use the new color hash to cache RrColors
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parent
92feea765a
commit
ac9d8c58cb
2 changed files with 32 additions and 15 deletions
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@ -1,5 +1,6 @@
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#include "render.h"
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#include "color.h"
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#include "instance.h"
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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@ -39,6 +40,12 @@ RrColor *RrColorNew(const RrInstance *inst, gint r, gint g, gint b)
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/* this should be replaced with something far cooler */
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RrColor *out = NULL;
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XColor xcol;
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gint key;
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key = (r << 24) + (g << 16) + (b << 8);
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if ((out = g_hash_table_lookup(RrColorHash(inst), &key))) {
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out->refcount++;
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} else {
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xcol.red = (r << 8) | r;
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xcol.green = (g << 8) | g;
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xcol.blue = (b << 8) | b;
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@ -50,6 +57,10 @@ RrColor *RrColorNew(const RrInstance *inst, gint r, gint g, gint b)
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out->b = xcol.blue >> 8;
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out->gc = None;
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out->pixel = xcol.pixel;
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out->key = key;
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out->refcount = 1;
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g_hash_table_replace(RrColorHash(inst), &out->key, out);
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}
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}
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return out;
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}
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@ -59,11 +70,14 @@ RrColor *RrColorNew(const RrInstance *inst, gint r, gint g, gint b)
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void RrColorFree(RrColor *c)
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{
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if (c) {
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if (--c->refcount < 1) {
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g_hash_table_remove(RrColorHash(c->inst), &c->key);
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if (c->pixel) XFreeColors(RrDisplay(c->inst), RrColormap(c->inst),
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&c->pixel, 1, 0);
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if (c->gc) XFreeGC(RrDisplay(c->inst), c->gc);
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g_free(c);
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}
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}
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}
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void RrReduceDepth(const RrInstance *inst, RrPixel32 *data, XImage *im)
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@ -15,6 +15,9 @@ struct _RrColor {
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int b;
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unsigned long pixel;
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GC gc;
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gint key;
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gint refcount;
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};
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void RrColorAllocateGC(RrColor *in);
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