save the window-to-window snapping right
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1 changed files with 1 additions and 1 deletions
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@ -434,7 +434,7 @@ void BScreen::saveWindowToWindowSnap(int s) {
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resource.snap_to_windows = s;
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const char *snap;
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switch (resource.snap_to_edges) {
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switch (resource.snap_to_windows) {
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case WindowNoSnap: snap = "NoSnap"; break;
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case WindowResistance: snap = "Resistance"; break;
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case WindowSnap: default: snap = "Snap"; break;
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