making warping work.. hopefully.

fix for leaving !normal windows behind in the window list
This commit is contained in:
Dana Jansens 2002-08-21 07:47:52 +00:00
parent 183cf03a4f
commit a9bfdcaa06
2 changed files with 21 additions and 17 deletions

View file

@ -3119,12 +3119,8 @@ void BlackboxWindow::doWorkspaceWarping(int x_root, int y_root,
return;
endMove();
bool focus = flags.focused; // had focus while moving?
if (! flags.stuck)
screen->reassociateWindow(this, dest, False);
screen->changeWorkspaceID(dest);
if (focus)
setInputFocus();
int dest_x = x_root;
if (x_root <= 0) {
@ -3136,20 +3132,26 @@ void BlackboxWindow::doWorkspaceWarping(int x_root, int y_root,
}
/*
We grab the X server here because we are moving the window and then the
mouse cursor. When one moves, it could end up putting the mouse cursor
over another window for a moment. This can cause the warp to iniate a
move on another window.
We grab the X server here so that we dont end up magically grabbing
a different window dring the warp.
*/
XGrabServer(blackbox->getXDisplay());
if (! flags.stuck)
screen->reassociateWindow(this, dest, False);
screen->changeWorkspaceID(dest);
configure(dx, dy, frame.rect.width(), frame.rect.height());
XWarpPointer(blackbox->getXDisplay(), None,
screen->getRootWindow(), 0, 0, 0, 0,
dest_x, y_root);
XUngrabServer(blackbox->getXDisplay());
if (focus)
setInputFocus();
beginMove(dest_x, y_root);
}

View file

@ -85,11 +85,18 @@ void Workspace::addWindow(BlackboxWindow *w, bool place, bool sticky) {
stackingList.push_front(w);
if (w->isNormal()) {
if (! sticky)
w->setWorkspace(id);
if (! w->isNormal()) {
if (! sticky) {
w->setWorkspace(id);
w->setWindowNumber(windowList.size());
// just give it some number, else bad things happen as it is assumed to
// not be on a workspace
w->setWindowNumber(0);
}
} else {
if (! sticky)
w->setWindowNumber(windowList.size());
windowList.push_back(w);
@ -110,11 +117,6 @@ void Workspace::addWindow(BlackboxWindow *w, bool place, bool sticky) {
lastfocus = w;
}
}
} else {
w->setWorkspace(id);
// just give it some number, else bad things happen as it is assumed to not
// be on a workspace
w->setWindowNumber(0);
}
if (! w->isDesktop())