dont go to disabled menu entries with keyboard shortcuts

fix some rendering of shortcuts
This commit is contained in:
Dana Jansens 2007-04-25 18:26:02 +00:00
parent 0c41ab3c20
commit b5dbe857db
3 changed files with 15 additions and 12 deletions

View file

@ -1331,7 +1331,8 @@ static void event_handle_menu_shortcut(XEvent *ev)
ObMenuEntryFrame *e = it->data; ObMenuEntryFrame *e = it->data;
gunichar entrykey = 0; gunichar entrykey = 0;
if (e->entry->type == OB_MENU_ENTRY_TYPE_NORMAL) if (e->entry->type == OB_MENU_ENTRY_TYPE_NORMAL &&
e->entry->data.normal.enabled)
entrykey = e->entry->data.normal.shortcut; entrykey = e->entry->data.normal.shortcut;
else if (e->entry->type == OB_MENU_ENTRY_TYPE_SUBMENU) else if (e->entry->type == OB_MENU_ENTRY_TYPE_SUBMENU)
entrykey = e->entry->data.submenu.submenu->shortcut; entrykey = e->entry->data.submenu.submenu->shortcut;

View file

@ -318,8 +318,9 @@ static void menu_entry_frame_render(ObMenuEntryFrame *self)
self->a_text_selected : self->a_text_selected :
self->a_text_normal)); self->a_text_normal));
text_a->texture[0].data.text.string = self->entry->data.normal.label; text_a->texture[0].data.text.string = self->entry->data.normal.label;
if (self->frame->menu->show_all_shortcuts || if (self->entry->data.normal.shortcut &&
self->entry->data.normal.shortcut > 0) (self->frame->menu->show_all_shortcuts ||
self->entry->data.normal.shortcut_position > 0))
{ {
text_a->texture[0].data.text.shortcut = TRUE; text_a->texture[0].data.text.shortcut = TRUE;
text_a->texture[0].data.text.shortcut_pos = text_a->texture[0].data.text.shortcut_pos =
@ -333,7 +334,9 @@ static void menu_entry_frame_render(ObMenuEntryFrame *self)
self->a_text_normal); self->a_text_normal);
sub = self->entry->data.submenu.submenu; sub = self->entry->data.submenu.submenu;
text_a->texture[0].data.text.string = sub ? sub->title : ""; text_a->texture[0].data.text.string = sub ? sub->title : "";
if (self->frame->menu->show_all_shortcuts || sub->shortcut > 0) { if (sub->shortcut && (self->frame->menu->show_all_shortcuts ||
sub->shortcut_position > 0))
{
text_a->texture[0].data.text.shortcut = TRUE; text_a->texture[0].data.text.shortcut = TRUE;
text_a->texture[0].data.text.shortcut_pos = sub->shortcut_position; text_a->texture[0].data.text.shortcut_pos = sub->shortcut_position;
} else } else

View file

@ -221,6 +221,13 @@ void RrFontDraw(XftDraw *d, RrTextureText *t, RrRect *area)
t->font->shortcut_underline->start_index = 0; t->font->shortcut_underline->start_index = 0;
t->font->shortcut_underline->end_index = 0; t->font->shortcut_underline->end_index = 0;
/* the attributes are owned by the layout.
re-add the attributes to the layout after changing the
start and end index */
attrlist = pango_layout_get_attributes(t->font->layout);
pango_attr_list_ref(attrlist);
pango_layout_set_attributes(t->font->layout, attrlist);
pango_attr_list_unref(attrlist);
if (t->shadow_offset_x || t->shadow_offset_y) { if (t->shadow_offset_x || t->shadow_offset_y) {
c.color.red = t->shadow_color->r | t->shadow_color->r << 8; c.color.red = t->shadow_color->r | t->shadow_color->r << 8;
@ -229,14 +236,6 @@ void RrFontDraw(XftDraw *d, RrTextureText *t, RrRect *area)
c.color.alpha = 0xffff * t->shadow_alpha / 255; c.color.alpha = 0xffff * t->shadow_alpha / 255;
c.pixel = t->shadow_color->pixel; c.pixel = t->shadow_color->pixel;
/* the attributes are owned by the layout.
re-add the attributes to the layout after changing the
start and end index */
attrlist = pango_layout_get_attributes(t->font->layout);
pango_attr_list_ref(attrlist);
pango_layout_set_attributes(t->font->layout, attrlist);
pango_attr_list_unref(attrlist);
/* see below... */ /* see below... */
pango_xft_render_layout_line pango_xft_render_layout_line
(d, &c, pango_layout_get_line(t->font->layout, 0), (d, &c, pango_layout_get_line(t->font->layout, 0),