dont make two animations conflict
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492b66ea14
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9ee9b70757
1 changed files with 4 additions and 2 deletions
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@ -601,7 +601,8 @@ void frame_release_client(ObFrame *self, ObClient *client)
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g_assert(self->client == client);
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/* if there was any animation going on, kill it */
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ob_main_loop_timeout_remove(ob_main_loop, frame_animate_iconify);
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ob_main_loop_timeout_remove_data(ob_main_loop, frame_animate_iconify,
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self, FALSE);
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/* check if the app has already reparented its window away */
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while (XCheckTypedWindowEvent(ob_display, client->window,
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@ -1120,7 +1121,8 @@ void frame_begin_iconify_animation(ObFrame *self, gboolean iconifying,
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if (self->iconify_animation_step == FRAME_ANIMATE_ICONIFY_STEPS ||
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self->iconify_animation_step == -FRAME_ANIMATE_ICONIFY_STEPS)
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{
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ob_main_loop_timeout_remove(ob_main_loop, frame_animate_iconify);
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ob_main_loop_timeout_remove_data(ob_main_loop, frame_animate_iconify,
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self, FALSE);
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ob_main_loop_timeout_add(ob_main_loop,
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FRAME_ANIMATE_ICONIFY_TIME /
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FRAME_ANIMATE_ICONIFY_STEPS,
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