Make the edge detection fully include monitor edges.
This fixes the move-to-edge behaviour, when moving past the edge of a monitor, the window will stop with its tail edge against the inside of the monitor's edge.
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e0015160f0
commit
ade3b4dd69
1 changed files with 15 additions and 20 deletions
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@ -4237,39 +4237,26 @@ void client_find_edge_directional(ObClient *self, ObDirection dir,
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gint *dest, gboolean *near_edge)
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{
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GList *it;
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Rect *a, *mon;
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Rect *a;
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Rect dock_area;
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gint edge;
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guint i;
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a = screen_area(self->desktop, SCREEN_AREA_ALL_MONITORS,
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&self->frame->area);
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mon = screen_area(self->desktop, SCREEN_AREA_ONE_MONITOR,
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&self->frame->area);
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switch (dir) {
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case OB_DIRECTION_NORTH:
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if (my_head >= RECT_TOP(*mon) + 1)
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edge = RECT_TOP(*mon) - 1;
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else
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edge = RECT_TOP(*a) - 1;
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edge = RECT_TOP(*a) - 1;
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break;
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case OB_DIRECTION_SOUTH:
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if (my_head <= RECT_BOTTOM(*mon) - 1)
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edge = RECT_BOTTOM(*mon) + 1;
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else
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edge = RECT_BOTTOM(*a) + 1;
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edge = RECT_BOTTOM(*a) + 1;
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break;
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case OB_DIRECTION_EAST:
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if (my_head <= RECT_RIGHT(*mon) - 1)
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edge = RECT_RIGHT(*mon) + 1;
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else
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edge = RECT_RIGHT(*a) + 1;
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edge = RECT_RIGHT(*a) + 1;
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break;
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case OB_DIRECTION_WEST:
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if (my_head >= RECT_LEFT(*mon) + 1)
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edge = RECT_LEFT(*mon) - 1;
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else
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edge = RECT_LEFT(*a) - 1;
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edge = RECT_LEFT(*a) - 1;
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break;
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default:
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g_assert_not_reached();
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@ -4278,6 +4265,15 @@ void client_find_edge_directional(ObClient *self, ObDirection dir,
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*dest = edge;
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*near_edge = TRUE;
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/* search for edges of monitors */
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for (i = 0; i < screen_num_monitors; ++i) {
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Rect *area = screen_area(self->desktop, i, NULL);
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detect_edge(*area, dir, my_head, my_size, my_edge_start,
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my_edge_size, dest, near_edge);
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g_free(area);
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}
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/* search for edges of clients */
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for (it = client_list; it; it = g_list_next(it)) {
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ObClient *cur = it->data;
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@ -4299,7 +4295,6 @@ void client_find_edge_directional(ObClient *self, ObDirection dir,
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detect_edge(dock_area, dir, my_head, my_size, my_edge_start,
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my_edge_size, dest, near_edge);
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g_free(a);
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g_free(mon);
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}
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void client_find_move_directional(ObClient *self, ObDirection dir,
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