ungrab the keyboard for passive grabs. kill interactive actions for exec actions. don't ungrab the keyboard during interactive actions though.

This commit is contained in:
Dana Jansens 2007-05-14 23:31:41 +00:00
parent 8f2291a7b6
commit b7827484ef
2 changed files with 14 additions and 28 deletions

View file

@ -1111,7 +1111,6 @@ void action_run_list(GSList *acts, ObClient *c, ObFrameContext context,
{
GSList *it;
ObAction *a;
gboolean ungrabbed = FALSE;
if (!acts)
return;
@ -1139,33 +1138,6 @@ void action_run_list(GSList *acts, ObClient *c, ObFrameContext context,
if (!keyboard_interactive_grab(state, a->data.any.c, a))
continue;
}
else if (!ungrabbed) {
/* Ungrab the keyboard before running the action if it's not
interactive.
If there is an interactive action going on, then cancel it
to release the keyboard. If not, then call
XUngrabKeyboard().
We call XUngrabKeyboard() because a key press causes a
passive grab on the keyboard, and so if program we are
executing wants to grab the keyboard, it will fail if the
button is still held down (which is likely).
Use the X function not out own, because we're not
considering a grab to be in place at all so our function
won't try ungrab anything.
*/
if (keyboard_interactively_grabbed())
keyboard_interactive_cancel();
else
XUngrabKeyboard(ob_display, time);
/* We don't the same with XUngrabPointer, even though it can
cause the same problem. But then Press bindings cause
Drag bindings to break.
XUngrabPointer(ob_display, time);*/
}
/* XXX UGLY HACK race with motion event starting a move and the
button release gettnig processed first. answer: don't queue
@ -1240,6 +1212,12 @@ void action_execute(union ActionData *data)
if (data->execute.path) {
cmd = g_filename_from_utf8(data->execute.path, -1, NULL, NULL, NULL);
if (cmd) {
/* If there is an interactive action going on, then cancel it
to release the keyboard, so that the run application
can grab the keyboard if it wants to. */
if (keyboard_interactively_grabbed())
keyboard_interactive_cancel();
if (!g_shell_parse_argv (cmd, NULL, &argv, &e)) {
g_message(_("Failed to execute '%s': %s"),
cmd, e->message);

View file

@ -311,6 +311,14 @@ void keyboard_event(ObClient *client, const XEvent *e)
else {
keyboard_reset_chains(0);
/* If we don't have the keyboard grabbed, then ungrab it with
XUngrabKeyboard, so that there is not a passive grab left
on from the KeyPress. If the grab is left on, and focus
moves during that time, it will be NotifyWhileGrabbed, and
applications like to ignore those! */
if (!keyboard_interactively_grabbed())
XUngrabKeyboard(ob_display, e->xkey.time);
action_run_key(p->actions, client, e->xkey.state,
e->xkey.x_root, e->xkey.y_root,
e->xkey.time);