make window menu behavior consistant. ignore !button1.

This commit is contained in:
Dana Jansens 2002-05-27 03:55:18 +00:00
parent 341c4e04ff
commit b0f8eab0e6

View file

@ -90,6 +90,9 @@ void Windowmenu::show(void) {
void Windowmenu::itemSelected(int button, unsigned int index) { void Windowmenu::itemSelected(int button, unsigned int index) {
if (button != 1)
return;
BasemenuItem *item = find(index); BasemenuItem *item = find(index);
hide(); hide();
@ -103,7 +106,7 @@ void Windowmenu::itemSelected(int button, unsigned int index) {
break; break;
case BScreen::WindowMaximize: case BScreen::WindowMaximize:
window->maximize(button); window->maximize(1); // full maximize
break; break;
case BScreen::WindowClose: case BScreen::WindowClose: