Menu data structures basically completed.
Need the engine support still, parser, and controllers.
This commit is contained in:
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7f5514aeb7
commit
a116f2c631
5 changed files with 96 additions and 19 deletions
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@ -27,11 +27,11 @@ openbox3_LDADD=@LIBINTL@ ../render/librender.a
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openbox3_LDFLAGS=-export-dynamic
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openbox3_SOURCES=client.c event.c extensions.c focus.c frame.c openbox.c \
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prop.c screen.c stacking.c xerror.c timer.c dispatch.c \
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engine.c plugin.c action.c grab.c lex.cparse.c config.c
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engine.c plugin.c action.c grab.c lex.cparse.c config.c menu.c
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noinst_HEADERS=client.h event.h extensions.h focus.h frame.h geom.h gettext.h \
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openbox.h prop.h screen.h stacking.h xerror.h dispatch.h \
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timer.h engine.h plugin.h action.h grab.h config.h
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timer.h engine.h plugin.h action.h grab.h config.h menu.h
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lex.cparse.c: cparse.l
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$(FLEX) -Pcparse $^
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@ -155,6 +155,10 @@ Action *action_from_string(char *name)
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} else if (!g_ascii_strcasecmp(name, "exit")) {
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a = action_new(action_exit);
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}
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else if (!g_ascii_strcasecmp(name, "showmenu")) {
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a = action_new(action_showmenu);
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}
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return a;
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}
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@ -623,10 +627,13 @@ void action_resize(union ActionData *data)
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if (!c || !client_normal(c)) return;
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/* XXX window snapping/struts */
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dispatch_resize(c, &w, &h, data->resize.corner);
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w -= c->frame->size.left + c->frame->size.right;
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h -= c->frame->size.top + c->frame->size.bottom;
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client_configure(c, data->resize.corner, c->area.x, c->area.y, w, h,
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TRUE, data->resize.final);
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}
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@ -641,3 +648,8 @@ void action_exit(union ActionData *data)
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{
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ob_shutdown = TRUE;
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}
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void action_showmenu(union ActionData *data)
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{
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g_message(__FUNCTION__);
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}
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@ -62,6 +62,11 @@ struct Resize {
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Corner corner;
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};
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struct ShowMenu {
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Client *c;
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char * menuName;
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};
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union ActionData {
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struct AnyAction any;
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struct Execute execute;
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@ -73,6 +78,7 @@ union ActionData {
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struct NextPreviousDesktop nextprevdesktop;
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struct Move move;
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struct Resize resize;
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struct ShowMenu showMenu;
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};
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typedef struct {
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@ -185,5 +191,6 @@ void action_resize(union ActionData *data);
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void action_restart(union ActionData *data);
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/* Any */
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void action_exit(union ActionData *data);
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/* ShowMenu */
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void action_showmenu(union ActionData *data);
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#endif
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@ -1,28 +1,81 @@
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#include <glib.h>
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#include "menu.h"
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#include <assert.h>
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Menu *menu_new(char *label, Menu *parent)
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GHashTable *menu_hash = NULL;
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void menu_destroy_hash_key(const gpointer data)
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{
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Menu *new_menu = g_new(Menu, 1);
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new_menu->label = g_strdup(lable);
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g_free(data);
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}
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void menu_free_entries(const Menu *menu)
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{
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GList *it;
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for (it = menu->entries; it; it = it->next)
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menu_entry_free((MenuEntry *)it->data);
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g_list_free(menu->entries);
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}
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void menu_destroy_hash_value(const gpointer data)
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{
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const Menu *del_menu = (Menu *)data;
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g_free(del_menu->label);
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g_free(del_menu->name);
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menu_free_entries(del_menu);
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}
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void menu_entry_free(const MenuEntry *entry)
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{
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g_free(entry->label);
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g_free(entry->render_data);
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}
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void menu_startup()
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{
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menu_hash = g_hash_table_new_full(g_str_hash, g_str_equal,
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menu_destroy_hash_key,
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menu_destroy_hash_value);
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}
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void menu_shutdown()
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{
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g_hash_table_destroy(menu_hash);
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}
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Menu *menu_new(const char *label, const char *name, Menu *parent)
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{
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Menu *new_menu = g_new0(Menu, 1);
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new_menu->label = g_strdup(label);
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new_menu->name = g_strdup(name);
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new_menu->parent = parent;
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new_menu->entries = NULL;
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new_menu->tail = NULL;
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new_menu->shown = FALSE;
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new_menu->invalid = FALSE;
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/* default controllers? */
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g_hash_table_insert(menu_hash, g_strdup(name), new_menu);
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return new_menu;
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}
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MenuEntry *menu_entry_new_full(char *label, Action *action,
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MenuEntryRenderType render_type,
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void menu_free(const char *name)
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{
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g_hash_table_remove(menu_hash, name);
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}
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MenuEntry *menu_entry_new_full(const char *label, Action *action,
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const MenuEntryRenderType render_type,
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gpointer render_data, gpointer submenu)
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{
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MenuEntry *menu_entry = g_new(MenuEntry, 1);
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menu_entry->label = g_strdup(label);
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menu_entry->render_type = render_type;
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menu_entry->action.func = action->func;
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menu_entry->action.data = action->data; //watch out. copying Client * ptr
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@ -6,6 +6,7 @@
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typedef struct Menu {
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char *label;
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char *name;
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GList *entries;
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/* GList *tail; */
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@ -26,12 +27,12 @@ typedef struct Menu {
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typedef enum MenuEntryRenderType {
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MenuEntryRenderType_None = 0,
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MenuEntryRenderType_Submenu 1 << 0,
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MenuEntryRenderType_Boolean 1 << 1,
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MenuEntryRenderType_Separator 1 << 2,
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MenuEntryRenderType_Submenu = 1 << 0,
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MenuEntryRenderType_Boolean = 1 << 1,
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MenuEntryRenderType_Separator = 1 << 2,
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MenuEntryRenderType_Other 1 << 7
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} MenuEntryType;
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MenuEntryRenderType_Other = 1 << 7
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} MenuEntryRenderType;
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typedef struct {
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@ -43,19 +44,23 @@ typedef struct {
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MenuEntryRenderType render_type;
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gboolean enabled;
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gboolean boolean_value;
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gpointer render_data;
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gpointer render_data; /* where the engine can store anything it likes */
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Menu *submenu;
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} MenuEntry;
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Menu *menu_new(char *label, Menu *parent);
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MenuEntry *menu_entry_new_full(char *label, Action *action,
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MenuEntryRenderType render_type,
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gpointer render_data, gpointer submenu);
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Menu *menu_new(const char *label, const char *name, Menu *parent);
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void menu_free(const char *name);
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MenuEntry *menu_entry_new_full(const char *label, Action *action,
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const MenuEntryRenderType render_type,
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gpointer render_data, gpointer submenu);
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#define menu_entry_new(label, action) \
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menu_entry_new(label, action, MenuEntryRenderType_None, NULL, NULL)
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void menu_entry_free(const MenuEntry *entry);
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void menu_entry_set_submenu(MenuEntry *entry, Menu *submenu);
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void menu_add_entry(Menu *menu, MenuEntry *entry);
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