Don't edge-warp with the cursor based on a monitor that does not contain the pointer (Fix bug 4992)
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@ -630,6 +630,10 @@ static void do_edge_warp(gint x, gint y)
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for (i = 0; i < screen_num_monitors; ++i) {
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const Rect *a = screen_physical_area_monitor(i);
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if (!RECT_CONTAINS(*a, x, y))
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continue;
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if (x == RECT_LEFT(*a)) dir = OB_DIRECTION_WEST;
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if (x == RECT_RIGHT(*a)) dir = OB_DIRECTION_EAST;
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if (y == RECT_TOP(*a)) dir = OB_DIRECTION_NORTH;
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