working button class (minus fonts)

This commit is contained in:
Marius Nita 2002-11-14 11:41:50 +00:00
parent b33e8f6612
commit b169547797
2 changed files with 70 additions and 15 deletions

View file

@ -3,29 +3,66 @@
namespace otk {
OtkButton::OtkButton(OtkWidget *parent)
: OtkWidget(parent), _text(""), _pressed(false),
_unfocus_tx(OtkWidget::getStyle()->getButtonUnfocus())
: OtkFocusWidget(parent), _text(""), _pressed(false), _dirty(false),
_pressed_focus_tx(0), _pressed_unfocus_tx(0), _unpr_focus_tx(0),
_unpr_unfocus_tx(0)
{
setTexture(getStyle()->getButtonFocus());
setUnfocusTexture(getStyle()->getButtonUnfocus());
_pressed_focus_tx = getStyle()->getButtonPressedFocus();
_pressed_unfocus_tx = getStyle()->getButtonPressedUnfocus();
}
OtkButton::~OtkButton()
{
}
void OtkButton::setText(const std::string &text)
{
std::string a = text;
if (_pressed_focus_tx) delete _pressed_focus_tx;
if (_pressed_unfocus_tx) delete _pressed_unfocus_tx;
}
void OtkButton::press(void)
{
if (_pressed_focus_tx)
OtkFocusWidget::setTexture(_pressed_focus_tx);
if (_pressed_unfocus_tx)
OtkFocusWidget::setUnfocusTexture(_pressed_unfocus_tx);
_pressed = true;
}
void OtkButton::release(void)
{
OtkFocusWidget::setTexture(_unpr_focus_tx);
OtkFocusWidget::setUnfocusTexture(_unpr_unfocus_tx);
_pressed = false;
}
void OtkButton::setTexture(BTexture *texture)
{
OtkFocusWidget::setTexture(texture);
_unpr_focus_tx = texture;
}
void OtkButton::setUnfocusTexture(BTexture *texture)
{
OtkFocusWidget::setUnfocusTexture(texture);
_unpr_unfocus_tx = texture;
}
void OtkButton::update(void)
{
if (_dirty) {
const BFont ft = getStyle()->getFont();
BColor *text_color = (isFocused() ? getStyle()->getTextFocus()
: getStyle()->getTextUnfocus());
unsigned int bevel = getStyle()->getBevelWidth();
OtkFocusWidget::resize(ft.measureString(_text) + bevel * 2,
ft.height() + bevel * 2);
ft.drawString(getWindow(), bevel, bevel, *text_color, _text);
OtkFocusWidget::update();
}
_dirty = false;
}
}

View file

@ -1,19 +1,30 @@
#include "widget.hh"
#include "style.hh"
#include "texture.hh"
#include "focuswidget.hh"
//#include "pixmap.hh"
namespace otk {
class OtkButton : public OtkWidget {
class OtkButton : public OtkFocusWidget {
public:
OtkButton(OtkWidget *parent);
~OtkButton();
inline const BTexture *getPressedFocusTexture(void) const
{ return _pressed_focus_tx; }
void setPressedFocusTexture(BTexture *texture)
{ _pressed_focus_tx = texture; }
inline const BTexture *getPressedUnfocusTexture(void) const
{ return _pressed_unfocus_tx; }
void setPressedUnfocusTexture(BTexture *texture)
{ _pressed_unfocus_tx = texture; }
void setTexture(BTexture *texture);
void setUnfocusTexture(BTexture *texture);
inline const std::string &getText(void) const { return _text; }
void setText(const std::string &text);
void setText(const std::string &text) { _text = text; _dirty = true; }
//inline const OtkPixmap &getPixmap(void) const { return _pixmap; }
//void setPixmap(const OtkPixmap &pixmap);
@ -22,13 +33,20 @@ public:
void press(void);
void release(void);
void update(void);
private:
std::string _text;
//OtkPixmap _pixmap;
bool _pressed;
BTexture *_unfocus_tx;
bool _dirty;
BTexture *_pressed_focus_tx;
BTexture *_pressed_unfocus_tx;
BTexture *_unpr_focus_tx;
BTexture *_unpr_unfocus_tx;
};
}