add a debug action.. change focus debug output a lil, no grab events
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parent
d0a579eda0
commit
a019ee1028
3 changed files with 30 additions and 1 deletions
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@ -95,6 +95,8 @@ void action_unref(ObAction *a)
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/* deal with pointers */
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if (a->func == action_execute || a->func == action_restart)
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g_free(a->data.execute.path);
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else if (a->func == action_debug)
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g_free(a->data.debug.string);
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else if (a->func == action_showmenu)
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g_free(a->data.showmenu.name);
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@ -110,6 +112,8 @@ ObAction* action_copy(const ObAction *src)
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/* deal with pointers */
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if (a->func == action_execute || a->func == action_restart)
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a->data.execute.path = g_strdup(a->data.execute.path);
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else if (a->func == action_debug)
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a->data.debug.string = g_strdup(a->data.debug.string);
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else if (a->func == action_showmenu)
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a->data.showmenu.name = g_strdup(a->data.showmenu.name);
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@ -471,9 +475,14 @@ void setup_client_action(ObAction **a, ObUserAction uact)
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ActionString actionstrings[] =
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{
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{
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"debug",
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action_debug,
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NULL
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},
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{
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"execute",
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action_execute,
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action_execute,
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NULL
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},
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{
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@ -974,6 +983,9 @@ ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
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if ((m = parse_find_node("icon", n->xmlChildrenNode)))
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act->data.execute.icon_name = parse_string(doc, m);
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}
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} else if (act->func == action_debug) {
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if ((n = parse_find_node("string", node->xmlChildrenNode)))
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act->data.debug.string = parse_string(doc, n);
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} else if (act->func == action_showmenu) {
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if ((n = parse_find_node("menu", node->xmlChildrenNode)))
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act->data.showmenu.name = parse_string(doc, n);
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@ -1183,6 +1195,12 @@ void action_run_string(const gchar *name, struct _ObClient *c, Time time)
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action_run(l, c, 0, time);
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}
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void action_debug(union ActionData *data)
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{
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if (data->debug.string)
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g_print("%s\n", data->debug.string);
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}
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void action_execute(union ActionData *data)
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{
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GError *e = NULL;
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@ -71,6 +71,10 @@ struct DirectionalAction{
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gboolean hang;
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};
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struct Debug {
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gchar *string;
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};
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struct Execute {
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struct AnyAction any;
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gchar *path;
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@ -157,6 +161,7 @@ union ActionData {
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struct InteractiveAction inter;
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struct InterDirectionalAction interdiraction;
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struct DirectionalAction diraction;
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struct Debug debug;
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struct Execute execute;
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struct ClientAction client;
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struct Activate activate;
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@ -185,6 +190,7 @@ struct _ObAction {
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/* Creates a new Action from the name of the action
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A few action types need data set after making this call still. Check if
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the returned action's "func" is one of these.
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action_debug - the string to print should be set
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action_execute - the path needs to be set
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action_restart - the path can optionally be set
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action_desktop - the destination desktop needs to be set
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@ -234,6 +240,8 @@ void action_run_list(GSList *acts, struct _ObClient *c, ObFrameContext context,
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void action_run_string(const gchar *name, struct _ObClient *c, Time time);
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/* Debug */
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void action_debug(union ActionData *data);
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/* Execute */
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void action_execute(union ActionData *data);
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/* ActivateAction */
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@ -394,6 +394,9 @@ static void print_focusevent(XEvent *e)
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case NotifyDetailNone: detailstr="NotifyDetailNone"; break;
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}
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if (mode == NotifyGrab || mode == NotifyUngrab)
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return;
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g_assert(modestr);
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g_assert(detailstr);
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ob_debug_type(OB_DEBUG_FOCUS, "Focus%s 0x%x mode=%s detail=%s\n",
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