will draw fonts when stop segging

This commit is contained in:
Dana Jansens 2003-03-16 23:45:25 +00:00
parent 9b1943f1fe
commit bb3e654ede
4 changed files with 55 additions and 10 deletions

View file

@ -6,12 +6,13 @@
#include "../../kernel/frame.h" #include "../../kernel/frame.h"
#include "../../render/render.h" #include "../../render/render.h"
#include "../../render/color.h" #include "../../render/color.h"
#include "../../render/font.h"
#include <X11/Xlib.h> #include <X11/Xlib.h>
#include <glib.h> #include <glib.h>
#define TITLE_HEIGHT (s_font_height + s_bevel * 2) #define TITLE_HEIGHT (s_winfont_height + s_bevel * 2)
#define LABEL_HEIGHT (s_font_height) #define LABEL_HEIGHT (s_winfont_height)
#define HANDLE_Y(f) (f->innersize.top + f->frame.client->area.height + \ #define HANDLE_Y(f) (f->innersize.top + f->frame.client->area.height + \
f->cbwidth) f->cbwidth)
#define BUTTON_SIZE (LABEL_HEIGHT - 2) #define BUTTON_SIZE (LABEL_HEIGHT - 2)
@ -22,7 +23,6 @@
#define FRAME_EVENTMASK (EnterWindowMask | LeaveWindowMask) #define FRAME_EVENTMASK (EnterWindowMask | LeaveWindowMask)
/* style settings - geometry */ /* style settings - geometry */
int s_font_height;
int s_bevel; int s_bevel;
int s_handle_height; int s_handle_height;
int s_bwidth; int s_bwidth;
@ -31,6 +31,13 @@ int s_cbwidth;
color_rgb *s_b_color; color_rgb *s_b_color;
color_rgb *s_cb_focused_color; color_rgb *s_cb_focused_color;
color_rgb *s_cb_unfocused_color; color_rgb *s_cb_unfocused_color;
color_rgb *s_title_focused_color;
color_rgb *s_title_unfocused_color;
/* style settings - fonts */
int s_winfont_height;
int s_winfont_shadow;
int s_winfont_shadow_offset;
ObFont *s_winfont;
/* global appearances */ /* global appearances */
Appearance *a_focused_unpressed_max; Appearance *a_focused_unpressed_max;
@ -128,6 +135,7 @@ gboolean startup()
g_quark_from_string("close"); g_quark_from_string("close");
s_b_color = s_cb_unfocused_color = s_cb_focused_color = NULL; s_b_color = s_cb_unfocused_color = s_cb_focused_color = NULL;
s_winfont = NULL;
a_focused_unpressed_max = appearance_new(Surface_Planar, 0);//1); a_focused_unpressed_max = appearance_new(Surface_Planar, 0);//1);
a_focused_pressed_max = appearance_new(Surface_Planar, 0);//1); a_focused_pressed_max = appearance_new(Surface_Planar, 0);//1);
@ -149,12 +157,24 @@ gboolean startup()
a_unfocused_grip = appearance_new(Surface_Planar, 0); a_unfocused_grip = appearance_new(Surface_Planar, 0);
a_focused_title = appearance_new(Surface_Planar, 0); a_focused_title = appearance_new(Surface_Planar, 0);
a_unfocused_title = appearance_new(Surface_Planar, 0); a_unfocused_title = appearance_new(Surface_Planar, 0);
a_focused_label = appearance_new(Surface_Planar, 0);//1); a_focused_label = appearance_new(Surface_Planar, 1);
a_unfocused_label = appearance_new(Surface_Planar, 0);//1); a_unfocused_label = appearance_new(Surface_Planar, 1);
a_icon = appearance_new(Surface_Planar, 0);//1); a_icon = appearance_new(Surface_Planar, 0);//1);
a_focused_handle = appearance_new(Surface_Planar, 0); a_focused_handle = appearance_new(Surface_Planar, 0);
a_unfocused_handle = appearance_new(Surface_Planar, 0); a_unfocused_handle = appearance_new(Surface_Planar, 0);
a_focused_label->texture[0].type = Text;
a_focused_label->texture[0].data.text.font = s_winfont;
a_focused_label->texture[0].data.text.shadow = s_winfont_shadow;
a_focused_label->texture[0].data.text.offset = s_winfont_shadow_offset;
a_focused_label->texture[0].data.text.color = s_title_focused_color;
a_unfocused_label->texture[0].type = Text;
a_unfocused_label->texture[0].data.text.font = s_winfont;
a_unfocused_label->texture[0].data.text.shadow = s_winfont_shadow;
a_unfocused_label->texture[0].data.text.offset = s_winfont_shadow_offset;
a_unfocused_label->texture[0].data.text.color = s_title_unfocused_color;
return load(); return load();
} }
@ -164,6 +184,8 @@ void shutdown()
if (s_cb_unfocused_color != NULL) color_free(s_cb_unfocused_color); if (s_cb_unfocused_color != NULL) color_free(s_cb_unfocused_color);
if (s_cb_focused_color != NULL) color_free(s_cb_focused_color); if (s_cb_focused_color != NULL) color_free(s_cb_focused_color);
if (s_winfont != NULL) font_close(s_winfont);
appearance_free(a_focused_unpressed_max); appearance_free(a_focused_unpressed_max);
appearance_free(a_focused_pressed_max); appearance_free(a_focused_pressed_max);
appearance_free(a_unfocused_unpressed_max); appearance_free(a_unfocused_unpressed_max);
@ -602,7 +624,8 @@ static void layout_title(ObFrame *self)
} }
if (self->label_width < 1) self->label_width = 1; if (self->label_width < 1) self->label_width = 1;
XResizeWindow(ob_display, self->label, self->label_width, s_font_height); XResizeWindow(ob_display, self->label, self->label_width,
s_winfont_height);
if (!n) { if (!n) {
self->frame.client->decorations &= ~Decor_Icon; self->frame.client->decorations &= ~Decor_Icon;
@ -726,7 +749,10 @@ static void render_label(ObFrame *self)
{ {
if (self->label_x < 0) return; if (self->label_x < 0) return;
/* XXX set the texture's text! */ /* set the texture's text! */
self->a_focused_label->texture[0].data.text.string =
self->frame.client->title;
paint(self->label, (self->frame.client->focused ? paint(self->label, (self->frame.client->focused ?
self->a_focused_label : self->a_focused_label :
self->a_unfocused_label), self->a_unfocused_label),

View file

@ -3,8 +3,8 @@
#include "../../render/render.h" #include "../../render/render.h"
#include "../../render/color.h" #include "../../render/color.h"
#include "../../render/font.h"
extern int s_font_height;
extern int s_bevel; extern int s_bevel;
extern int s_handle_height; extern int s_handle_height;
extern int s_bwidth; extern int s_bwidth;
@ -13,6 +13,13 @@ extern int s_cbwidth;
extern color_rgb *s_b_color; extern color_rgb *s_b_color;
extern color_rgb *s_cb_focused_color; extern color_rgb *s_cb_focused_color;
extern color_rgb *s_cb_unfocused_color; extern color_rgb *s_cb_unfocused_color;
extern color_rgb *s_title_focused_color;
extern color_rgb *s_title_unfocused_color;
extern int s_winfont_height;
extern int s_winfont_shadow;
extern int s_winfont_shadow_offset;
extern ObFont *s_winfont;
extern Appearance *a_focused_unpressed_max; extern Appearance *a_focused_unpressed_max;
extern Appearance *a_focused_pressed_max; extern Appearance *a_focused_pressed_max;

View file

@ -250,8 +250,12 @@ gboolean load()
} }
} }
/* XXX load the font, not from the theme file tho, its in themerc_font */ /* load the font, not from the theme file tho, its in themerc_font */
s_font_height = 10; s_winfont_shadow = 1; /* XXX read from themrc */
s_winfont_shadow_offset = 2; /* XXX read from themerc */
s_winfont = font_open(themerc_font);
s_winfont_height = font_height(s_winfont, s_winfont_shadow,
s_winfont_shadow_offset);
if (!read_int(db, "handleWidth", &s_handle_height) || if (!read_int(db, "handleWidth", &s_handle_height) ||
s_handle_height < 0 || s_handle_height > 100) s_handle_height = 6; s_handle_height < 0 || s_handle_height > 100) s_handle_height = 6;
@ -268,6 +272,12 @@ gboolean load()
s_cb_focused_color = color_new(0xff, 0xff, 0xff); s_cb_focused_color = color_new(0xff, 0xff, 0xff);
if (!read_color(db, "window.frame.unfocusColor", &s_cb_unfocused_color)) if (!read_color(db, "window.frame.unfocusColor", &s_cb_unfocused_color))
s_cb_unfocused_color = color_new(0xff, 0xff, 0xff); s_cb_unfocused_color = color_new(0xff, 0xff, 0xff);
if (!read_color(db, "window.label.focus.textColor",
&s_title_focused_color))
s_title_focused_color = color_new(0xff, 0xff, 0xff);
if (!read_color(db, "window.label.unfocus.textColor",
&s_title_unfocused_color))
s_title_unfocused_color = color_new(0xff, 0xff, 0xff);
if (!read_appearance(db, "window.title.focus", a_focused_title)) if (!read_appearance(db, "window.title.focus", a_focused_title))
set_default_appearance(a_focused_title); set_default_appearance(a_focused_title);
@ -318,6 +328,7 @@ gboolean load()
a_icon->surface.data.planar.grad = Background_ParentRelative; a_icon->surface.data.planar.grad = Background_ParentRelative;
/* XXX load the button masks */ /* XXX load the button masks */
XrmDestroyDatabase(db); XrmDestroyDatabase(db);

View file

@ -18,6 +18,7 @@
#include "themerc.h" #include "themerc.h"
#include "timer.h" #include "timer.h"
#include "../render/render.h" #include "../render/render.h"
#include "../render/font.h"
#ifdef HAVE_FCNTL_H #ifdef HAVE_FCNTL_H
# include <fcntl.h> # include <fcntl.h>