Don't edge-warp with the cursor based on a monitor that does not contain the pointer (Fix bug 4992)

This commit is contained in:
Dana Jansens 2012-09-30 17:08:05 -04:00
parent d68116c9c9
commit 9a5160b88b

View file

@ -630,6 +630,10 @@ static void do_edge_warp(gint x, gint y)
for (i = 0; i < screen_num_monitors; ++i) {
const Rect *a = screen_physical_area_monitor(i);
if (!RECT_CONTAINS(*a, x, y))
continue;
if (x == RECT_LEFT(*a)) dir = OB_DIRECTION_WEST;
if (x == RECT_RIGHT(*a)) dir = OB_DIRECTION_EAST;
if (y == RECT_TOP(*a)) dir = OB_DIRECTION_NORTH;