some placement fixes from colophon.
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7eb8d6966c
commit
b8dd077ab0
1 changed files with 26 additions and 148 deletions
172
src/Workspace.cc
172
src/Workspace.cc
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@ -413,14 +413,23 @@ Point *Workspace::bestFitPlacement(const Size &win_size, const Rect &space) {
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spaces = calcSpace(cur->area().Inflate(screen.getBorderWidth() * 4),
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spaces);
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//Sort the spaces by placement choice
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if (screen.rowPlacementDirection() == BScreen::TopBottom)
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sort(spaces.begin(), spaces.end(), decHeight);
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else
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sort(spaces.begin(), spaces.end(), incHeight);
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if (screen.colPlacementDirection() == BScreen::TopBottom)
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stable_sort(spaces.begin(), spaces.end(), incHeight);
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else
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stable_sort(spaces.begin(), spaces.end(), decHeight);
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//Find first space that fits the window
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best = NULL;
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for (siter=spaces.begin(); siter!=spaces.end(); ++siter) {
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if ((siter->w() >= win_size.w()) && (siter->h() >= win_size.h())) {
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if (best == NULL)
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if (best==NULL)
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best = siter;
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else if (win_size.w() * win_size.h() - siter->w() * siter->h() <
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best->w() + best->h())
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else if(siter->w()*siter->h()<best->h()*best->w())
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best = siter;
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}
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}
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@ -450,10 +459,14 @@ Point *Workspace::rowSmartPlacement(const Size &win_size, const Rect &space) {
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spaces);
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//Sort the spaces by placement choice
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if (screen.rowPlacementDirection() == BScreen::TopBottom)
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sort(spaces.begin(),spaces.end(),incHeight);
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if (screen.colPlacementDirection() == BScreen::LeftRight)
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sort(spaces.begin(), spaces.end(), incWidth);
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else
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sort(spaces.begin(),spaces.end(),decHeight);
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sort(spaces.begin(), spaces.end(), decWidth);
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if (screen.rowPlacementDirection() == BScreen::TopBottom)
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stable_sort(spaces.begin(), spaces.end(), incHeight);
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else
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stable_sort(spaces.begin(), spaces.end(), decHeight);
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//Find first space that fits the window
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best = NULL;
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@ -474,68 +487,6 @@ Point *Workspace::rowSmartPlacement(const Size &win_size, const Rect &space) {
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return NULL; //fall back to cascade
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}
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/*
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inline Point *Workspace::rowSmartPlacement(const Size &win_size,
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const Rect &space){
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bool placed=false;
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int test_x, test_y, place_x = 0, place_y = 0;
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int start_pos = 0;
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int change_y =
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((screen.colPlacementDirection() == BScreen::TopBottom) ? 1 : -1);
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int change_x =
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((screen.rowPlacementDirection() == BScreen::LeftRight) ? 1 : -1);
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int delta_x = 8, delta_y = 8;
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LinkedListIterator<OpenboxWindow> it(windowList);
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test_y = (screen.colPlacementDirection() == BScreen::TopBottom) ?
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start_pos : screen.size().h() - win_size.h() - start_pos;
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while(!placed &&
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((screen.colPlacementDirection() == BScreen::BottomTop) ?
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test_y > 0 : test_y + win_size.h() < (signed) space.h())) {
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test_x = (screen.rowPlacementDirection() == BScreen::LeftRight) ?
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start_pos : space.w() - win_size.w() - start_pos;
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while (!placed &&
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((screen.rowPlacementDirection() == BScreen::RightLeft) ?
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test_x > 0 : test_x + win_size.w() < (signed) space.w())) {
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placed = true;
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it.reset();
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for (OpenboxWindow *curr = it.current(); placed && curr;
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it++, curr = it.current()) {
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int curr_w = curr->size().w() + (screen.getBorderWidth() * 4);
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int curr_h = curr->size().h() + (screen.getBorderWidth() * 4);
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if (curr->origin().x() < test_x + win_size.w() &&
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curr->origin().x() + curr_w > test_x &&
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curr->origin().y() < test_y + win_size.h() &&
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curr->origin().y() + curr_h > test_y) {
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placed = false;
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}
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}
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// Removed code for checking toolbar and slit
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// The space passed in should not include either
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if (placed) {
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place_x = test_x;
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place_y = test_y;
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break;
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}
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test_x += (change_x * delta_x);
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}
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test_y += (change_y * delta_y);
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}
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if (placed)
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return new Point(place_x, place_y);
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else
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return NULL; // fall back to cascade
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}
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*/
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Point *Workspace::colSmartPlacement(const Size &win_size, const Rect &space) {
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const Rect *best;
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rectList spaces;
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@ -574,69 +525,6 @@ Point *Workspace::colSmartPlacement(const Size &win_size, const Rect &space) {
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return NULL; //fall back to cascade
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}
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/*
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inline Point * Workspace::colSmartPlacement(const Size &win_size,
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const Rect &space){
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Point *pt;
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bool placed=false;
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int test_x, test_y;
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int start_pos = 0;
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int change_y =
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((screen.colPlacementDirection() == BScreen::TopBottom) ? 1 : -1);
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int change_x =
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((screen.rowPlacementDirection() == BScreen::LeftRight) ? 1 : -1);
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int delta_x = 8, delta_y = 8;
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LinkedListIterator<OpenboxWindow> it(windowList);
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test_x = (screen.rowPlacementDirection() == BScreen::LeftRight) ?
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start_pos : screen.size().w() - win_size.w() - start_pos;
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while(!placed &&
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((screen.rowPlacementDirection() == BScreen::RightLeft) ?
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test_x > 0 : test_x + win_size.w() < (signed) space.w())) {
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test_y = (screen.colPlacementDirection() == BScreen::TopBottom) ?
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start_pos : screen.size().h() - win_size.h() - start_pos;
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while(!placed &&
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((screen.colPlacementDirection() == BScreen::BottomTop) ?
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test_y > 0 : test_y + win_size.h() < (signed) space.h())){
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placed = true;
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it.reset();
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for (OpenboxWindow *curr = it.current(); placed && curr;
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it++, curr = it.current()) {
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int curr_w = curr->size().w() + (screen.getBorderWidth() * 4);
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int curr_h = curr->size().h() + (screen.getBorderWidth() * 4);
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if (curr->origin().x() < test_x + win_size.w() &&
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curr->origin().x() + curr_w > test_x &&
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curr->origin().y() < test_y + win_size.h() &&
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curr->origin().y() + curr_h > test_y) {
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placed = False;
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}
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}
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// Removed code checking for intersection with Toolbar and Slit
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// The space passed to this method should not include either
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if (placed) {
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pt= new Point(test_x,test_y);
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break;
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}
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test_y += (change_y * delta_y);
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}
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test_x += (change_x * delta_x);
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}
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if (placed)
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return pt;
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else
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return NULL;
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}
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*/
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Point *const Workspace::cascadePlacement(const OpenboxWindow *const win){
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if (((unsigned) cascade_x > (screen.size().w() / 2)) ||
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@ -736,20 +624,10 @@ void Workspace::placeWindow(OpenboxWindow *win) {
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}
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#endif // SLIT
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const int win_w = win->size().w() + (screen.getBorderWidth() * 4),
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win_h = win->size().h() + (screen.getBorderWidth() * 4),
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start_pos = 0,
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change_y =
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((screen.colPlacementDirection() == BScreen::TopBottom) ? 1 : -1),
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change_x =
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((screen.rowPlacementDirection() == BScreen::LeftRight) ? 1 : -1),
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delta_x = 8, delta_y = 8;
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LinkedListIterator<OpenboxWindow> it(windowList);
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Size window_size(win->size().w()+screen.getBorderWidth() * 4,
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const Size window_size(win->size().w()+screen.getBorderWidth() * 4,
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win->size().h()+screen.getBorderWidth() * 4);
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Point *place = NULL;
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LinkedListIterator<OpenboxWindow> it(windowList);
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switch (screen.placementPolicy()) {
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case BScreen::BestFitPlacement:
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@ -767,10 +645,10 @@ void Workspace::placeWindow(OpenboxWindow *win) {
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place = cascadePlacement(win);
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ASSERT(place != NULL);
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if (place->x() + win_w > (signed) screen.size().w())
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place->setX(((signed) screen.size().w() - win_w) / 2);
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if (place->y() + win_h > (signed) screen.size().h())
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place->setY(((signed) screen.size().h() - win_h) / 2);
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if (place->x() + window_size.w() > (signed) screen.size().w())
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place->setX(((signed) screen.size().w() - window_size.w()) / 2);
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if (place->y() + window_size.h() > (signed) screen.size().h())
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place->setY(((signed) screen.size().h() - window_size.h()) / 2);
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win->configure(place->x(), place->y(), win->size().w(), win->size().h());
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delete place;
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