simple possible bugfix? meh
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@ -217,7 +217,7 @@ class cycledata:
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not self.state & data.state):
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not self.state & data.state):
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done = 1
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done = 1
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# has Escape been pressed?
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# has Escape been pressed?
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if data.action == ob.KeyAction.Press and data.key == "Escape":
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elif data.action == ob.KeyAction.Press and data.key == "Escape":
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done = 1
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done = 1
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# revert
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# revert
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self.menupos = 0
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self.menupos = 0
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