Clip client rect to monitor bounds while picking a corner for resizing

This way you can actually do everything to it when it's offscreen,
not just resize the one edge that's poking out
This commit is contained in:
Mikael Magnusson 2014-10-27 23:33:12 +01:00
parent fe6453b40b
commit bf5357f9fb

View file

@ -2,6 +2,7 @@
#include "openbox/moveresize.h"
#include "openbox/client.h"
#include "openbox/frame.h"
#include "openbox/screen.h"
#include "obt/prop.h"
typedef struct {
@ -95,6 +96,12 @@ static gboolean run_func(ObActionsData *data, gpointer options)
static guint32 pick_corner(gint x, gint y, gint cx, gint cy, gint cw, gint ch,
gboolean shaded)
{
const Rect *full = screen_physical_area_all_monitors();
if (cx < full->x) { cw = cw + cx - full->x; cx = full->x; }
if (cy < full->y) { ch = ch + cy - full->y; cy = full->y; }
if (cx + cw > full->x + full->width) cw = full->x + full->width - cx;
if (cy + ch > full->y + full->height) ch = full->y + full->height - cy;
/* let's make x and y client relative instead of screen relative */
x = x - cx;
y = ch - (y - cy); /* y is inverted, 0 is at the bottom of the window */