Change the order of the color components in a pixel32 on big endian

This commit is contained in:
Derek Foreman 2003-01-29 23:22:33 +00:00
parent 6ab3dc5cb4
commit b2896c3e5f
2 changed files with 36 additions and 24 deletions

View file

@ -130,9 +130,9 @@ void TrueRenderControl::drawGradientBackground(
r = texture.borderColor().red();
g = texture.borderColor().green();
b = texture.borderColor().blue();
current = (r << 16)
+ (g << 8)
+ b;
current = (r << default_red_shift)
+ (g << default_green_shift)
+ (b << default_blue_shift);
for (off = 0, x = 0; x < w; ++x, off++) {
*(data + off) = current;
*(data + off + ((h-1) * w)) = current;
@ -199,9 +199,9 @@ void TrueRenderControl::verticalGradient(Surface &sf,
r = texture.color().red() + (int)(dr * y);
g = texture.color().green() + (int)(dg * y);
b = texture.color().blue() + (int)(db * y);
current = (r << 16)
+ (g << 8)
+ b;
current = (r << default_red_shift)
+ (g << default_green_shift)
+ (b << default_blue_shift);
for (int x = 0; x < sf.width(); ++x, ++data)
*data = current;
}
@ -232,9 +232,9 @@ void TrueRenderControl::diagonalGradient(Surface &sf,
r = texture.color().red() + ((int)(drx * x) + (int)(dry * y))/2;
g = texture.color().green() + ((int)(dgx * x) + (int)(dgy * y))/2;
b = texture.color().blue() + ((int)(dbx * x) + (int)(dby * y))/2;
current = (r << 16)
+ (g << 8)
+ b;
current = (r << default_red_shift)
+ (g << default_green_shift)
+ (b << default_blue_shift);
*data = current;
}
}
@ -264,9 +264,9 @@ void TrueRenderControl::crossDiagonalGradient(Surface &sf,
r = texture.color().red() + ((int)(drx * (x-1)) + (int)(dry * y))/2;
g = texture.color().green() + ((int)(dgx * (x-1)) + (int)(dgy * y))/2;
b = texture.color().blue() + ((int)(dbx * (x-1)) + (int)(dby * y))/2;
current = (r << 16)
+ (g << 8)
+ b;
current = (r << default_red_shift)
+ (g << default_green_shift)
+ (b << default_blue_shift);
*data = current;
}
}
@ -283,11 +283,11 @@ void TrueRenderControl::reduceDepth(XImage *im, pixel32 *data) const
case 16:
for (y = 0; y < im->height; y++) {
for (x = 0; x < im->width; x++) {
r = (data[x] >> 16) & 0xFF;
r = (data[x] >> default_red_shift) & 0xFF;
r = r >> _red_shift;
g = (data[x] >> 8) & 0xFF;
g = (data[x] >> default_green_shift) & 0xFF;
g = g >> _green_shift;
b = data[x] & 0xFF;
b = (data[x] >> default_blue_shift) & 0xFF;
b = b >> _blue_shift;
p[x] = (r << _red_offset) + (g << _green_offset) + (b << _blue_offset);
}
@ -312,24 +312,26 @@ void TrueRenderControl::highlight(pixel32 *x, pixel32 *y, bool raised) const
up = y;
down = x;
}
r = (*up >> 16) & 0xFF;
r = (*up >> default_red_shift) & 0xFF;
r += r >> 1;
g = (*up >> 8) & 0xFF;
g = (*up >> default_green_shift) & 0xFF;
g += g >> 1;
b = *up & 0xFF;
b = (*up >> default_blue_shift) & 0xFF;
b += b >> 1;
if (r > 255) r = 255;
if (g > 255) g = 255;
if (b > 255) b = 255;
*up = (r << 16) + (g << 8) + b;
*up = (r << default_red_shift) + (g << default_green_shift)
+ (b << default_blue_shift);
r = (*down >> 16) & 0xFF;
r = (*down >> default_red_shift) & 0xFF;
r = (r >> 1) + (r >> 2);
g = (*down >> 8) & 0xFF;
g = (*down >> default_green_shift) & 0xFF;
g = (g >> 1) + (g >> 2);
b = *down & 0xFF;
b = (*down >> default_blue_shift) & 0xFF;
b = (b >> 1) + (b >> 2);
*down = (r << 16) + (g << 8) + b;
*down = (r << default_red_shift) + (g << default_green_shift)
+ (b << default_blue_shift);
}
void TrueRenderControl::drawBackground(Surface& sf,
const RenderTexture &texture) const

View file

@ -26,7 +26,17 @@ typedef uint16_t pixel16;
#else
typedef u_int32_t pixel32;
typedef u_int16_t pixel16;
#endif
#endif /* HAVE_STDINT_H */
#ifdef WORDS_BIGENDIAN
const int default_red_shift=0;
const int default_green_shift=8;
const int default_blue_shift=16;
#else
const int default_red_shift=16;
const int default_green_shift=8;
const int default_blue_shift=0;
#endif /* WORDS_BIGENDIAN */
class TrueRenderControl : public RenderControl {
private: