Menu data structures basically completed.

Need the engine support still, parser, and controllers.
This commit is contained in:
Scott Moynes 2003-03-29 03:18:11 +00:00
parent 7f5514aeb7
commit a116f2c631
5 changed files with 96 additions and 19 deletions

View file

@ -27,11 +27,11 @@ openbox3_LDADD=@LIBINTL@ ../render/librender.a
openbox3_LDFLAGS=-export-dynamic
openbox3_SOURCES=client.c event.c extensions.c focus.c frame.c openbox.c \
prop.c screen.c stacking.c xerror.c timer.c dispatch.c \
engine.c plugin.c action.c grab.c lex.cparse.c config.c
engine.c plugin.c action.c grab.c lex.cparse.c config.c menu.c
noinst_HEADERS=client.h event.h extensions.h focus.h frame.h geom.h gettext.h \
openbox.h prop.h screen.h stacking.h xerror.h dispatch.h \
timer.h engine.h plugin.h action.h grab.h config.h
timer.h engine.h plugin.h action.h grab.h config.h menu.h
lex.cparse.c: cparse.l
$(FLEX) -Pcparse $^

View file

@ -155,6 +155,10 @@ Action *action_from_string(char *name)
} else if (!g_ascii_strcasecmp(name, "exit")) {
a = action_new(action_exit);
}
else if (!g_ascii_strcasecmp(name, "showmenu")) {
a = action_new(action_showmenu);
}
return a;
}
@ -623,10 +627,13 @@ void action_resize(union ActionData *data)
if (!c || !client_normal(c)) return;
/* XXX window snapping/struts */
dispatch_resize(c, &w, &h, data->resize.corner);
w -= c->frame->size.left + c->frame->size.right;
h -= c->frame->size.top + c->frame->size.bottom;
client_configure(c, data->resize.corner, c->area.x, c->area.y, w, h,
TRUE, data->resize.final);
}
@ -641,3 +648,8 @@ void action_exit(union ActionData *data)
{
ob_shutdown = TRUE;
}
void action_showmenu(union ActionData *data)
{
g_message(__FUNCTION__);
}

View file

@ -62,6 +62,11 @@ struct Resize {
Corner corner;
};
struct ShowMenu {
Client *c;
char * menuName;
};
union ActionData {
struct AnyAction any;
struct Execute execute;
@ -73,6 +78,7 @@ union ActionData {
struct NextPreviousDesktop nextprevdesktop;
struct Move move;
struct Resize resize;
struct ShowMenu showMenu;
};
typedef struct {
@ -185,5 +191,6 @@ void action_resize(union ActionData *data);
void action_restart(union ActionData *data);
/* Any */
void action_exit(union ActionData *data);
/* ShowMenu */
void action_showmenu(union ActionData *data);
#endif

View file

@ -1,28 +1,81 @@
#include <glib.h>
#include "menu.h"
#include <assert.h>
Menu *menu_new(char *label, Menu *parent)
GHashTable *menu_hash = NULL;
void menu_destroy_hash_key(const gpointer data)
{
Menu *new_menu = g_new(Menu, 1);
new_menu->label = g_strdup(lable);
g_free(data);
}
void menu_free_entries(const Menu *menu)
{
GList *it;
for (it = menu->entries; it; it = it->next)
menu_entry_free((MenuEntry *)it->data);
g_list_free(menu->entries);
}
void menu_destroy_hash_value(const gpointer data)
{
const Menu *del_menu = (Menu *)data;
g_free(del_menu->label);
g_free(del_menu->name);
menu_free_entries(del_menu);
}
void menu_entry_free(const MenuEntry *entry)
{
g_free(entry->label);
g_free(entry->render_data);
}
void menu_startup()
{
menu_hash = g_hash_table_new_full(g_str_hash, g_str_equal,
menu_destroy_hash_key,
menu_destroy_hash_value);
}
void menu_shutdown()
{
g_hash_table_destroy(menu_hash);
}
Menu *menu_new(const char *label, const char *name, Menu *parent)
{
Menu *new_menu = g_new0(Menu, 1);
new_menu->label = g_strdup(label);
new_menu->name = g_strdup(name);
new_menu->parent = parent;
new_menu->entries = NULL;
new_menu->tail = NULL;
new_menu->shown = FALSE;
new_menu->invalid = FALSE;
/* default controllers? */
g_hash_table_insert(menu_hash, g_strdup(name), new_menu);
return new_menu;
}
MenuEntry *menu_entry_new_full(char *label, Action *action,
MenuEntryRenderType render_type,
void menu_free(const char *name)
{
g_hash_table_remove(menu_hash, name);
}
MenuEntry *menu_entry_new_full(const char *label, Action *action,
const MenuEntryRenderType render_type,
gpointer render_data, gpointer submenu)
{
MenuEntry *menu_entry = g_new(MenuEntry, 1);
menu_entry->label = g_strdup(label);
menu_entry->render_type = render_type;
menu_entry->action.func = action->func;
menu_entry->action.data = action->data; //watch out. copying Client * ptr

View file

@ -6,6 +6,7 @@
typedef struct Menu {
char *label;
char *name;
GList *entries;
/* GList *tail; */
@ -26,12 +27,12 @@ typedef struct Menu {
typedef enum MenuEntryRenderType {
MenuEntryRenderType_None = 0,
MenuEntryRenderType_Submenu 1 << 0,
MenuEntryRenderType_Boolean 1 << 1,
MenuEntryRenderType_Separator 1 << 2,
MenuEntryRenderType_Submenu = 1 << 0,
MenuEntryRenderType_Boolean = 1 << 1,
MenuEntryRenderType_Separator = 1 << 2,
MenuEntryRenderType_Other 1 << 7
} MenuEntryType;
MenuEntryRenderType_Other = 1 << 7
} MenuEntryRenderType;
typedef struct {
@ -43,19 +44,23 @@ typedef struct {
MenuEntryRenderType render_type;
gboolean enabled;
gboolean boolean_value;
gpointer render_data;
gpointer render_data; /* where the engine can store anything it likes */
Menu *submenu;
} MenuEntry;
Menu *menu_new(char *label, Menu *parent);
MenuEntry *menu_entry_new_full(char *label, Action *action,
MenuEntryRenderType render_type,
gpointer render_data, gpointer submenu);
Menu *menu_new(const char *label, const char *name, Menu *parent);
void menu_free(const char *name);
MenuEntry *menu_entry_new_full(const char *label, Action *action,
const MenuEntryRenderType render_type,
gpointer render_data, gpointer submenu);
#define menu_entry_new(label, action) \
menu_entry_new(label, action, MenuEntryRenderType_None, NULL, NULL)
void menu_entry_free(const MenuEntry *entry);
void menu_entry_set_submenu(MenuEntry *entry, Menu *submenu);
void menu_add_entry(Menu *menu, MenuEntry *entry);