dont include transients in raise/lower interactions
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1 changed files with 2 additions and 1 deletions
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@ -944,7 +944,8 @@ void action_raiselower(union ActionData *data)
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if (cit == c) break;
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if (client_normal(cit) == client_normal(c) &&
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cit->layer == c->layer &&
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cit->frame->visible)
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cit->frame->visible &&
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!client_search_transient(c, cit))
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{
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if (RECT_INTERSECTS_RECT(cit->frame->area, c->frame->area)) {
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raise = TRUE;
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