add interactive action functions. some other changes to stuff that wasnt going to work

This commit is contained in:
Dana Jansens 2007-06-22 02:01:45 +00:00
parent 314c056637
commit 8becd1f93f
4 changed files with 40 additions and 54 deletions

View file

@ -31,6 +31,8 @@ struct _ObActionsDefinition {
ObActionsDataSetupFunc setup;
ObActionsDataFreeFunc free;
ObActionsRunFunc run;
ObActionsInteractiveInputFunc i_input;
ObActionsInteractiveCancelFunc i_cancel;
};
struct _ObActionsAct {
@ -65,7 +67,9 @@ gboolean actions_register(const gchar *name,
ObActionsType type,
ObActionsDataSetupFunc setup,
ObActionsDataFreeFunc free,
ObActionsRunFunc run)
ObActionsRunFunc run,
ObActionsInteractiveInputFunc i_input,
ObActionsInteractiveCancelFunc i_cancel)
{
GSList *it;
ObActionsDefinition *def;
@ -76,6 +80,8 @@ gboolean actions_register(const gchar *name,
return FALSE;
}
g_assert((i_input == NULL) == (i_cancel == NULL));
def = g_new(ObActionsDefinition, 1);
def->ref = 1;
def->name = g_strdup(name);
@ -83,6 +89,8 @@ gboolean actions_register(const gchar *name,
def->setup = setup;
def->free = free;
def->run = run;
def->i_input = i_input;
def->i_cancel = i_cancel;
return TRUE;
}
@ -145,6 +153,11 @@ ObActionsAct* actions_parse(ObParseInst *i,
return act;
}
gboolean actions_act_is_interactive(ObActionsAct *act)
{
return act->def->i_cancel != NULL;
}
void actions_act_ref(ObActionsAct *act)
{
++act->ref;
@ -165,14 +178,12 @@ static void actions_setup_data(ObActionsData *data,
ObUserAction uact,
Time time,
guint state,
guint button,
gint x,
gint y)
{
data->any.uact = uact;
data->any.time = time;
data->any.state = state;
data->any.button = button;
data->any.x = x;
data->any.y = y;
}
@ -181,12 +192,10 @@ void actions_run_acts(GSList *acts,
ObUserAction uact,
Time time,
guint state,
guint button,
gint x,
gint y,
ObFrameContext con,
struct _ObClient *client,
ObActionsInteractiveState interactive)
struct _ObClient *client)
{
GSList *it;
@ -195,7 +204,7 @@ void actions_run_acts(GSList *acts,
ObActionsAct *act = it->data;
data.type = act->def->type;
actions_setup_data(&data, uact, time, state, button, x, y);
actions_setup_data(&data, uact, time, state, x, y);
switch (data.type) {
case OB_ACTION_TYPE_GLOBAL:
break;
@ -203,9 +212,6 @@ void actions_run_acts(GSList *acts,
data.client.context = con;
data.client.c = client;
break;
case OB_ACTION_TYPE_SELECTOR:
data.selector.interactive = interactive;
break;
default:
g_assert_not_reached();
}

View file

@ -30,31 +30,19 @@ typedef struct _ObActionsGlobalData ObActionsGlobalData;
typedef struct _ObActionsClientData ObActionsClientData;
typedef struct _ObActionsSelectorData ObActionsSelectorData;
typedef enum {
OB_ACTION_DONE,
OB_ACTION_CANCELLED,
OB_ACTION_INTERACTING,
OB_NUM_ACTIONS_INTERACTIVE_STATES
} ObActionsInteractiveState;
typedef gpointer (*ObActionsDataSetupFunc)(ObParseInst *i,
xmlDocPtr doc, xmlNodePtr node);
typedef void (*ObActionsDataFreeFunc)(gpointer options);
typedef void (*ObActionsRunFunc)(ObActionsData *data,
typedef gboolean (*ObActionsRunFunc)(ObActionsData *data,
gpointer options);
/*
The theory goes:
06:10 (@dana) hm i think there are 3 types of actions
06:10 (@dana) global actions, window actions, and selector actions
06:11 (@dana) eg show menu/exit, raise/focus, and cycling/directional/expose
*/
typedef gboolean (*ObActionsInteractiveInputFunc)(guint initial_state,
XEvent *e,
gpointer options);
typedef void (*ObActionsInteractiveCancelFunc)(gpointer options);
typedef enum {
OB_ACTION_TYPE_GLOBAL,
OB_ACTION_TYPE_CLIENT,
OB_ACTION_TYPE_SELECTOR
OB_ACTION_TYPE_CLIENT
} ObActionsType;
/* These structures are all castable as eachother */
@ -63,7 +51,6 @@ struct _ObActionsAnyData {
ObUserAction uact;
Time time;
guint state;
guint button;
gint x;
gint y;
};
@ -81,14 +68,6 @@ struct _ObActionsClientData {
ObFrameContext context;
};
struct _ObActionsSelectorData {
ObActionsType type;
ObActionsAnyData any;
ObActionsInteractiveState interactive;
GSList *actions;
};
struct _ObActionsData {
ObActionsType type;
@ -96,35 +75,40 @@ struct _ObActionsData {
ObActionsAnyData any;
ObActionsGlobalData global;
ObActionsClientData client;
ObActionsSelectorData selector;
};
};
void actions_startup(gboolean reconfigure);
void actions_shutdown(gboolean reconfigure);
/*! If the action is interactive, then i_input and i_cancel are not NULL.
Otherwise, they should both be NULL. */
gboolean actions_register(const gchar *name,
ObActionsType type,
ObActionsDataSetupFunc setup,
ObActionsDataFreeFunc free,
ObActionsRunFunc run);
ObActionsRunFunc run,
ObActionsInteractiveInputFunc i_input,
ObActionsInteractiveCancelFunc i_cancel);
ObActionsAct* actions_parse(ObParseInst *i,
xmlDocPtr doc,
xmlNodePtr node);
ObActionsAct* actions_parse_string(const gchar *name);
gboolean actions_act_is_interactive(ObActionsAct *act);
void actions_act_ref(ObActionsAct *act);
void actions_act_unref(ObActionsAct *act);
/*! Pass in a GSList of ObActionsAct's to be run */
/*! Pass in a GSList of ObActionsAct's to be run.
@return TRUE if an action is in interactive state, FALSE is none are
*/
void actions_run_acts(GSList *acts,
ObUserAction uact,
Time time,
guint state,
guint button,
gint x,
gint y,
ObFrameContext con,
struct _ObClient *client,
ObActionsInteractiveState interactive);
struct _ObClient *client);

View file

@ -169,14 +169,6 @@ gboolean keyboard_bind(GList *keylist, ObActionsAct *action)
/* find the bottom node */
for (; t->first_child; t = t->first_child);
/* when there are no modifiers in the binding, then the action cannot
be interactive */
if (!t->state && action->data.any.interactive) {
g_print("not interactive\n");
action->data.any.interactive = FALSE;
action->data.inter.final = TRUE;
}
/* set the action */
t->actions = g_slist_append(t->actions, action);
/* assimilate this built tree into the main tree. assimilation
@ -189,6 +181,7 @@ gboolean keyboard_bind(GList *keylist, ObActionsAct *action)
static void keyboard_interactive_end(guint state, gboolean cancel, Time time,
gboolean ungrab)
{
#if 0
GSList *alist;
g_assert(istate.active);
@ -206,6 +199,7 @@ static void keyboard_interactive_end(guint state, gboolean cancel, Time time,
g_slist_free(alist);
keyboard_reset_chains(0);
#endif
}
static void keyboard_interactive_end_client(ObClient *client, gpointer data)
@ -221,8 +215,9 @@ void keyboard_interactive_cancel()
}
gboolean keyboard_interactive_grab(guint state, ObClient *client,
ObAction *action)
ObActionsAct *action)
{
#if 0
g_assert(action->data.any.interactive);
if (!istate.active) {
@ -237,6 +232,7 @@ gboolean keyboard_interactive_grab(guint state, ObClient *client,
istate.client = client;
istate.action = action;
#endif
return TRUE;
}
@ -319,7 +315,7 @@ void keyboard_event(ObClient *client, const XEvent *e)
gboolean inter = FALSE;
for (it = p->actions; it && !inter; it = g_slist_next(it))
if (((ObAction*)it->data)->data.any.interactive)
if (((ObActionsAct*)it->data)->data.any.interactive)
inter = TRUE;
if (!inter) /* don't reset if the action is interactive */
keyboard_reset_chains(0);

View file

@ -196,7 +196,7 @@ static gboolean fire_binding(ObMouseAction a, ObFrameContext context,
if (it == NULL) return FALSE;
actions_run_acts(b->actions[a], mouse_action_to_user_action(a),
time, state, button, x, y, context, c, OB_ACTION_DONE);
time, state, x, y, context, c);
return TRUE;
}