add stackabove test, that lets you move a client window just above a specified window in the stacking order

This commit is contained in:
Dana Jansens 2010-06-27 09:38:50 -04:00 committed by Mikael Magnusson
parent 6865e538a3
commit b79b70620f

73
tests/stackabove.c Normal file
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/* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
extentsrequest.c for the Openbox window manager
Copyright (c) 2003-2007 Dana Jansens
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
See the COPYING file for a copy of the GNU General Public License.
*/
/* Will find the frame for this window and stack itself right above it */
#define GO_ABOVE 0x4c0003c
#include <stdio.h>
#include <unistd.h>
#include <X11/Xlib.h>
#include <X11/Xatom.h>
int main () {
Display *display;
Window win, frame, a, p, *c;
unsigned int n;
XWindowChanges changes;
XEvent report;
XEvent msg;
int x=10,y=10,h=100,w=400;
display = XOpenDisplay(NULL);
if (display == NULL) {
fprintf(stderr, "couldn't connect to X server :0\n");
return 0;
}
win = XCreateWindow(display, RootWindow(display, 0),
x, y, w, h, 10, CopyFromParent, CopyFromParent,
CopyFromParent, 0, NULL);
XSetWindowBackground(display,win,WhitePixel(display,0));
XMapWindow(display, win);
XFlush(display);
printf("requesting move in 10\n");
sleep(10);
frame = win;
while (XQueryTree(display, frame, &a, &p, &c, &n) && p != a)
frame = p;
changes.sibling = GO_ABOVE;
while (XQueryTree(display, changes.sibling, &a, &p, &c, &n) && p != a)
changes.sibling = p;
changes.stack_mode = Above;
XConfigureWindow(display, frame, CWSibling | CWStackMode, &changes);
XFlush(display);
printf("moved 0x%lx above 0x%lx\n", frame, changes.sibling);
while (1) {
XNextEvent(display, &report);
}
return 1;
}