stupid function name die

This commit is contained in:
Dana Jansens 2003-08-23 06:16:14 +00:00
parent baa236094f
commit a283652736

View file

@ -15,7 +15,7 @@
# include <stdlib.h> # include <stdlib.h>
#endif #endif
static void RrPixel32_to_pixmap(RrAppearance *l, static void pixel_data_to_pixmap(RrAppearance *l,
gint x, gint y, gint w, gint h); gint x, gint y, gint w, gint h);
void RrPaint(RrAppearance *l, Window win, gint w, gint h) void RrPaint(RrAppearance *l, Window win, gint w, gint h)
@ -89,7 +89,7 @@ void RrPaint(RrAppearance *l, Window win, gint w, gint h)
if (!transferred) { if (!transferred) {
transferred = 1; transferred = 1;
if (l->surface.grad != RR_SURFACE_SOLID) if (l->surface.grad != RR_SURFACE_SOLID)
RrPixel32_to_pixmap(l, 0, 0, w, h); pixel_data_to_pixmap(l, 0, 0, w, h);
} }
if (l->xftdraw == NULL) { if (l->xftdraw == NULL) {
l->xftdraw = XftDrawCreate(RrDisplay(l->inst), l->pixmap, l->xftdraw = XftDrawCreate(RrDisplay(l->inst), l->pixmap,
@ -102,7 +102,7 @@ void RrPaint(RrAppearance *l, Window win, gint w, gint h)
if (!transferred) { if (!transferred) {
transferred = 1; transferred = 1;
if (l->surface.grad != RR_SURFACE_SOLID) if (l->surface.grad != RR_SURFACE_SOLID)
RrPixel32_to_pixmap(l, 0, 0, w, h); pixel_data_to_pixmap(l, 0, 0, w, h);
} }
if (l->texture[i].data.mask.color->gc == None) if (l->texture[i].data.mask.color->gc == None)
RrColorAllocateGC(l->texture[i].data.mask.color); RrColorAllocateGC(l->texture[i].data.mask.color);
@ -118,7 +118,7 @@ void RrPaint(RrAppearance *l, Window win, gint w, gint h)
if (!transferred) { if (!transferred) {
transferred = 1; transferred = 1;
if (l->surface.grad != RR_SURFACE_SOLID) if (l->surface.grad != RR_SURFACE_SOLID)
RrPixel32_to_pixmap(l, 0, 0, w, h); pixel_data_to_pixmap(l, 0, 0, w, h);
} }
@ -222,7 +222,7 @@ void RrAppearanceFree(RrAppearance *a)
} }
static void RrPixel32_to_pixmap(RrAppearance *l, gint x, gint y, gint w, gint h) static void pixel_data_to_pixmap(RrAppearance *l, gint x, gint y, gint w, gint h)
{ {
RrPixel32 *in, *scratch; RrPixel32 *in, *scratch;
Pixmap out; Pixmap out;