otk::Timer-ng!! thanks ManMower for this shizznit!
This commit is contained in:
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0afb431644
commit
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16 changed files with 239 additions and 285 deletions
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@ -10,7 +10,7 @@ noinst_LTLIBRARIES=libotk.la
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libotk_la_SOURCES= color.cc display.cc font.cc gccache.cc image.cc \
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property.cc imagecontrol.cc rect.cc screeninfo.cc \
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texture.cc timer.cc timerqueuemanager.cc style.cc \
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texture.cc timer.cc style.cc \
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configuration.cc util.cc widget.cc focuswidget.cc \
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button.cc eventhandler.cc eventdispatcher.cc ustring.cc \
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label.cc focuslabel.cc application.cc appwidget.cc
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@ -34,18 +34,17 @@ otk_test: libotk.a otk_test.cc
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# local dependencies
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application.o: application.cc application.hh eventdispatcher.hh \
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eventhandler.hh display.hh configuration.hh timerqueuemanager.hh \
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timerqueue.hh timer.hh image.hh color.hh screeninfo.hh rect.hh \
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eventhandler.hh display.hh configuration.hh \
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timer.hh image.hh color.hh screeninfo.hh rect.hh \
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point.hh style.hh font.hh texture.hh util.hh widget.hh
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appwidget.o: appwidget.cc appwidget.hh widget.hh rect.hh point.hh \
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texture.hh color.hh util.hh style.hh font.hh image.hh screeninfo.hh \
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timer.hh configuration.hh eventdispatcher.hh eventhandler.hh \
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application.hh display.hh timerqueuemanager.hh timerqueue.hh
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application.hh display.hh
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button.o: button.cc button.hh focuslabel.hh focuswidget.hh widget.hh \
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rect.hh point.hh texture.hh color.hh util.hh style.hh font.hh \
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image.hh screeninfo.hh timer.hh configuration.hh eventdispatcher.hh \
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eventhandler.hh application.hh display.hh timerqueuemanager.hh \
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timerqueue.hh
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eventhandler.hh application.hh display.hh
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color.o: color.cc color.hh display.hh screeninfo.hh rect.hh point.hh
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configuration.o: configuration.cc configuration.hh util.hh
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eventdispatcher.o: eventdispatcher.cc eventdispatcher.hh \
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@ -54,13 +53,11 @@ eventhandler.o: eventhandler.cc eventhandler.hh
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focuslabel.o: focuslabel.cc focuslabel.hh focuswidget.hh widget.hh \
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rect.hh point.hh texture.hh color.hh util.hh style.hh font.hh \
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image.hh screeninfo.hh timer.hh configuration.hh eventdispatcher.hh \
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eventhandler.hh application.hh display.hh timerqueuemanager.hh \
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timerqueue.hh
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eventhandler.hh application.hh display.hh
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focuswidget.o: focuswidget.cc focuswidget.hh widget.hh rect.hh \
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point.hh texture.hh color.hh util.hh style.hh font.hh image.hh \
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screeninfo.hh timer.hh configuration.hh eventdispatcher.hh \
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eventhandler.hh application.hh display.hh timerqueuemanager.hh \
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timerqueue.hh
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eventhandler.hh application.hh display.hh
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font.o: font.cc font.hh util.hh display.hh color.hh screeninfo.hh \
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rect.hh point.hh
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gccache.o: gccache.cc gccache.hh display.hh color.hh assassin.hh \
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@ -72,10 +69,10 @@ imagecontrol.o: imagecontrol.cc display.hh color.hh image.hh \
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label.o: label.cc label.hh widget.hh rect.hh point.hh texture.hh \
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color.hh util.hh style.hh font.hh image.hh screeninfo.hh timer.hh \
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configuration.hh eventdispatcher.hh eventhandler.hh application.hh \
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display.hh timerqueuemanager.hh timerqueue.hh
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display.hh
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otk_test.o: otk_test.cc application.hh eventdispatcher.hh \
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eventhandler.hh display.hh configuration.hh timerqueuemanager.hh \
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timerqueue.hh timer.hh image.hh color.hh screeninfo.hh rect.hh \
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eventhandler.hh display.hh configuration.hh \
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timer.hh image.hh color.hh screeninfo.hh rect.hh \
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point.hh style.hh font.hh texture.hh util.hh focuswidget.hh widget.hh \
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appwidget.hh button.hh focuslabel.hh
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property.o: property.cc property.hh screeninfo.hh rect.hh point.hh \
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@ -88,11 +85,9 @@ style.o: style.cc display.hh util.hh style.hh color.hh font.hh \
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configuration.hh
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texture.o: texture.cc texture.hh color.hh util.hh display.hh image.hh \
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screeninfo.hh rect.hh point.hh timer.hh
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timer.o: timer.cc timer.hh timerqueuemanager.hh timerqueue.hh
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timerqueuemanager.o: timerqueuemanager.cc timerqueuemanager.hh \
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timerqueue.hh timer.hh display.hh
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timer.o: timer.cc timer.hh
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util.o: util.cc util.hh
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widget.o: widget.cc widget.hh rect.hh point.hh texture.hh color.hh \
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util.hh style.hh font.hh image.hh screeninfo.hh timer.hh \
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configuration.hh eventdispatcher.hh eventhandler.hh application.hh \
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display.hh timerqueuemanager.hh timerqueue.hh assassin.hh
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display.hh assassin.hh
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@ -7,6 +7,7 @@
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#include "application.hh"
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#include "eventhandler.hh"
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#include "widget.hh"
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#include "timer.hh"
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extern "C" {
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#ifdef HAVE_STDLIB_H
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@ -29,8 +30,8 @@ Application::Application(int argc, char **argv)
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const ScreenInfo *s_info = _display.screenInfo(DefaultScreen(*_display));
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_timer_manager = new TimerQueueManager();
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_img_ctrl = new ImageControl(_timer_manager, s_info, True, 4, 5, 200);
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Timer::initialize();
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_img_ctrl = new ImageControl(s_info, True, 4, 5, 200);
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_style_conf = new Configuration(False);
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_style = new Style(_img_ctrl);
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@ -41,8 +42,8 @@ Application::~Application()
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{
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delete _style_conf;
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delete _img_ctrl;
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delete _timer_manager;
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delete _style;
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Timer::destroy();
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}
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void Application::loadStyle(void)
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@ -68,7 +69,7 @@ void Application::run(void)
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while (_appwidget_count > 0) {
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dispatchEvents();
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_timer_manager->fire(); // fire pending events
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Timer::dispatchTimers(); // fire pending events
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}
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}
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@ -5,7 +5,6 @@
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#include "eventdispatcher.hh"
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#include "display.hh"
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#include "configuration.hh"
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#include "timerqueuemanager.hh"
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#include "image.hh"
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#include "style.hh"
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@ -33,7 +32,6 @@ private:
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void loadStyle(void);
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Display _display;
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TimerQueueManager *_timer_manager;
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ImageControl *_img_ctrl;
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Configuration *_style_conf;
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Style *_style;
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@ -77,11 +77,10 @@ public:
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};
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#endif
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ImageControl(otk::TimerQueueManager *timermanager,
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const otk::ScreenInfo *scrn,
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bool _dither= False, int _cpc = 4,
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unsigned long cache_timeout = 300000l,
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unsigned long cmax = 200l);
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ImageControl(const otk::ScreenInfo *scrn,
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bool _dither= False, int _cpc = 4,
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unsigned long cache_timeout = 300000l,
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unsigned long cmax = 200l);
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virtual ~ImageControl(void);
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inline bool doDither(void) { return dither; }
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@ -41,11 +41,10 @@ static unsigned long bsqrt(unsigned long x) {
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ImageControl *ctrl = 0;
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ImageControl::ImageControl(TimerQueueManager *timermanager,
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const ScreenInfo *scrn,
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bool _dither, int _cpc,
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unsigned long cache_timeout,
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unsigned long cmax) {
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ImageControl::ImageControl(const ScreenInfo *scrn,
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bool _dither, int _cpc,
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unsigned long cache_timeout,
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unsigned long cmax) {
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if (! ctrl) ctrl = this;
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screeninfo = scrn;
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@ -53,13 +52,10 @@ ImageControl::ImageControl(TimerQueueManager *timermanager,
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setColorsPerChannel(_cpc);
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cache_max = cmax;
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if (cache_timeout) {
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timer = new Timer(timermanager, (TimeoutHandler)timeout, this);
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timer->setTimeout(cache_timeout);
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timer->start();
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} else {
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if (cache_timeout)
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timer = new Timer(cache_timeout, (Timer::TimeoutHandler)timeout, this);
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else
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timer = (Timer *) 0;
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}
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colors = (XColor *) 0;
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ncolors = 0;
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@ -350,10 +346,8 @@ ImageControl::~ImageControl(void) {
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for (; it != end; ++it)
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XFreePixmap(**display, it->pixmap);
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}
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if (timer) {
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timer->stop();
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if (timer)
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delete timer;
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}
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}
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@ -26,8 +26,6 @@
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#include "style.hh"
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#include "texture.hh"
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#include "timer.hh"
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#include "timerqueue.hh"
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#include "timerqueuemanager.hh"
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#include "util.hh"
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#include "ustring.hh"
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#include "widget.hh"
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@ -76,8 +76,6 @@ namespace otk {
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%include "style.hh"
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%include "texture.hh"
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%include "timer.hh"
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%include "timerqueue.hh"
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%include "timerqueuemanager.hh"
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%include "util.hh"
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%include "widget.hh"
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210
otk/timer.cc
210
otk/timer.cc
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#endif // HAVE_CONFIG_H
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#include "timer.hh"
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#include "timerqueuemanager.hh"
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#include "display.hh"
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namespace otk {
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static timeval normalizeTimeval(const timeval &tm)
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{
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timeval ret = tm;
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timeval Timer::_nearest_timeout, Timer::_now;
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Timer::TimerQ Timer::_q;
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while (ret.tv_usec < 0) {
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if (ret.tv_sec > 0) {
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--ret.tv_sec;
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ret.tv_usec += 1000000;
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} else {
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ret.tv_usec = 0;
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void Timer::timevalAdd(timeval &a, long msec)
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{
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a.tv_sec += msec / 1000;
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a.tv_usec += (msec % 1000) * 1000;
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a.tv_sec += a.tv_usec / 1000000;
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a.tv_usec %= 1000000;
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}
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bool Timer::nearestTimeout(struct timeval &tm)
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{
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if (_q.empty())
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return false;
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tm.tv_sec = _nearest_timeout.tv_sec - _now.tv_sec;
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tm.tv_usec = _nearest_timeout.tv_usec - _now.tv_usec;
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while (tm.tv_usec < 0) {
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tm.tv_usec += 1000000;
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tm.tv_sec--;
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}
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tm.tv_sec += tm.tv_usec / 1000000;
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tm.tv_usec %= 1000000;
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if (tm.tv_sec < 0)
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tm.tv_sec = 0;
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return true;
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}
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void Timer::dispatchTimers(bool wait)
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{
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fd_set selset;
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int fd;
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timeval next;
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Timer *curr;
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gettimeofday(&_now, NULL);
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_nearest_timeout = _now;
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_nearest_timeout.tv_sec += 10000;
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while (!_q.empty()) {
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curr = _q.top();
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/* since we overload the destructor to keep from removing from the middle of
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the priority queue, set _del_me, we have to do our real delete in here.
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*/
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if (curr->_del_me) {
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_q.pop();
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realDelete(curr);
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continue;
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}
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// the queue is sorted, so if this timer shouldn't fire, none are ready
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_nearest_timeout = curr->_timeout;
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if (!timercmp(&_now, &_nearest_timeout, >))
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break;
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/* we set the last fired time to delay msec after the previous firing, then
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re-insert. timers maintain their order and may trigger more than once if
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they've waited more than one delay's worth of time.
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*/
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_q.pop();
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timevalAdd(curr->_last, curr->_delay);
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curr->_action(curr->_data);
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timevalAdd(curr->_timeout, curr->_delay);
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_q.push(curr);
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}
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if (ret.tv_usec >= 1000000) {
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ret.tv_sec += ret.tv_usec / 1000000;
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ret.tv_usec %= 1000000;
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}
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if (ret.tv_sec < 0) ret.tv_sec = 0;
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return ret;
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}
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Timer::Timer(TimerQueueManager *m, TimeoutHandler h, TimeoutData d)
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{
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_manager = m;
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_handler = h;
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_data = d;
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_recur = _timing = false;
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}
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Timer::~Timer(void)
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{
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if (_timing) stop();
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}
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void Timer::setTimeout(long t)
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{
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_timeout.tv_sec = t / 1000;
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_timeout.tv_usec = t % 1000;
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_timeout.tv_usec *= 1000;
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}
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void Timer::setTimeout(const timeval &t)
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{
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_timeout.tv_sec = t.tv_sec;
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_timeout.tv_usec = t.tv_usec;
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}
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void Timer::start(void)
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{
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gettimeofday(&_start, 0);
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if (! _timing) {
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_timing = true;
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_manager->addTimer(this);
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if (wait) {
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// wait for the nearest trigger, or for X to do something interesting
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fd = ConnectionNumber(**display);
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FD_ZERO(&selset);
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FD_SET(fd, &selset);
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if (nearestTimeout(next))
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select(fd + 1, &selset, NULL, NULL, &next);
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else
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select(fd + 1, &selset, NULL, NULL, NULL);
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}
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}
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void Timer::stop(void)
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Timer::Timer(long delay, Timer::TimeoutHandler action, void *data)
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: _delay(delay),
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_action(action),
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_data(data),
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_del_me(false),
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_last(_now),
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_timeout(_now)
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{
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if (_timing) {
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_timing = false;
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timevalAdd(_timeout, delay);
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_q.push(this);
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}
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_manager->removeTimer(this);
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void Timer::operator delete(void *self)
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{
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Timer *t;
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t = (Timer *)self;
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t->_del_me = true;
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}
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void Timer::realDelete(Timer *me)
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{
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::delete me;
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}
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void Timer::initialize(void)
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{
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gettimeofday(&_now, NULL);
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_nearest_timeout.tv_sec = 100000;
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_nearest_timeout.tv_usec = 0;
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}
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void Timer::destroy(void)
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{
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while(!_q.empty()) {
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realDelete(_q.top());
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_q.pop();
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}
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}
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void Timer::fire(void)
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{
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if (_handler)
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_handler(_data);
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}
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timeval Timer::remainingTime(const timeval &tm) const
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{
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timeval ret = endTime();
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ret.tv_sec -= tm.tv_sec;
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ret.tv_usec -= tm.tv_usec;
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return normalizeTimeval(ret);
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}
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timeval Timer::endTime(void) const
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{
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timeval ret;
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ret.tv_sec = _start.tv_sec + _timeout.tv_sec;
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ret.tv_usec = _start.tv_usec + _timeout.tv_usec;
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return normalizeTimeval(ret);
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}
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bool Timer::shouldFire(const timeval &tm) const
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{
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timeval end = endTime();
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return ! ((tm.tv_sec < end.tv_sec) ||
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(tm.tv_sec == end.tv_sec && tm.tv_usec < end.tv_usec));
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}
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}
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171
otk/timer.hh
171
otk/timer.hh
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#ifndef __timer_hh
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#define __timer_hh
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/*! @file timer.hh
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@brief Contains the Timer class, used for timed callbacks.
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*/
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extern "C" {
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#ifdef TIME_WITH_SYS_TIME
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# include <sys/time.h>
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# include <time.h>
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# endif // HAVE_SYS_TIME_H
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#endif // TIME_WITH_SYS_TIME
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#ifdef HAVE_UNISTD_H
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# include <sys/types.h>
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# include <unistd.h>
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#endif // HAVE_UNISTD_H
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}
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#include <queue>
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#include <vector>
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namespace otk {
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class TimerQueueManager;
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//! The data passed to the TimeoutHandler function.
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//! The Timer class implements timed callbacks.
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/*!
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Note: this is a very useful place to put an object instance, and set the
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event handler to a static function in the same class.
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The Timer class can be used to have a callback fire after a given time
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interval. A created Timer will fire repetitively until it is destroyed.
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||||
*/
|
||||
typedef void *TimeoutData;
|
||||
//! The type of function which can be set as the callback for a Timer firing
|
||||
typedef void (*TimeoutHandler)(TimeoutData);
|
||||
|
||||
//! A Timer class which will fire a function when its time elapses
|
||||
class Timer {
|
||||
public:
|
||||
//! Data type of Timer callback
|
||||
typedef void (*TimeoutHandler)(void *data);
|
||||
|
||||
private:
|
||||
//! The manager which to add ourself to and remove ourself after we are done
|
||||
TimerQueueManager *_manager;
|
||||
//! The function to call when the time elapses
|
||||
TimeoutHandler _handler;
|
||||
//! The data which gets passed along to the TimeoutHandler
|
||||
TimeoutData _data;
|
||||
//! Determines if the timer is currently started
|
||||
bool _timing;
|
||||
//! When this is true, the timer will reset itself to fire again every time
|
||||
bool _recur;
|
||||
//! Compares two timeval structs
|
||||
struct TimerCompare {
|
||||
//! Compares two timeval structs
|
||||
inline bool operator()(const Timer *a, const Timer *b) const {
|
||||
return timercmp(&a->_timeout, &b->_timeout, >);
|
||||
}
|
||||
};
|
||||
|
||||
//! The time at which the timer started
|
||||
timeval _start;
|
||||
//! The time at which the timer is going to fire
|
||||
timeval _timeout;
|
||||
typedef
|
||||
std::priority_queue<Timer*, std::vector<Timer*>, TimerCompare> TimerQ;
|
||||
|
||||
//! Disallows copying of Timer objects
|
||||
Timer(const Timer&);
|
||||
//! Disallows copying of Timer objects
|
||||
Timer& operator=(const Timer&);
|
||||
//! Milliseconds between timer firings
|
||||
long _delay;
|
||||
//! Callback for timer expiry
|
||||
TimeoutHandler _action;
|
||||
//! Data sent to callback
|
||||
void *_data;
|
||||
//! We overload the delete operator to just set this to true
|
||||
bool _del_me;
|
||||
//! The time the last fire should've been at
|
||||
struct timeval _last;
|
||||
//! When this timer will next trigger
|
||||
struct timeval _timeout;
|
||||
|
||||
//! Queue of pending timers
|
||||
static TimerQ _q;
|
||||
//! Time next timer will expire
|
||||
static timeval _nearest_timeout;
|
||||
//! Time at start of current processing loop
|
||||
static timeval _now;
|
||||
|
||||
//! Really delete something (not just flag for later)
|
||||
/*!
|
||||
@param self Timer to be deleted.
|
||||
*/
|
||||
static void realDelete(Timer *self);
|
||||
|
||||
//! Adds a millisecond delay to a timeval structure
|
||||
/*!
|
||||
@param a Amount of time to increment.
|
||||
@param msec Number of milliseconds to increment by.
|
||||
*/
|
||||
static void timevalAdd(timeval &a, long msec);
|
||||
|
||||
public:
|
||||
//! Constructs a new Timer object
|
||||
//! Constructs a new running timer and queues it
|
||||
/*!
|
||||
@param m The TimerQueueManager with which to associate. The manager
|
||||
specified will be resposible for making this timer fire.
|
||||
@param h The function to call when the timer fires
|
||||
@param d The data to pass along to the function call when the timer fires
|
||||
@param delay Time in milliseconds between firings
|
||||
@param cb The function to be called on fire.
|
||||
@param data Data to be passed to the callback on fire.
|
||||
*/
|
||||
Timer(TimerQueueManager *m, TimeoutHandler h, TimeoutData d);
|
||||
//! Destroys the Timer object
|
||||
virtual ~Timer();
|
||||
Timer(long delay, TimeoutHandler cb, void *data);
|
||||
|
||||
//! Fires the timer, calling its TimeoutHandler
|
||||
void fire();
|
||||
|
||||
//! Returns if the Timer is started and timing
|
||||
inline bool timing() const { return _timing; }
|
||||
//! Returns if the Timer is going to repeat
|
||||
inline bool recurring() const { return _recur; }
|
||||
|
||||
//! Gets the amount of time the Timer should last before firing
|
||||
inline const timeval &timeout() const { return _timeout; }
|
||||
//! Gets the time at which the Timer started
|
||||
inline const timeval &startTime() const { return _start; }
|
||||
|
||||
//! Gets the amount of time left before the Timer fires
|
||||
timeval remainingTime(const timeval &tm) const;
|
||||
//! Returns if the Timer is past its timeout time, and should fire
|
||||
bool shouldFire(const timeval &tm) const;
|
||||
|
||||
//! Gets the time at which the Timer will fire
|
||||
timeval endTime() const;
|
||||
|
||||
//! Sets the Timer to repeat or not
|
||||
//! Overloaded delete so we can leave deleted objects in queue for later reap
|
||||
/*!
|
||||
@param b If true, the timer is set to repeat; otherwise, it will fire only
|
||||
once
|
||||
@param self Pointer to current instance of Timer.
|
||||
*/
|
||||
inline void setRecurring(bool b) { _recur = b; }
|
||||
void operator delete(void *self);
|
||||
|
||||
//! Sets the amount of time for the Timer to last in milliseconds
|
||||
//! Dispatches all elligible timers, then optionally waits for X events
|
||||
/*!
|
||||
@param t The number of milliseconds the timer should last
|
||||
@param wait Whether to wait for X events after processing timers.
|
||||
*/
|
||||
void setTimeout(long t);
|
||||
//! Sets the amount of time the Timer should last before firing
|
||||
/*!
|
||||
@param t The amount of time the timer should last
|
||||
*/
|
||||
void setTimeout(const timeval &t);
|
||||
static void dispatchTimers(bool wait = true);
|
||||
|
||||
//! Causes the timer to begin
|
||||
//! Returns a relative timeval (to pass select) of the next timer
|
||||
/*!
|
||||
The timer fires after the time in Timer::getTimeout has passed since this
|
||||
function was called.
|
||||
Calling this function while the timer is already started will cause it to
|
||||
restart its countdown.
|
||||
@param tm Changed to hold the time until next timer.
|
||||
@return true if there are any timers queued, and the timeout is being
|
||||
returned in 'tm'. false if there are no timers queued.
|
||||
*/
|
||||
void start(); // manager acquires timer
|
||||
//! Causes the timer to stop
|
||||
/*!
|
||||
The timer will no longer fire once this function has been called.
|
||||
Calling this function more than once does not have any effect.
|
||||
*/
|
||||
void stop(); // manager releases timer
|
||||
static bool nearestTimeout(struct timeval &tm);
|
||||
|
||||
//! Determines if this Timer will fire before a second Timer object
|
||||
/*!
|
||||
@param other The second Timer with which to compare
|
||||
@return true if this Timer will fire before 'other'; otherwise, false
|
||||
*/
|
||||
bool operator<(const Timer& other) const
|
||||
{ return shouldFire(other.endTime()); }
|
||||
//! Initializes internal data before use
|
||||
static void initialize(void);
|
||||
|
||||
//! Deletes all waiting timers
|
||||
static void destroy(void);
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif // __timer_hh
|
||||
#endif // __timer.hh
|
||||
|
|
|
@ -145,17 +145,17 @@ KeyBindingTree *Bindings::buildtree(const StringVect &keylist,
|
|||
Bindings::Bindings()
|
||||
: _curpos(&_keytree),
|
||||
_resetkey(0,0),
|
||||
_timer(openbox->timerManager(),
|
||||
(otk::TimeoutHandler)resetChains, this)
|
||||
_timer((otk::Timer *) 0)
|
||||
{
|
||||
_timer.setTimeout(5000); // chains reset after 5 seconds
|
||||
|
||||
// setResetKey("C-g"); // set the default reset key
|
||||
}
|
||||
|
||||
|
||||
Bindings::~Bindings()
|
||||
{
|
||||
if (_timer)
|
||||
delete _timer;
|
||||
|
||||
grabKeys(false);
|
||||
removeAllKeys();
|
||||
// removeAllButtons(); XXX
|
||||
|
@ -379,7 +379,11 @@ void Bindings::fireKey(int screen, unsigned int modifiers, unsigned int key,
|
|||
while (p) {
|
||||
if (p->binding.key == key && p->binding.modifiers == modifiers) {
|
||||
if (p->chain) {
|
||||
_timer.start(); // start/restart the timer
|
||||
if (_timer)
|
||||
delete _timer;
|
||||
_timer = new otk::Timer(5000, // 5 second timeout
|
||||
(otk::Timer::TimeoutHandler)resetChains,
|
||||
this);
|
||||
// grab the server here to make sure no key pressed go missed
|
||||
otk::display->grab();
|
||||
grabKeys(false);
|
||||
|
@ -403,7 +407,10 @@ void Bindings::fireKey(int screen, unsigned int modifiers, unsigned int key,
|
|||
|
||||
void Bindings::resetChains(Bindings *self)
|
||||
{
|
||||
self->_timer.stop();
|
||||
if (self->_timer) {
|
||||
delete self->_timer;
|
||||
self->_timer = (otk::Timer *) 0;
|
||||
}
|
||||
// grab the server here to make sure no key pressed go missed
|
||||
otk::display->grab();
|
||||
self->grabKeys(false);
|
||||
|
|
|
@ -67,7 +67,7 @@ private:
|
|||
|
||||
Binding _resetkey; // the key which resets the key chain status
|
||||
|
||||
otk::Timer _timer;
|
||||
otk::Timer *_timer;
|
||||
|
||||
KeyBindingTree *find(KeyBindingTree *search, bool *conflict) const;
|
||||
KeyBindingTree *buildtree(const StringVect &keylist,
|
||||
|
|
|
@ -113,6 +113,7 @@ Openbox::Openbox(int argc, char **argv)
|
|||
sigaction(SIGINT, &action, (struct sigaction *) 0);
|
||||
sigaction(SIGHUP, &action, (struct sigaction *) 0);
|
||||
|
||||
otk::Timer::initialize();
|
||||
_property = new otk::Property();
|
||||
_actions = new Actions();
|
||||
_bindings = new Bindings();
|
||||
|
@ -194,6 +195,8 @@ Openbox::~Openbox()
|
|||
// all im gunna do is the same.
|
||||
//otk::display->destroy();
|
||||
|
||||
otk::Timer::destroy();
|
||||
|
||||
if (_restart) {
|
||||
if (!_restart_prog.empty()) {
|
||||
const std::string &dstr =
|
||||
|
@ -320,7 +323,7 @@ void Openbox::eventLoop()
|
|||
XFlush(**otk::display); // flush here before we go wait for timers
|
||||
// don't wait if we're to shutdown
|
||||
if (_shutdown) break;
|
||||
_timermanager.fire(!_sync); // wait if not in sync mode
|
||||
otk::Timer::dispatchTimers(!_sync); // wait if not in sync mode
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -16,7 +16,6 @@ extern "C" {
|
|||
|
||||
#include "otk/display.hh"
|
||||
#include "otk/screeninfo.hh"
|
||||
#include "otk/timerqueuemanager.hh"
|
||||
#include "otk/property.hh"
|
||||
#include "otk/configuration.hh"
|
||||
#include "otk/eventdispatcher.hh"
|
||||
|
@ -109,13 +108,6 @@ private:
|
|||
//! A list of all the managed screens
|
||||
ScreenList _screens;
|
||||
|
||||
//! Manages all timers for the application
|
||||
/*!
|
||||
Use of the otk::TimerQueueManager::fire funtion in this object ensures
|
||||
that all timers fire when their times elapse.
|
||||
*/
|
||||
otk::TimerQueueManager _timermanager;
|
||||
|
||||
//! Cached atoms on the display
|
||||
/*!
|
||||
This is a pointer because the Property class uses otk::Display::display
|
||||
|
@ -185,13 +177,6 @@ public:
|
|||
//! Returns the state of the window manager (starting, exiting, etc)
|
||||
inline RunState state() const { return _state; }
|
||||
|
||||
//! Returns the otk::TimerQueueManager for the application
|
||||
/*!
|
||||
All otk::Timer objects used in the application should be made to use this
|
||||
otk::TimerQueueManager.
|
||||
*/
|
||||
inline otk::TimerQueueManager *timerManager() { return &_timermanager; }
|
||||
|
||||
//! Returns the otk::Property instance for the window manager
|
||||
inline const otk::Property *property() const { return _property; }
|
||||
|
||||
|
|
|
@ -446,7 +446,6 @@ class Openbox(EventDispatcher,EventHandler):
|
|||
State_Normal = _openbox.Openbox_State_Normal
|
||||
State_Exiting = _openbox.Openbox_State_Exiting
|
||||
def state(*args): return apply(_openbox.Openbox_state,args)
|
||||
def timerManager(*args): return apply(_openbox.Openbox_timerManager,args)
|
||||
def property(*args): return apply(_openbox.Openbox_property,args)
|
||||
def actions(*args): return apply(_openbox.Openbox_actions,args)
|
||||
def bindings(*args): return apply(_openbox.Openbox_bindings,args)
|
||||
|
|
|
@ -706,8 +706,7 @@ SWIG_InstallConstants(PyObject *d, swig_const_info constants[]) {
|
|||
#define SWIGTYPE_p_XMotionEvent swig_types[58]
|
||||
#define SWIGTYPE_p_XButtonEvent swig_types[59]
|
||||
#define SWIGTYPE_p_XSelectionEvent swig_types[60]
|
||||
#define SWIGTYPE_p_otk__TimerQueueManager swig_types[61]
|
||||
static swig_type_info *swig_types[63];
|
||||
static swig_type_info *swig_types[62];
|
||||
|
||||
/* -------- TYPES TABLE (END) -------- */
|
||||
|
||||
|
@ -5073,23 +5072,6 @@ static PyObject *_wrap_Openbox_state(PyObject *self, PyObject *args) {
|
|||
}
|
||||
|
||||
|
||||
static PyObject *_wrap_Openbox_timerManager(PyObject *self, PyObject *args) {
|
||||
PyObject *resultobj;
|
||||
ob::Openbox *arg1 = (ob::Openbox *) 0 ;
|
||||
otk::TimerQueueManager *result;
|
||||
PyObject * obj0 = 0 ;
|
||||
|
||||
if(!PyArg_ParseTuple(args,(char *)"O:Openbox_timerManager",&obj0)) goto fail;
|
||||
if ((SWIG_ConvertPtr(obj0,(void **) &arg1, SWIGTYPE_p_ob__Openbox,SWIG_POINTER_EXCEPTION | 0 )) == -1) SWIG_fail;
|
||||
result = (otk::TimerQueueManager *)(arg1)->timerManager();
|
||||
|
||||
resultobj = SWIG_NewPointerObj((void *) result, SWIGTYPE_p_otk__TimerQueueManager, 0);
|
||||
return resultobj;
|
||||
fail:
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
static PyObject *_wrap_Openbox_property(PyObject *self, PyObject *args) {
|
||||
PyObject *resultobj;
|
||||
ob::Openbox *arg1 = (ob::Openbox *) 0 ;
|
||||
|
@ -8117,7 +8099,6 @@ static PyMethodDef SwigMethods[] = {
|
|||
{ (char *)"Cursors_ur_angle_get", _wrap_Cursors_ur_angle_get, METH_VARARGS },
|
||||
{ (char *)"Cursors_swigregister", Cursors_swigregister, METH_VARARGS },
|
||||
{ (char *)"Openbox_state", _wrap_Openbox_state, METH_VARARGS },
|
||||
{ (char *)"Openbox_timerManager", _wrap_Openbox_timerManager, METH_VARARGS },
|
||||
{ (char *)"Openbox_property", _wrap_Openbox_property, METH_VARARGS },
|
||||
{ (char *)"Openbox_actions", _wrap_Openbox_actions, METH_VARARGS },
|
||||
{ (char *)"Openbox_bindings", _wrap_Openbox_bindings, METH_VARARGS },
|
||||
|
@ -8353,7 +8334,6 @@ static swig_type_info _swigt__p_p_unsigned_long[] = {{"_p_p_unsigned_long", 0, "
|
|||
static swig_type_info _swigt__p_XMotionEvent[] = {{"_p_XMotionEvent", 0, "XMotionEvent *", 0},{"_p_XMotionEvent"},{0}};
|
||||
static swig_type_info _swigt__p_XButtonEvent[] = {{"_p_XButtonEvent", 0, "XButtonEvent *", 0},{"_p_XButtonEvent"},{0}};
|
||||
static swig_type_info _swigt__p_XSelectionEvent[] = {{"_p_XSelectionEvent", 0, "XSelectionEvent *", 0},{"_p_XSelectionEvent"},{0}};
|
||||
static swig_type_info _swigt__p_otk__TimerQueueManager[] = {{"_p_otk__TimerQueueManager", 0, "otk::TimerQueueManager *", 0},{"_p_otk__TimerQueueManager"},{0}};
|
||||
|
||||
static swig_type_info *swig_types_initial[] = {
|
||||
_swigt__p_otk__Point,
|
||||
|
@ -8417,7 +8397,6 @@ _swigt__p_p_unsigned_long,
|
|||
_swigt__p_XMotionEvent,
|
||||
_swigt__p_XButtonEvent,
|
||||
_swigt__p_XSelectionEvent,
|
||||
_swigt__p_otk__TimerQueueManager,
|
||||
0
|
||||
};
|
||||
|
||||
|
|
|
@ -75,8 +75,7 @@ Screen::Screen(int screen)
|
|||
openbox->cursors().session);
|
||||
|
||||
// initialize the shit that is used for all drawing on the screen
|
||||
_image_control = new otk::ImageControl(openbox->timerManager(),
|
||||
_info, true);
|
||||
_image_control = new otk::ImageControl(_info, true);
|
||||
_image_control->installRootColormap();
|
||||
_root_cmap_installed = True;
|
||||
|
||||
|
|
Loading…
Reference in a new issue