make move and resize resist care about the dock
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parent
bca44f9d20
commit
9ee03ecd27
1 changed files with 173 additions and 141 deletions
314
openbox/resist.c
314
openbox/resist.c
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@ -21,97 +21,114 @@
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#include "frame.h"
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#include "stacking.h"
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#include "screen.h"
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#include "dock.h"
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#include "config.h"
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#include "parser/parse.h"
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#include <glib.h>
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void resist_move_windows(ObClient *c, gint resist, gint *x, gint *y)
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static gboolean resist_move_window(Rect window,
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Rect target, gint resist,
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gint *x, gint *y)
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{
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GList *it;
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gint l, t, r, b; /* requested edges */
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gint cl, ct, cr, cb; /* current edges */
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gint w, h; /* current size */
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ObClient *snapx = NULL, *snapy = NULL;
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gint tl, tt, tr, tb; /* 1 past the target's edges on each side */
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gboolean snapx = 0, snapy = 0;
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if (!resist) return;
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frame_client_gravity(c->frame, x, y);
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w = c->frame->area.width;
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h = c->frame->area.height;
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w = window.width;
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h = window.height;
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l = *x;
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t = *y;
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r = l + w - 1;
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b = t + h - 1;
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cl = RECT_LEFT(c->frame->area);
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ct = RECT_TOP(c->frame->area);
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cr = RECT_RIGHT(c->frame->area);
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cb = RECT_BOTTOM(c->frame->area);
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cl = RECT_LEFT(window);
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ct = RECT_TOP(window);
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cr = RECT_RIGHT(window);
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cb = RECT_BOTTOM(window);
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tl = RECT_LEFT(target) - 1;
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tt = RECT_TOP(target) - 1;
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tr = RECT_RIGHT(target) + 1;
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tb = RECT_BOTTOM(target) + 1;
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/* snapx and snapy ensure that the window snaps to the top-most
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window edge available, without going all the way from
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bottom-to-top in the stacking list
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*/
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if (!snapx) {
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if (ct < tb && cb > tt) {
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if (cl >= tr && l < tr && l >= tr - resist)
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*x = tr, snapx = TRUE;
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else if (cr <= tl && r > tl &&
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r <= tl + resist)
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*x = tl - w + 1, snapx = TRUE;
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if (snapx) {
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/* try to corner snap to the window */
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if (ct > tt && t <= tt &&
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t > tt - resist)
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*y = tt + 1, snapy = TRUE;
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else if (cb < tb && b >= tb &&
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b < tb + resist)
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*y = tb - h, snapy = TRUE;
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}
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}
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}
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if (!snapy) {
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if (cl < tr && cr > tl) {
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if (ct >= tb && t < tb && t >= tb - resist)
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*y = tb, snapy = TRUE;
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else if (cb <= tt && b > tt &&
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b <= tt + resist)
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*y = tt - h + 1, snapy = TRUE;
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if (snapy) {
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/* try to corner snap to the window */
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if (cl > tl && l <= tl &&
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l > tl - resist)
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*x = tl + 1, snapx = TRUE;
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else if (cr < tr && r >= tr &&
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r < tr + resist)
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*x = tr - w, snapx = TRUE;
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}
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}
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}
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return snapx && snapy;
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}
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void resist_move_windows(ObClient *c, gint resist, gint *x, gint *y)
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{
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GList *it;
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Rect dock_area;
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if (!resist) return;
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frame_client_gravity(c->frame, x, y);
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for (it = stacking_list; it; it = g_list_next(it)) {
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ObClient *target;
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gint tl, tt, tr, tb; /* 1 past the target's edges on each side */
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if (!WINDOW_IS_CLIENT(it->data))
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continue;
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target = it->data;
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/* don't snap to self or non-visibles */
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if (!target->frame->visible || target == c) continue;
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if (!target->frame->visible || target == c)
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continue;
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/* don't snap to windows set to below and skip_taskbar (desklets) */
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if (target->below && !c->below && target->skip_taskbar) continue;
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if (target->below && !c->below && target->skip_taskbar)
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continue;
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tl = RECT_LEFT(target->frame->area) - 1;
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tt = RECT_TOP(target->frame->area) - 1;
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tr = RECT_RIGHT(target->frame->area) + 1;
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tb = RECT_BOTTOM(target->frame->area) + 1;
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/* snapx and snapy ensure that the window snaps to the top-most
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window edge available, without going all the way from
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bottom-to-top in the stacking list
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*/
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if (snapx == NULL) {
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if (ct < tb && cb > tt) {
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if (cl >= tr && l < tr && l >= tr - resist)
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*x = tr, snapx = target;
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else if (cr <= tl && r > tl &&
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r <= tl + resist)
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*x = tl - w + 1, snapx = target;
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if (snapx != NULL) {
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/* try to corner snap to the window */
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if (ct > tt && t <= tt &&
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t > tt - resist)
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*y = tt + 1, snapy = target;
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else if (cb < tb && b >= tb &&
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b < tb + resist)
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*y = tb - h, snapy = target;
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}
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}
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}
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if (snapy == NULL) {
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if (cl < tr && cr > tl) {
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if (ct >= tb && t < tb && t >= tb - resist)
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*y = tb, snapy = target;
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else if (cb <= tt && b > tt &&
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b <= tt + resist)
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*y = tt - h + 1, snapy = target;
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if (snapy != NULL) {
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/* try to corner snap to the window */
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if (cl > tl && l <= tl &&
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l > tl - resist)
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*x = tl + 1, snapx = target;
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else if (cr < tr && r >= tr &&
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r < tr + resist)
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*x = tr - w, snapx = target;
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}
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}
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}
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if (snapx && snapy) break;
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if (resist_move_window(c->frame->area, target->frame->area,
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resist, x, y))
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break;
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}
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dock_get_area(&dock_area);
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resist_move_window(c->frame->area, dock_area, resist, x, y);
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frame_frame_gravity(c->frame, x, y);
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}
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@ -191,101 +208,116 @@ void resist_move_monitors(ObClient *c, gint resist, gint *x, gint *y)
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frame_frame_gravity(c->frame, x, y);
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}
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static gboolean resist_size_window(Rect window, Rect target, gint resist,
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gint *w, gint *h, ObDirection dir)
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{
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gint l, t, r, b; /* my left, top, right and bottom sides */
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gint tl, tt, tr, tb; /* target's left, top, right and bottom bottom sides*/
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gint dlt, drb; /* my destination left/top and right/bottom sides */
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gboolean snapx = 0, snapy = 0;
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gint orgw, orgh;
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l = RECT_LEFT(window);
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t = RECT_TOP(window);
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r = RECT_RIGHT(window);
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b = RECT_BOTTOM(window);
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orgw = window.width;
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orgh = window.height;
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tl = RECT_LEFT(target);
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tt = RECT_TOP(target);
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tr = RECT_RIGHT(target);
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tb = RECT_BOTTOM(target);
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if (!snapx) {
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/* horizontal snapping */
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if (t < tb && b > tt) {
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switch (dir) {
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case OB_DIRECTION_EAST:
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case OB_DIRECTION_NORTHEAST:
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case OB_DIRECTION_SOUTHEAST:
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case OB_DIRECTION_NORTH:
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case OB_DIRECTION_SOUTH:
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dlt = l;
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drb = r + *w - orgw;
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if (r < tl && drb >= tl &&
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drb < tl + resist)
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*w = tl - l, snapx = TRUE;
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break;
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case OB_DIRECTION_WEST:
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case OB_DIRECTION_NORTHWEST:
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case OB_DIRECTION_SOUTHWEST:
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dlt = l - *w + orgw;
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drb = r;
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if (l > tr && dlt <= tr &&
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dlt > tr - resist)
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*w = r - tr, snapx = TRUE;
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break;
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}
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}
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}
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if (!snapy) {
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/* vertical snapping */
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if (l < tr && r > tl) {
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switch (dir) {
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case OB_DIRECTION_SOUTH:
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case OB_DIRECTION_SOUTHWEST:
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case OB_DIRECTION_SOUTHEAST:
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case OB_DIRECTION_EAST:
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case OB_DIRECTION_WEST:
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dlt = t;
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drb = b + *h - orgh;
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if (b < tt && drb >= tt &&
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drb < tt + resist)
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*h = tt - t, snapy = TRUE;
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break;
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case OB_DIRECTION_NORTH:
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case OB_DIRECTION_NORTHWEST:
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case OB_DIRECTION_NORTHEAST:
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dlt = t - *h + orgh;
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drb = b;
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if (t > tb && dlt <= tb &&
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dlt > tb - resist)
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*h = b - tb, snapy = TRUE;
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break;
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}
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}
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}
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/* snapped both ways */
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return snapx && snapy;
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}
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void resist_size_windows(ObClient *c, gint resist, gint *w, gint *h,
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ObDirection dir)
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{
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GList *it;
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ObClient *target; /* target */
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gint l, t, r, b; /* my left, top, right and bottom sides */
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gint dlt, drb; /* my destination left/top and right/bottom sides */
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gint tl, tt, tr, tb; /* target's left, top, right and bottom bottom sides*/
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gint incw, inch;
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ObClient *snapx = NULL, *snapy = NULL;
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Rect dock_area;
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if (!resist) return;
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incw = c->size_inc.width;
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inch = c->size_inc.height;
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l = RECT_LEFT(c->frame->area);
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r = RECT_RIGHT(c->frame->area);
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t = RECT_TOP(c->frame->area);
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b = RECT_BOTTOM(c->frame->area);
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for (it = stacking_list; it; it = g_list_next(it)) {
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if (!WINDOW_IS_CLIENT(it->data))
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continue;
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target = it->data;
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/* don't snap to invisibles or ourself */
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if (!target->frame->visible || target == c) continue;
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if (!target->frame->visible || target == c)
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continue;
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/* don't snap to windows set to below and skip_taskbar (desklets) */
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if (target->below && !c->below && target->skip_taskbar) continue;
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if (target->below && !c->below && target->skip_taskbar)
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continue;
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tl = RECT_LEFT(target->frame->area);
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tr = RECT_RIGHT(target->frame->area);
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tt = RECT_TOP(target->frame->area);
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tb = RECT_BOTTOM(target->frame->area);
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if (snapx == NULL) {
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/* horizontal snapping */
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if (t < tb && b > tt) {
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switch (dir) {
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case OB_DIRECTION_EAST:
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case OB_DIRECTION_NORTHEAST:
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case OB_DIRECTION_SOUTHEAST:
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case OB_DIRECTION_NORTH:
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case OB_DIRECTION_SOUTH:
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dlt = l;
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drb = r + *w - c->frame->area.width;
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if (r < tl && drb >= tl &&
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drb < tl + resist)
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*w = tl - l, snapx = target;
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break;
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case OB_DIRECTION_WEST:
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case OB_DIRECTION_NORTHWEST:
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case OB_DIRECTION_SOUTHWEST:
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dlt = l - *w + c->frame->area.width;
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drb = r;
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if (l > tr && dlt <= tr &&
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dlt > tr - resist)
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*w = r - tr, snapx = target;
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break;
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}
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}
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}
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if (snapy == NULL) {
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/* vertical snapping */
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if (l < tr && r > tl) {
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switch (dir) {
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case OB_DIRECTION_SOUTH:
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case OB_DIRECTION_SOUTHWEST:
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case OB_DIRECTION_SOUTHEAST:
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case OB_DIRECTION_EAST:
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case OB_DIRECTION_WEST:
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dlt = t;
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drb = b + *h - c->frame->area.height;
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if (b < tt && drb >= tt &&
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drb < tt + resist)
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*h = tt - t, snapy = target;
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break;
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case OB_DIRECTION_NORTH:
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case OB_DIRECTION_NORTHWEST:
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case OB_DIRECTION_NORTHEAST:
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dlt = t - *h + c->frame->area.height;
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drb = b;
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if (t > tb && dlt <= tb &&
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dlt > tb - resist)
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*h = b - tb, snapy = target;
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break;
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}
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}
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}
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/* snapped both ways */
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if (snapx && snapy) break;
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if (resist_size_window(c->frame->area, target->frame->area,
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resist, w, h, dir))
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break;
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}
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dock_get_area(&dock_area);
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resist_size_window(c->frame->area, dock_area,
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resist, w, h, dir);
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}
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void resist_size_monitors(ObClient *c, gint resist, gint *w, gint *h,
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