make move and resize resist care about the dock

This commit is contained in:
Mikael Magnusson 2007-07-26 10:47:31 +02:00
parent bca44f9d20
commit 9ee03ecd27

View file

@ -21,97 +21,114 @@
#include "frame.h" #include "frame.h"
#include "stacking.h" #include "stacking.h"
#include "screen.h" #include "screen.h"
#include "dock.h"
#include "config.h" #include "config.h"
#include "parser/parse.h" #include "parser/parse.h"
#include <glib.h> #include <glib.h>
void resist_move_windows(ObClient *c, gint resist, gint *x, gint *y) static gboolean resist_move_window(Rect window,
Rect target, gint resist,
gint *x, gint *y)
{ {
GList *it;
gint l, t, r, b; /* requested edges */ gint l, t, r, b; /* requested edges */
gint cl, ct, cr, cb; /* current edges */ gint cl, ct, cr, cb; /* current edges */
gint w, h; /* current size */ gint w, h; /* current size */
ObClient *snapx = NULL, *snapy = NULL; gint tl, tt, tr, tb; /* 1 past the target's edges on each side */
gboolean snapx = 0, snapy = 0;
if (!resist) return; w = window.width;
h = window.height;
frame_client_gravity(c->frame, x, y);
w = c->frame->area.width;
h = c->frame->area.height;
l = *x; l = *x;
t = *y; t = *y;
r = l + w - 1; r = l + w - 1;
b = t + h - 1; b = t + h - 1;
cl = RECT_LEFT(c->frame->area); cl = RECT_LEFT(window);
ct = RECT_TOP(c->frame->area); ct = RECT_TOP(window);
cr = RECT_RIGHT(c->frame->area); cr = RECT_RIGHT(window);
cb = RECT_BOTTOM(c->frame->area); cb = RECT_BOTTOM(window);
tl = RECT_LEFT(target) - 1;
tt = RECT_TOP(target) - 1;
tr = RECT_RIGHT(target) + 1;
tb = RECT_BOTTOM(target) + 1;
/* snapx and snapy ensure that the window snaps to the top-most
window edge available, without going all the way from
bottom-to-top in the stacking list
*/
if (!snapx) {
if (ct < tb && cb > tt) {
if (cl >= tr && l < tr && l >= tr - resist)
*x = tr, snapx = TRUE;
else if (cr <= tl && r > tl &&
r <= tl + resist)
*x = tl - w + 1, snapx = TRUE;
if (snapx) {
/* try to corner snap to the window */
if (ct > tt && t <= tt &&
t > tt - resist)
*y = tt + 1, snapy = TRUE;
else if (cb < tb && b >= tb &&
b < tb + resist)
*y = tb - h, snapy = TRUE;
}
}
}
if (!snapy) {
if (cl < tr && cr > tl) {
if (ct >= tb && t < tb && t >= tb - resist)
*y = tb, snapy = TRUE;
else if (cb <= tt && b > tt &&
b <= tt + resist)
*y = tt - h + 1, snapy = TRUE;
if (snapy) {
/* try to corner snap to the window */
if (cl > tl && l <= tl &&
l > tl - resist)
*x = tl + 1, snapx = TRUE;
else if (cr < tr && r >= tr &&
r < tr + resist)
*x = tr - w, snapx = TRUE;
}
}
}
return snapx && snapy;
}
void resist_move_windows(ObClient *c, gint resist, gint *x, gint *y)
{
GList *it;
Rect dock_area;
if (!resist) return;
frame_client_gravity(c->frame, x, y);
for (it = stacking_list; it; it = g_list_next(it)) { for (it = stacking_list; it; it = g_list_next(it)) {
ObClient *target; ObClient *target;
gint tl, tt, tr, tb; /* 1 past the target's edges on each side */
if (!WINDOW_IS_CLIENT(it->data)) if (!WINDOW_IS_CLIENT(it->data))
continue; continue;
target = it->data; target = it->data;
/* don't snap to self or non-visibles */ /* don't snap to self or non-visibles */
if (!target->frame->visible || target == c) continue; if (!target->frame->visible || target == c)
continue;
/* don't snap to windows set to below and skip_taskbar (desklets) */ /* don't snap to windows set to below and skip_taskbar (desklets) */
if (target->below && !c->below && target->skip_taskbar) continue; if (target->below && !c->below && target->skip_taskbar)
continue;
tl = RECT_LEFT(target->frame->area) - 1; if (resist_move_window(c->frame->area, target->frame->area,
tt = RECT_TOP(target->frame->area) - 1; resist, x, y))
tr = RECT_RIGHT(target->frame->area) + 1; break;
tb = RECT_BOTTOM(target->frame->area) + 1;
/* snapx and snapy ensure that the window snaps to the top-most
window edge available, without going all the way from
bottom-to-top in the stacking list
*/
if (snapx == NULL) {
if (ct < tb && cb > tt) {
if (cl >= tr && l < tr && l >= tr - resist)
*x = tr, snapx = target;
else if (cr <= tl && r > tl &&
r <= tl + resist)
*x = tl - w + 1, snapx = target;
if (snapx != NULL) {
/* try to corner snap to the window */
if (ct > tt && t <= tt &&
t > tt - resist)
*y = tt + 1, snapy = target;
else if (cb < tb && b >= tb &&
b < tb + resist)
*y = tb - h, snapy = target;
}
}
}
if (snapy == NULL) {
if (cl < tr && cr > tl) {
if (ct >= tb && t < tb && t >= tb - resist)
*y = tb, snapy = target;
else if (cb <= tt && b > tt &&
b <= tt + resist)
*y = tt - h + 1, snapy = target;
if (snapy != NULL) {
/* try to corner snap to the window */
if (cl > tl && l <= tl &&
l > tl - resist)
*x = tl + 1, snapx = target;
else if (cr < tr && r >= tr &&
r < tr + resist)
*x = tr - w, snapx = target;
}
}
}
if (snapx && snapy) break;
} }
dock_get_area(&dock_area);
resist_move_window(c->frame->area, dock_area, resist, x, y);
frame_frame_gravity(c->frame, x, y); frame_frame_gravity(c->frame, x, y);
} }
@ -191,101 +208,116 @@ void resist_move_monitors(ObClient *c, gint resist, gint *x, gint *y)
frame_frame_gravity(c->frame, x, y); frame_frame_gravity(c->frame, x, y);
} }
static gboolean resist_size_window(Rect window, Rect target, gint resist,
gint *w, gint *h, ObDirection dir)
{
gint l, t, r, b; /* my left, top, right and bottom sides */
gint tl, tt, tr, tb; /* target's left, top, right and bottom bottom sides*/
gint dlt, drb; /* my destination left/top and right/bottom sides */
gboolean snapx = 0, snapy = 0;
gint orgw, orgh;
l = RECT_LEFT(window);
t = RECT_TOP(window);
r = RECT_RIGHT(window);
b = RECT_BOTTOM(window);
orgw = window.width;
orgh = window.height;
tl = RECT_LEFT(target);
tt = RECT_TOP(target);
tr = RECT_RIGHT(target);
tb = RECT_BOTTOM(target);
if (!snapx) {
/* horizontal snapping */
if (t < tb && b > tt) {
switch (dir) {
case OB_DIRECTION_EAST:
case OB_DIRECTION_NORTHEAST:
case OB_DIRECTION_SOUTHEAST:
case OB_DIRECTION_NORTH:
case OB_DIRECTION_SOUTH:
dlt = l;
drb = r + *w - orgw;
if (r < tl && drb >= tl &&
drb < tl + resist)
*w = tl - l, snapx = TRUE;
break;
case OB_DIRECTION_WEST:
case OB_DIRECTION_NORTHWEST:
case OB_DIRECTION_SOUTHWEST:
dlt = l - *w + orgw;
drb = r;
if (l > tr && dlt <= tr &&
dlt > tr - resist)
*w = r - tr, snapx = TRUE;
break;
}
}
}
if (!snapy) {
/* vertical snapping */
if (l < tr && r > tl) {
switch (dir) {
case OB_DIRECTION_SOUTH:
case OB_DIRECTION_SOUTHWEST:
case OB_DIRECTION_SOUTHEAST:
case OB_DIRECTION_EAST:
case OB_DIRECTION_WEST:
dlt = t;
drb = b + *h - orgh;
if (b < tt && drb >= tt &&
drb < tt + resist)
*h = tt - t, snapy = TRUE;
break;
case OB_DIRECTION_NORTH:
case OB_DIRECTION_NORTHWEST:
case OB_DIRECTION_NORTHEAST:
dlt = t - *h + orgh;
drb = b;
if (t > tb && dlt <= tb &&
dlt > tb - resist)
*h = b - tb, snapy = TRUE;
break;
}
}
}
/* snapped both ways */
return snapx && snapy;
}
void resist_size_windows(ObClient *c, gint resist, gint *w, gint *h, void resist_size_windows(ObClient *c, gint resist, gint *w, gint *h,
ObDirection dir) ObDirection dir)
{ {
GList *it; GList *it;
ObClient *target; /* target */ ObClient *target; /* target */
gint l, t, r, b; /* my left, top, right and bottom sides */ Rect dock_area;
gint dlt, drb; /* my destination left/top and right/bottom sides */
gint tl, tt, tr, tb; /* target's left, top, right and bottom bottom sides*/
gint incw, inch;
ObClient *snapx = NULL, *snapy = NULL;
if (!resist) return; if (!resist) return;
incw = c->size_inc.width;
inch = c->size_inc.height;
l = RECT_LEFT(c->frame->area);
r = RECT_RIGHT(c->frame->area);
t = RECT_TOP(c->frame->area);
b = RECT_BOTTOM(c->frame->area);
for (it = stacking_list; it; it = g_list_next(it)) { for (it = stacking_list; it; it = g_list_next(it)) {
if (!WINDOW_IS_CLIENT(it->data)) if (!WINDOW_IS_CLIENT(it->data))
continue; continue;
target = it->data; target = it->data;
/* don't snap to invisibles or ourself */ /* don't snap to invisibles or ourself */
if (!target->frame->visible || target == c) continue; if (!target->frame->visible || target == c)
continue;
/* don't snap to windows set to below and skip_taskbar (desklets) */ /* don't snap to windows set to below and skip_taskbar (desklets) */
if (target->below && !c->below && target->skip_taskbar) continue; if (target->below && !c->below && target->skip_taskbar)
continue;
tl = RECT_LEFT(target->frame->area); if (resist_size_window(c->frame->area, target->frame->area,
tr = RECT_RIGHT(target->frame->area); resist, w, h, dir))
tt = RECT_TOP(target->frame->area); break;
tb = RECT_BOTTOM(target->frame->area);
if (snapx == NULL) {
/* horizontal snapping */
if (t < tb && b > tt) {
switch (dir) {
case OB_DIRECTION_EAST:
case OB_DIRECTION_NORTHEAST:
case OB_DIRECTION_SOUTHEAST:
case OB_DIRECTION_NORTH:
case OB_DIRECTION_SOUTH:
dlt = l;
drb = r + *w - c->frame->area.width;
if (r < tl && drb >= tl &&
drb < tl + resist)
*w = tl - l, snapx = target;
break;
case OB_DIRECTION_WEST:
case OB_DIRECTION_NORTHWEST:
case OB_DIRECTION_SOUTHWEST:
dlt = l - *w + c->frame->area.width;
drb = r;
if (l > tr && dlt <= tr &&
dlt > tr - resist)
*w = r - tr, snapx = target;
break;
}
}
}
if (snapy == NULL) {
/* vertical snapping */
if (l < tr && r > tl) {
switch (dir) {
case OB_DIRECTION_SOUTH:
case OB_DIRECTION_SOUTHWEST:
case OB_DIRECTION_SOUTHEAST:
case OB_DIRECTION_EAST:
case OB_DIRECTION_WEST:
dlt = t;
drb = b + *h - c->frame->area.height;
if (b < tt && drb >= tt &&
drb < tt + resist)
*h = tt - t, snapy = target;
break;
case OB_DIRECTION_NORTH:
case OB_DIRECTION_NORTHWEST:
case OB_DIRECTION_NORTHEAST:
dlt = t - *h + c->frame->area.height;
drb = b;
if (t > tb && dlt <= tb &&
dlt > tb - resist)
*h = b - tb, snapy = target;
break;
}
}
}
/* snapped both ways */
if (snapx && snapy) break;
} }
dock_get_area(&dock_area);
resist_size_window(c->frame->area, dock_area,
resist, w, h, dir);
} }
void resist_size_monitors(ObClient *c, gint resist, gint *w, gint *h, void resist_size_monitors(ObClient *c, gint resist, gint *w, gint *h,