more namespacing with Rr*

This commit is contained in:
Dana Jansens 2003-06-21 02:39:55 +00:00
parent 16066ed282
commit bb6b616b9c
4 changed files with 51 additions and 53 deletions

View file

@ -3,46 +3,57 @@
#include "color.h"
#include <glib.h>
void gradient_render(RrSurface *sf, int w, int h)
static void highlight(RrPixel32 *x, RrPixel32 *y, gboolean raised);
static void gradient_solid(RrAppearance *l, int w, int h);
static void gradient_vertical(RrSurface *sf, int w, int h);
static void gradient_horizontal(RrSurface *sf, int w, int h);
static void gradient_diagonal(RrSurface *sf, int w, int h);
static void gradient_crossdiagonal(RrSurface *sf, int w, int h);
static void gradient_pyramid(RrSurface *sf, int inw, int inh);
static void gradient_rectangle(RrSurface *sf, int inw, int inh);
static void gradient_pipecross(RrSurface *sf, int inw, int inh);
void RrRender(RrAppearance *a, int w, int h)
{
RrPixel32 *data = sf->RrPixel_data;
RrPixel32 *data = a->surface.RrPixel_data;
RrPixel32 current;
unsigned int r,g,b;
int off, x;
switch (sf->grad) {
case RR_SURFACE_SOLID: /* already handled */
switch (a->surface.grad) {
case RR_SURFACE_SOLID:
gradient_solid(a, w, h);
return;
case RR_SURFACE_VERTICAL:
gradient_vertical(sf, w, h);
gradient_vertical(&a->surface, w, h);
break;
case RR_SURFACE_HORIZONTAL:
gradient_horizontal(sf, w, h);
gradient_horizontal(&a->surface, w, h);
break;
case RR_SURFACE_DIAGONAL:
gradient_diagonal(sf, w, h);
gradient_diagonal(&a->surface, w, h);
break;
case RR_SURFACE_CROSS_DIAGONAL:
gradient_crossdiagonal(sf, w, h);
gradient_crossdiagonal(&a->surface, w, h);
break;
case RR_SURFACE_PYRAMID:
gradient_pyramid(sf, w, h);
gradient_pyramid(&a->surface, w, h);
break;
case RR_SURFACE_PIPECROSS:
gradient_pipecross(sf, w, h);
gradient_pipecross(&a->surface, w, h);
break;
case RR_SURFACE_RECTANGLE:
gradient_rectangle(sf, w, h);
gradient_rectangle(&a->surface, w, h);
break;
default:
g_message("unhandled gradient");
return;
}
if (sf->relief == RR_RELIEF_FLAT && sf->border) {
r = sf->border_color->r;
g = sf->border_color->g;
b = sf->border_color->b;
if (a->surface.relief == RR_RELIEF_FLAT && a->surface.border) {
r = a->surface.border_color->r;
g = a->surface.border_color->g;
b = a->surface.border_color->b;
current = (r << RrDefaultRedOffset)
+ (g << RrDefaultGreenOffset)
+ (b << RrDefaultBlueOffset);
@ -56,34 +67,34 @@ void gradient_render(RrSurface *sf, int w, int h)
}
}
if (sf->relief != RR_RELIEF_FLAT) {
if (sf->bevel == RR_BEVEL_1) {
if (a->surface.relief != RR_RELIEF_FLAT) {
if (a->surface.bevel == RR_BEVEL_1) {
for (off = 1, x = 1; x < w - 1; ++x, off++)
highlight(data + off,
data + off + (h-1) * w,
sf->relief==RR_RELIEF_RAISED);
a->surface.relief==RR_RELIEF_RAISED);
for (off = 0, x = 0; x < h; ++x, off++)
highlight(data + off * w,
data + off * w + w - 1,
sf->relief==RR_RELIEF_RAISED);
a->surface.relief==RR_RELIEF_RAISED);
}
if (sf->bevel == RR_BEVEL_2) {
if (a->surface.bevel == RR_BEVEL_2) {
for (off = 2, x = 2; x < w - 2; ++x, off++)
highlight(data + off + w,
data + off + (h-2) * w,
sf->relief==RR_RELIEF_RAISED);
a->surface.relief==RR_RELIEF_RAISED);
for (off = 1, x = 1; x < h-1; ++x, off++)
highlight(data + off * w + 1,
data + off * w + w - 2,
sf->relief==RR_RELIEF_RAISED);
a->surface.relief==RR_RELIEF_RAISED);
}
}
}
void gradient_vertical(RrSurface *sf, int w, int h)
static void gradient_vertical(RrSurface *sf, int w, int h)
{
RrPixel32 *data = sf->RrPixel_data;
RrPixel32 current;
@ -112,7 +123,7 @@ void gradient_vertical(RrSurface *sf, int w, int h)
}
}
void gradient_horizontal(RrSurface *sf, int w, int h)
static void gradient_horizontal(RrSurface *sf, int w, int h)
{
RrPixel32 *data = sf->RrPixel_data;
RrPixel32 current;
@ -141,7 +152,7 @@ void gradient_horizontal(RrSurface *sf, int w, int h)
}
}
void gradient_diagonal(RrSurface *sf, int w, int h)
static void gradient_diagonal(RrSurface *sf, int w, int h)
{
RrPixel32 *data = sf->RrPixel_data;
RrPixel32 current;
@ -179,7 +190,7 @@ void gradient_diagonal(RrSurface *sf, int w, int h)
}
}
void gradient_crossdiagonal(RrSurface *sf, int w, int h)
static void gradient_crossdiagonal(RrSurface *sf, int w, int h)
{
RrPixel32 *data = sf->RrPixel_data;
RrPixel32 current;
@ -217,7 +228,7 @@ void gradient_crossdiagonal(RrSurface *sf, int w, int h)
}
}
void highlight(RrPixel32 *x, RrPixel32 *y, gboolean raised)
static void highlight(RrPixel32 *x, RrPixel32 *y, gboolean raised)
{
int r, g, b;
@ -281,12 +292,12 @@ static void create_bevel_colors(RrAppearance *l)
RrColorAllocateGC(l->surface.bevel_dark);
}
void gradient_solid(RrAppearance *l, int x, int y, int w, int h)
static void gradient_solid(RrAppearance *l, int w, int h)
{
RrPixel32 pix;
int i, a, b;
RrSurface *sp = &l->surface;
int left = x, top = y, right = x + w - 1, bottom = y + h - 1;
int left = 0, top = 0, right = w - 1, bottom = h - 1;
if (sp->primary->gc == None)
RrColorAllocateGC(sp->primary);
@ -299,14 +310,14 @@ void gradient_solid(RrAppearance *l, int x, int y, int w, int h)
sp->RrPixel_data[a + b * w] = pix;
XFillRectangle(RrDisplay(l->inst), l->pixmap, sp->primary->gc,
x, y, w, h);
0, 0, w, h);
if (sp->interlaced) {
if (sp->secondary->gc == None)
RrColorAllocateGC(sp->secondary);
for (i = y; i < h; i += 2)
for (i = 0; i < h; i += 2)
XDrawLine(RrDisplay(l->inst), l->pixmap, sp->secondary->gc,
x, i, w, i);
0, i, w, i);
}
switch (sp->relief) {
@ -390,7 +401,7 @@ void gradient_solid(RrAppearance *l, int x, int y, int w, int h)
}
}
void gradient_pyramid(RrSurface *sf, int inw, int inh)
static void gradient_pyramid(RrSurface *sf, int inw, int inh)
{
RrPixel32 *data = sf->RrPixel_data;
RrPixel32 *end = data + inw*inh - 1;
@ -435,7 +446,7 @@ void gradient_pyramid(RrSurface *sf, int inw, int inh)
}
}
void gradient_rectangle(RrSurface *sf, int inw, int inh)
static void gradient_rectangle(RrSurface *sf, int inw, int inh)
{
RrPixel32 *data = sf->RrPixel_data;
RrPixel32 *end = data + inw*inh - 1;
@ -483,7 +494,7 @@ void gradient_rectangle(RrSurface *sf, int inw, int inh)
}
}
void gradient_pipecross(RrSurface *sf, int inw, int inh)
static void gradient_pipecross(RrSurface *sf, int inw, int inh)
{
RrPixel32 *data = sf->RrPixel_data;
RrPixel32 *end = data + inw*inh - 1;

View file

@ -3,17 +3,6 @@
#include "render.h"
void gradient_render(RrSurface *sf, int w, int h);
void gradient_vertical(RrSurface *sf, int w, int h);
void gradient_horizontal(RrSurface *sf, int w, int h);
void gradient_diagonal(RrSurface *sf, int w, int h);
void gradient_crossdiagonal(RrSurface *sf, int w, int h);
void gradient_pyramid(RrSurface *sf, int w, int h);
void gradient_pipecross(RrSurface *sf, int w, int h);
void gradient_rectangle(RrSurface *sf, int w, int h);
void gradient_solid(RrAppearance *l, int x, int y, int w, int h);
void highlight(RrPixel32 *x, RrPixel32 *y, gboolean raised);
void render_gl_gradient(RrSurface *sf, int x, int y, int w, int h);
void RrRender(RrAppearance *a, int w, int h);
#endif /* __gradient_h */

View file

@ -3,8 +3,8 @@
static RrInstance *definst = NULL;
void RrTrueColorSetup (RrInstance *inst);
void RrPseudoColorSetup (RrInstance *inst);
static void RrTrueColorSetup (RrInstance *inst);
static void RrPseudoColorSetup (RrInstance *inst);
RrInstance* RrInstanceNew (Display *display, gint screen)
{

View file

@ -61,10 +61,8 @@ void RrPaint(RrAppearance *l, Window win, gint w, gint h)
for (i = 0; i < h; i++, source += sw, dest += w) {
memcpy(dest, source, w * sizeof(RrPixel32));
}
} else if (l->surface.grad == RR_SURFACE_SOLID)
gradient_solid(l, 0, 0, w, h);
else
gradient_render(&l->surface, w, h);
}else
RrRender(l, w, h);
RECT_SET(tarea, 0, 0, w, h);
if (l->surface.grad != RR_SURFACE_PARENTREL) {