
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extern struct _ObClient *focus_hilite;
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/*! The client which appears focused during a focus cycle operation */
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/*! The client which appears focused during a focus cycle operation */
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@ -2,7 +2,7 @@
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|
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frame.c for the Openbox window manager
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frame.c for the Openbox window manager
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Copyright (c) 2006 Mikael Magnusson
|
Copyright (c) 2006 Mikael Magnusson
|
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Copyright (c) 2003 Ben Jansens
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Copyright (c) 2003-2007 Dana Jansens
|
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|
|
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This program is free software; you can redistribute it and/or modify
|
This program is free software; you can redistribute it and/or modify
|
||||||
it under the terms of the GNU General Public License as published by
|
it under the terms of the GNU General Public License as published by
|
||||||
|
@ -29,7 +29,8 @@
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#include "moveresize.h"
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#include "moveresize.h"
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#include "render/theme.h"
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#include "render/theme.h"
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|
|
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#define PLATE_EVENTMASK (SubstructureRedirectMask | ButtonPressMask)
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#define PLATE_EVENTMASK (SubstructureRedirectMask | ButtonPressMask | \
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FocusChangeMask)
|
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#define FRAME_EVENTMASK (EnterWindowMask | LeaveWindowMask | \
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#define FRAME_EVENTMASK (EnterWindowMask | LeaveWindowMask | \
|
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ButtonPressMask | ButtonReleaseMask | \
|
ButtonPressMask | ButtonReleaseMask | \
|
||||||
VisibilityChangeMask)
|
VisibilityChangeMask)
|
||||||
|
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Loading…
Reference in a new issue