adding toolkit beginnings
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16 changed files with 3538 additions and 0 deletions
35
otk/Makefile.am
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35
otk/Makefile.am
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DEFAULT_MENU=$(pkgdatadir)/menu
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DEFAULT_STYLE=$(pkgdatadir)/styles/mbdtex
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CXXFLAGS=`pkg-config --cflags xft` @CXXFLAGS@ \
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-DDEFAULTMENU=\"$(DEFAULT_MENU)\" \
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-DDEFAULTSTYLE=\"$(DEFAULT_STYLE)\" \
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-Dmultibyte\(\)=True
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INCLUDES= -I../src
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LDFLAGS=`pkg-config --libs xft`
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noinst_LIBRARIES=libotk.a
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libotk_a_SOURCES= color.cc font.cc gccache.cc image.cc imagecontrol.cc texture.cc
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MAINTAINERCLEANFILES= Makefile.in
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distclean-local:
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rm -f *\~ *.orig *.rej .\#*
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# local dependencies
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color.o: color.cc color.hh ../src/basedisplay.hh ../src/timer.hh ../src/util.hh
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font.o: font.cc font.hh ../src/screen.hh color.hh texture.hh ../src/util.hh image.hh \
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../src/timer.hh ../src/basedisplay.hh ../src/workspace.hh ../src/xatom.hh ../src/blackbox.hh \
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../src/configuration.hh gccache.hh
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gccache.o: gccache.cc gccache.hh ../src/basedisplay.hh ../src/timer.hh ../src/util.hh \
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color.hh
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image.o: image.cc ../src/blackbox.hh ../src/basedisplay.hh ../src/timer.hh ../src/util.hh \
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../src/configuration.hh ../src/xatom.hh gccache.hh color.hh image.hh texture.hh
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imagecontrol.o: imagecontrol.cc ../src/blackbox.hh ../src/basedisplay.hh ../src/timer.hh \
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../src/util.hh ../src/configuration.hh ../src/xatom.hh color.hh image.hh texture.hh
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texture.o: texture.cc texture.hh color.hh ../src/util.hh ../src/basedisplay.hh \
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../src/timer.hh image.hh ../src/screen.hh ../src/workspace.hh ../src/xatom.hh \
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../src/blackbox.hh ../src/configuration.hh
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223
otk/color.cc
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223
otk/color.cc
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// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
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#ifdef HAVE_CONFIG_H
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# include "../config.h"
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#endif // HAVE_CONFIG_H
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extern "C" {
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#include <stdio.h>
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}
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#include <assert.h>
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#include "color.hh"
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#include "basedisplay.hh"
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BColor::ColorCache BColor::colorcache;
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bool BColor::cleancache = false;
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BColor::BColor(const BaseDisplay * const _display, unsigned int _screen)
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: allocated(false), r(-1), g(-1), b(-1), p(0), dpy(_display), scrn(_screen)
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{}
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BColor::BColor(int _r, int _g, int _b,
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const BaseDisplay * const _display, unsigned int _screen)
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: allocated(false), r(_r), g(_g), b(_b), p(0), dpy(_display), scrn(_screen)
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{}
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BColor::BColor(const std::string &_name,
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const BaseDisplay * const _display, unsigned int _screen)
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: allocated(false), r(-1), g(-1), b(-1), p(0), dpy(_display), scrn(_screen),
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colorname(_name) {
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parseColorName();
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}
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BColor::~BColor(void) {
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deallocate();
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}
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void BColor::setDisplay(const BaseDisplay * const _display,
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unsigned int _screen) {
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if (_display == display() && _screen == screen()) {
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// nothing to do
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return;
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}
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deallocate();
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dpy = _display;
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scrn = _screen;
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if (! colorname.empty()) {
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parseColorName();
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}
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}
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unsigned long BColor::pixel(void) const {
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if (! allocated) {
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// mutable
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BColor *that = (BColor *) this;
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that->allocate();
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}
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return p;
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}
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void BColor::parseColorName(void) {
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assert(dpy != 0);
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if (colorname.empty()) {
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fprintf(stderr, "BColor: empty colorname, cannot parse (using black)\n");
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setRGB(0, 0, 0);
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}
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if (scrn == ~(0u))
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scrn = DefaultScreen(display()->getXDisplay());
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Colormap colormap = display()->getScreenInfo(scrn)->getColormap();
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// get rgb values from colorname
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XColor xcol;
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xcol.red = 0;
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xcol.green = 0;
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xcol.blue = 0;
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xcol.pixel = 0;
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if (! XParseColor(display()->getXDisplay(), colormap,
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colorname.c_str(), &xcol)) {
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fprintf(stderr, "BColor::allocate: color parse error: \"%s\"\n",
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colorname.c_str());
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setRGB(0, 0, 0);
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return;
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}
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setRGB(xcol.red >> 8, xcol.green >> 8, xcol.blue >> 8);
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}
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void BColor::allocate(void) {
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assert(dpy != 0);
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if (scrn == ~(0u)) scrn = DefaultScreen(display()->getXDisplay());
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Colormap colormap = display()->getScreenInfo(scrn)->getColormap();
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if (! isValid()) {
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if (colorname.empty()) {
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fprintf(stderr, "BColor: cannot allocate invalid color (using black)\n");
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setRGB(0, 0, 0);
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} else {
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parseColorName();
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}
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}
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// see if we have allocated this color before
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RGB rgb(display(), scrn, r, g, b);
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ColorCache::iterator it = colorcache.find(rgb);
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if (it != colorcache.end()) {
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// found
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allocated = true;
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p = (*it).second.p;
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(*it).second.count++;
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return;
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}
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// allocate color from rgb values
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XColor xcol;
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xcol.red = r | r << 8;
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xcol.green = g | g << 8;
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xcol.blue = b | b << 8;
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xcol.pixel = 0;
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if (! XAllocColor(display()->getXDisplay(), colormap, &xcol)) {
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fprintf(stderr, "BColor::allocate: color alloc error: rgb:%x/%x/%x\n",
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r, g, b);
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xcol.pixel = 0;
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}
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p = xcol.pixel;
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allocated = true;
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colorcache.insert(ColorCacheItem(rgb, PixelRef(p)));
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if (cleancache)
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doCacheCleanup();
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}
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void BColor::deallocate(void) {
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if (! allocated)
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return;
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assert(dpy != 0);
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ColorCache::iterator it = colorcache.find(RGB(display(), scrn, r, g, b));
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if (it != colorcache.end()) {
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if ((*it).second.count >= 1)
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(*it).second.count--;
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}
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if (cleancache)
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doCacheCleanup();
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allocated = false;
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}
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BColor &BColor::operator=(const BColor &c) {
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deallocate();
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setRGB(c.r, c.g, c.b);
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colorname = c.colorname;
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dpy = c.dpy;
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scrn = c.scrn;
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return *this;
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}
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void BColor::cleanupColorCache(void) {
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cleancache = true;
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}
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void BColor::doCacheCleanup(void) {
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// ### TODO - support multiple displays!
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ColorCache::iterator it = colorcache.begin();
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if (it == colorcache.end()) {
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// nothing to do
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return;
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}
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const BaseDisplay* const display = (*it).first.display;
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unsigned long *pixels = new unsigned long[ colorcache.size() ];
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unsigned int i, count;
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for (i = 0; i < display->getNumberOfScreens(); i++) {
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count = 0;
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it = colorcache.begin();
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while (it != colorcache.end()) {
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if ((*it).second.count != 0 || (*it).first.screen != i) {
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++it;
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continue;
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}
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pixels[ count++ ] = (*it).second.p;
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ColorCache::iterator it2 = it;
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++it;
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colorcache.erase(it2);
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}
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if (count > 0)
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XFreeColors(display->getXDisplay(),
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display->getScreenInfo(i)->getColormap(),
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pixels, count, 0);
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}
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delete [] pixels;
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cleancache = false;
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}
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106
otk/color.hh
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106
otk/color.hh
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// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
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#ifndef COLOR_HH
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#define COLOR_HH
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extern "C" {
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#include <X11/Xlib.h>
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}
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#include <map>
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#include <string>
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class BaseDisplay;
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class BColor {
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public:
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BColor(const BaseDisplay * const _display = 0, unsigned int _screen = ~(0u));
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BColor(int _r, int _g, int _b,
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const BaseDisplay * const _display, unsigned int _screen = ~(0u));
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BColor(const std::string &_name,
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const BaseDisplay * const _display, unsigned int _screen = ~(0u));
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~BColor(void);
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inline const std::string &name(void) const { return colorname; }
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inline int red(void) const { return r; }
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inline int green(void) const { return g; }
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inline int blue(void) const { return b; }
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void setRGB(int _r, int _g, int _b) {
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deallocate();
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r = _r;
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g = _g;
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b = _b;
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}
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inline const BaseDisplay *display(void) const { return dpy; }
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inline unsigned int screen(void) const { return scrn; }
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void setDisplay(const BaseDisplay * const _display,
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unsigned int _screen = ~(0u));
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inline bool isAllocated(void) const { return allocated; }
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inline bool isValid(void) const { return r != -1 && g != -1 && b != -1; }
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unsigned long pixel(void) const;
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// operators
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BColor &operator=(const BColor &c);
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inline bool operator==(const BColor &c) const
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{ return (r == c.r && b == c.b && b == c.b); }
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inline bool operator!=(const BColor &c) const
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{ return (! operator==(c)); }
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static void cleanupColorCache(void);
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private:
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void parseColorName(void);
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void allocate(void);
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void deallocate(void);
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bool allocated;
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int r, g, b;
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unsigned long p;
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const BaseDisplay *dpy;
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unsigned int scrn;
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std::string colorname;
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// global color allocator/deallocator
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struct RGB {
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const BaseDisplay* const display;
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const unsigned int screen;
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const int r, g, b;
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RGB(void) : display(0), screen(~(0u)), r(-1), g(-1), b(-1) { }
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RGB(const BaseDisplay * const a, const unsigned int b,
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const int x, const int y, const int z)
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: display(a), screen(b), r(x), g(y), b(z) {}
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RGB(const RGB &x)
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: display(x.display), screen(x.screen), r(x.r), g(x.g), b(x.b) {}
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inline bool operator==(const RGB &x) const {
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return display == x.display &&
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screen == x.screen &&
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r == x.r && g == x.g && b == x.b;
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}
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inline bool operator<(const RGB &x) const {
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unsigned long p1, p2;
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p1 = (screen << 24 | r << 16 | g << 8 | b) & 0x00ffffff;
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p2 = (x.screen << 24 | x.r << 16 | x.g << 8 | x.b) & 0x00ffffff;
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return p1 < p2;
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}
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};
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struct PixelRef {
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const unsigned long p;
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unsigned int count;
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inline PixelRef(void) : p(0), count(0) { }
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inline PixelRef(const unsigned long x) : p(x), count(1) { }
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};
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typedef std::map<RGB,PixelRef> ColorCache;
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typedef ColorCache::value_type ColorCacheItem;
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static ColorCache colorcache;
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static bool cleancache;
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static void doCacheCleanup(void);
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};
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#endif // COLOR_HH
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BIN
otk/color.o
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BIN
otk/color.o
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128
otk/font.cc
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128
otk/font.cc
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// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
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#ifdef HAVE_CONFIG_H
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# include "../config.h"
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#endif // HAVE_CONFIG_H
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extern "C" {
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#ifdef HAVE_STDLIB_H
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# include <stdlib.h>
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#endif // HAVE_STDLIB_H
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}
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#include <iostream>
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#include <algorithm>
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using std::string;
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using std::cerr;
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using std::endl;
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#include "font.hh"
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#include "util.hh"
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#include "gccache.hh"
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#include "color.hh"
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string BFont::_fallback_font = "fixed";
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BFont::BFont(Display *d, BScreen *screen, const string &family, int size,
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bool bold, bool italic, bool shadow, unsigned char offset,
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unsigned char tint, bool antialias) :
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_display(d),
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_screen(screen),
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_family(family),
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_simplename(False),
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_size(size),
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_bold(bold),
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_italic(italic),
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_antialias(antialias),
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_shadow(shadow),
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_offset(offset),
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_tint(tint),
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_xftfont(0) {
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_valid = False;
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_xftfont = XftFontOpen(_display, _screen->getScreenNumber(),
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XFT_FAMILY, XftTypeString, _family.c_str(),
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XFT_SIZE, XftTypeInteger, _size,
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XFT_WEIGHT, XftTypeInteger, (_bold ?
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XFT_WEIGHT_BOLD :
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XFT_WEIGHT_MEDIUM),
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XFT_SLANT, XftTypeInteger, (_italic ?
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XFT_SLANT_ITALIC :
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XFT_SLANT_ROMAN),
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XFT_ANTIALIAS, XftTypeBool, _antialias,
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0);
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if (! _xftfont)
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return; // failure
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_valid = True;
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}
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BFont::~BFont(void) {
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if (_xftfont)
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XftFontClose(_display, _xftfont);
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}
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void BFont::drawString(Drawable d, int x, int y, const BColor &color,
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const string &string) const {
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assert(_valid);
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XftDraw *draw = XftDrawCreate(_display, d, _screen->getVisual(),
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_screen->getColormap());
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assert(draw);
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if (_shadow) {
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XftColor c;
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c.color.red = 0;
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c.color.green = 0;
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c.color.blue = 0;
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c.color.alpha = _tint | _tint << 8; // transparent shadow
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c.pixel = BlackPixel(_display, _screen->getScreenNumber());
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XftDrawStringUtf8(draw, &c, _xftfont, x + _offset,
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_xftfont->ascent + y + _offset,
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(XftChar8 *) string.c_str(),
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string.size());
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}
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XftColor c;
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c.color.red = color.red() | color.red() << 8;
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c.color.green = color.green() | color.green() << 8;
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c.color.blue = color.blue() | color.blue() << 8;
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c.pixel = color.pixel();
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c.color.alpha = 0xff | 0xff << 8; // no transparency in BColor yet
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XftDrawStringUtf8(draw, &c, _xftfont, x, _xftfont->ascent + y,
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(XftChar8 *) string.c_str(), string.size());
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XftDrawDestroy(draw);
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return;
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}
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unsigned int BFont::measureString(const string &string) const {
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assert(_valid);
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XGlyphInfo info;
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XftTextExtentsUtf8(_display, _xftfont, (XftChar8 *) string.c_str(),
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string.size(), &info);
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return info.xOff + (_shadow ? _offset : 0);
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}
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unsigned int BFont::height(void) const {
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assert(_valid);
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return _xftfont->height + (_shadow ? _offset : 0);
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}
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unsigned int BFont::maxCharWidth(void) const {
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assert(_valid);
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return _xftfont->max_advance_width;
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}
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82
otk/font.hh
Normal file
82
otk/font.hh
Normal file
|
@ -0,0 +1,82 @@
|
|||
// -*- mode: C++; indent-tabs-mode: nil; -*-
|
||||
#ifndef __Font_hh
|
||||
#define __Font_hh
|
||||
|
||||
extern "C" {
|
||||
#include <X11/Xlib.h>
|
||||
|
||||
#include <X11/Xft/Xft.h>
|
||||
}
|
||||
|
||||
#include <assert.h>
|
||||
|
||||
#include <string>
|
||||
|
||||
class BGCCache;
|
||||
class BGCCacheItem;
|
||||
class BColor;
|
||||
|
||||
#include "screen.hh"
|
||||
|
||||
class BFont {
|
||||
/*
|
||||
* static members
|
||||
*/
|
||||
private:
|
||||
static std::string _fallback_font;
|
||||
|
||||
public:
|
||||
// the fallback is only used for X fonts, not for Xft fonts, since it is
|
||||
// assumed that X fonts will be the fallback from Xft.
|
||||
inline static std::string fallbackFont(void) { return _fallback_font; }
|
||||
inline static void setFallbackFont(const std::string &f)
|
||||
{ _fallback_font = f; }
|
||||
|
||||
/*
|
||||
* instance members
|
||||
*/
|
||||
private:
|
||||
Display *_display;
|
||||
BScreen *_screen;
|
||||
|
||||
std::string _family;
|
||||
bool _simplename; // true if not spec'd as a -*-* string
|
||||
int _size;
|
||||
bool _bold;
|
||||
bool _italic;
|
||||
|
||||
bool _antialias;
|
||||
bool _shadow;
|
||||
unsigned char _offset;
|
||||
unsigned char _tint;
|
||||
|
||||
XftFont *_xftfont;
|
||||
|
||||
bool createXftFont(void);
|
||||
|
||||
bool _valid;
|
||||
|
||||
public:
|
||||
// loads an Xft font
|
||||
BFont(Display *d, BScreen *screen, const std::string &family, int size,
|
||||
bool bold, bool italic, bool shadow, unsigned char offset,
|
||||
unsigned char tint, bool antialias = True);
|
||||
virtual ~BFont(void);
|
||||
|
||||
inline bool valid(void) const { return _valid; }
|
||||
|
||||
inline std::string family(void) const { assert(_valid); return _family; }
|
||||
inline int size(void) const { assert(_valid); return _size; }
|
||||
inline bool bold(void) const { assert(_valid); return _bold; }
|
||||
inline bool italic(void) const { assert(_valid); return _italic; }
|
||||
|
||||
unsigned int height(void) const;
|
||||
unsigned int maxCharWidth(void) const;
|
||||
|
||||
unsigned int measureString(const std::string &string) const;
|
||||
|
||||
void drawString(Drawable d, int x, int y, const BColor &color,
|
||||
const std::string &string) const;
|
||||
};
|
||||
|
||||
#endif // __Font_hh
|
BIN
otk/font.o
Normal file
BIN
otk/font.o
Normal file
Binary file not shown.
188
otk/gccache.cc
Normal file
188
otk/gccache.cc
Normal file
|
@ -0,0 +1,188 @@
|
|||
// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
# include "../config.h"
|
||||
#endif // HAVE_CONFIG_H
|
||||
|
||||
extern "C" {
|
||||
#include <stdio.h>
|
||||
}
|
||||
|
||||
#include "gccache.hh"
|
||||
#include "basedisplay.hh"
|
||||
#include "color.hh"
|
||||
#include "util.hh"
|
||||
|
||||
|
||||
BGCCacheContext::~BGCCacheContext(void) {
|
||||
if (gc)
|
||||
XFreeGC(display->getXDisplay(), gc);
|
||||
}
|
||||
|
||||
|
||||
void BGCCacheContext::set(const BColor &_color,
|
||||
const XFontStruct * const _font,
|
||||
const int _function, const int _subwindow,
|
||||
int _linewidth) {
|
||||
XGCValues gcv;
|
||||
pixel = gcv.foreground = _color.pixel();
|
||||
function = gcv.function = _function;
|
||||
subwindow = gcv.subwindow_mode = _subwindow;
|
||||
linewidth = gcv.line_width = _linewidth;
|
||||
gcv.cap_style = CapProjecting;
|
||||
|
||||
unsigned long mask = GCForeground | GCFunction | GCSubwindowMode |
|
||||
GCLineWidth | GCCapStyle;
|
||||
|
||||
if (_font) {
|
||||
fontid = gcv.font = _font->fid;
|
||||
mask |= GCFont;
|
||||
} else {
|
||||
fontid = 0;
|
||||
}
|
||||
|
||||
XChangeGC(display->getXDisplay(), gc, mask, &gcv);
|
||||
}
|
||||
|
||||
|
||||
void BGCCacheContext::set(const XFontStruct * const _font) {
|
||||
if (! _font) {
|
||||
fontid = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
XGCValues gcv;
|
||||
fontid = gcv.font = _font->fid;
|
||||
XChangeGC(display->getXDisplay(), gc, GCFont, &gcv);
|
||||
}
|
||||
|
||||
|
||||
BGCCache::BGCCache(const BaseDisplay * const _display,
|
||||
unsigned int screen_count)
|
||||
: display(_display), context_count(128u),
|
||||
cache_size(16u), cache_buckets(8u * screen_count),
|
||||
cache_total_size(cache_size * cache_buckets) {
|
||||
|
||||
contexts = new BGCCacheContext*[context_count];
|
||||
unsigned int i;
|
||||
for (i = 0; i < context_count; i++) {
|
||||
contexts[i] = new BGCCacheContext(display);
|
||||
}
|
||||
|
||||
cache = new BGCCacheItem*[cache_total_size];
|
||||
for (i = 0; i < cache_total_size; ++i) {
|
||||
cache[i] = new BGCCacheItem;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
BGCCache::~BGCCache(void) {
|
||||
std::for_each(contexts, contexts + context_count, PointerAssassin());
|
||||
std::for_each(cache, cache + cache_total_size, PointerAssassin());
|
||||
delete [] cache;
|
||||
delete [] contexts;
|
||||
}
|
||||
|
||||
|
||||
BGCCacheContext *BGCCache::nextContext(unsigned int scr) {
|
||||
Window hd = display->getScreenInfo(scr)->getRootWindow();
|
||||
|
||||
BGCCacheContext *c;
|
||||
|
||||
for (unsigned int i = 0; i < context_count; ++i) {
|
||||
c = contexts[i];
|
||||
|
||||
if (! c->gc) {
|
||||
c->gc = XCreateGC(display->getXDisplay(), hd, 0, 0);
|
||||
c->used = false;
|
||||
c->screen = scr;
|
||||
}
|
||||
if (! c->used && c->screen == scr)
|
||||
return c;
|
||||
}
|
||||
|
||||
fprintf(stderr, "BGCCache: context fault!\n");
|
||||
abort();
|
||||
return (BGCCacheContext*) 0; // not reached
|
||||
}
|
||||
|
||||
|
||||
void BGCCache::release(BGCCacheContext *ctx) {
|
||||
ctx->used = false;
|
||||
}
|
||||
|
||||
|
||||
BGCCacheItem *BGCCache::find(const BColor &_color,
|
||||
const XFontStruct * const _font,
|
||||
int _function, int _subwindow, int _linewidth) {
|
||||
const unsigned long pixel = _color.pixel();
|
||||
const unsigned int screen = _color.screen();
|
||||
const int key = _color.red() ^ _color.green() ^ _color.blue();
|
||||
int k = (key % cache_size) * cache_buckets;
|
||||
unsigned int i = 0; // loop variable
|
||||
BGCCacheItem *c = cache[ k ], *prev = 0;
|
||||
|
||||
/*
|
||||
this will either loop cache_buckets times then return/abort or
|
||||
it will stop matching
|
||||
*/
|
||||
while (c->ctx &&
|
||||
(c->ctx->pixel != pixel || c->ctx->function != _function ||
|
||||
c->ctx->subwindow != _subwindow || c->ctx->screen != screen ||
|
||||
c->ctx->linewidth != _linewidth)) {
|
||||
if (i < (cache_buckets - 1)) {
|
||||
prev = c;
|
||||
c = cache[ ++k ];
|
||||
++i;
|
||||
continue;
|
||||
}
|
||||
if (c->count == 0 && c->ctx->screen == screen) {
|
||||
// use this cache item
|
||||
c->ctx->set(_color, _font, _function, _subwindow, _linewidth);
|
||||
c->ctx->used = true;
|
||||
c->count = 1;
|
||||
c->hits = 1;
|
||||
return c;
|
||||
}
|
||||
// cache fault!
|
||||
fprintf(stderr, "BGCCache: cache fault, count: %d, screen: %d, item screen: %d\n", c->count, screen, c->ctx->screen);
|
||||
abort();
|
||||
}
|
||||
|
||||
if (c->ctx) {
|
||||
// reuse existing context
|
||||
if (_font && _font->fid && _font->fid != c->ctx->fontid)
|
||||
c->ctx->set(_font);
|
||||
c->count++;
|
||||
c->hits++;
|
||||
if (prev && c->hits > prev->hits) {
|
||||
cache[ k ] = prev;
|
||||
cache[ k - 1 ] = c;
|
||||
}
|
||||
} else {
|
||||
c->ctx = nextContext(screen);
|
||||
c->ctx->set(_color, _font, _function, _subwindow, _linewidth);
|
||||
c->ctx->used = true;
|
||||
c->count = 1;
|
||||
c->hits = 1;
|
||||
}
|
||||
|
||||
return c;
|
||||
}
|
||||
|
||||
|
||||
void BGCCache::release(BGCCacheItem *_item) {
|
||||
_item->count--;
|
||||
}
|
||||
|
||||
|
||||
void BGCCache::purge(void) {
|
||||
for (unsigned int i = 0; i < cache_total_size; ++i) {
|
||||
BGCCacheItem *d = cache[ i ];
|
||||
|
||||
if (d->ctx && d->count == 0) {
|
||||
release(d->ctx);
|
||||
d->ctx = 0;
|
||||
}
|
||||
}
|
||||
}
|
119
otk/gccache.hh
Normal file
119
otk/gccache.hh
Normal file
|
@ -0,0 +1,119 @@
|
|||
// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
|
||||
#ifndef GCCACHE_HH
|
||||
#define GCCACHE_HH
|
||||
|
||||
extern "C" {
|
||||
#include <X11/Xlib.h>
|
||||
}
|
||||
|
||||
#include "basedisplay.hh"
|
||||
#include "color.hh"
|
||||
|
||||
class BGCCacheItem;
|
||||
|
||||
class BGCCacheContext {
|
||||
public:
|
||||
void set(const BColor &_color, const XFontStruct * const _font,
|
||||
const int _function, const int _subwindow, const int _linewidth);
|
||||
void set(const XFontStruct * const _font);
|
||||
|
||||
~BGCCacheContext(void);
|
||||
|
||||
private:
|
||||
BGCCacheContext(const BaseDisplay * const _display)
|
||||
: display(_display), gc(0), pixel(0ul), fontid(0ul),
|
||||
function(0), subwindow(0), used(false), screen(~(0u)), linewidth(0) {}
|
||||
|
||||
const BaseDisplay *display;
|
||||
GC gc;
|
||||
unsigned long pixel;
|
||||
unsigned long fontid;
|
||||
int function;
|
||||
int subwindow;
|
||||
bool used;
|
||||
unsigned int screen;
|
||||
int linewidth;
|
||||
|
||||
BGCCacheContext(const BGCCacheContext &_nocopy);
|
||||
BGCCacheContext &operator=(const BGCCacheContext &_nocopy);
|
||||
|
||||
friend class BGCCache;
|
||||
friend class BGCCacheItem;
|
||||
};
|
||||
|
||||
class BGCCacheItem {
|
||||
public:
|
||||
inline const GC &gc(void) const { return ctx->gc; }
|
||||
|
||||
private:
|
||||
BGCCacheItem(void) : ctx(0), count(0), hits(0), fault(false) { }
|
||||
|
||||
BGCCacheContext *ctx;
|
||||
unsigned int count;
|
||||
unsigned int hits;
|
||||
bool fault;
|
||||
|
||||
BGCCacheItem(const BGCCacheItem &_nocopy);
|
||||
BGCCacheItem &operator=(const BGCCacheItem &_nocopy);
|
||||
|
||||
friend class BGCCache;
|
||||
};
|
||||
|
||||
class BGCCache {
|
||||
public:
|
||||
BGCCache(const BaseDisplay * const _display, unsigned int screen_count);
|
||||
~BGCCache(void);
|
||||
|
||||
// cleans up the cache
|
||||
void purge(void);
|
||||
|
||||
BGCCacheItem *find(const BColor &_color, const XFontStruct * const _font = 0,
|
||||
int _function = GXcopy, int _subwindow = ClipByChildren,
|
||||
int _linewidth = 0);
|
||||
void release(BGCCacheItem *_item);
|
||||
|
||||
private:
|
||||
BGCCacheContext *nextContext(unsigned int _screen);
|
||||
void release(BGCCacheContext *ctx);
|
||||
|
||||
// this is closely modelled after the Qt GC cache, but with some of the
|
||||
// complexity stripped out
|
||||
const BaseDisplay *display;
|
||||
|
||||
const unsigned int context_count;
|
||||
const unsigned int cache_size;
|
||||
const unsigned int cache_buckets;
|
||||
const unsigned int cache_total_size;
|
||||
BGCCacheContext **contexts;
|
||||
BGCCacheItem **cache;
|
||||
};
|
||||
|
||||
class BPen {
|
||||
public:
|
||||
inline BPen(const BColor &_color, const XFontStruct * const _font = 0,
|
||||
int _linewidth = 0, int _function = GXcopy,
|
||||
int _subwindow = ClipByChildren)
|
||||
: color(_color), font(_font), linewidth(_linewidth), function(_function),
|
||||
subwindow(_subwindow), cache(_color.display()->gcCache()), item(0) { }
|
||||
|
||||
inline ~BPen(void) { if (item) cache->release(item); }
|
||||
|
||||
inline const GC &gc(void) const {
|
||||
if (! item) item = cache->find(color, font, function, subwindow,
|
||||
linewidth);
|
||||
return item->gc();
|
||||
}
|
||||
|
||||
private:
|
||||
const BColor &color;
|
||||
const XFontStruct *font;
|
||||
int linewidth;
|
||||
int function;
|
||||
int subwindow;
|
||||
|
||||
mutable BGCCache *cache;
|
||||
mutable BGCCacheItem *item;
|
||||
};
|
||||
|
||||
|
||||
#endif // GCCACHE_HH
|
BIN
otk/gccache.o
Normal file
BIN
otk/gccache.o
Normal file
Binary file not shown.
1677
otk/image.cc
Normal file
1677
otk/image.cc
Normal file
File diff suppressed because it is too large
Load diff
144
otk/image.hh
Normal file
144
otk/image.hh
Normal file
|
@ -0,0 +1,144 @@
|
|||
// -*- mode: C++; indent-tabs-mode: nil; -*-
|
||||
#ifndef __Image_hh
|
||||
#define __Image_hh
|
||||
|
||||
extern "C" {
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/Xutil.h>
|
||||
}
|
||||
|
||||
#include <list>
|
||||
|
||||
#include "timer.hh"
|
||||
#include "basedisplay.hh"
|
||||
#include "color.hh"
|
||||
|
||||
class BImageControl;
|
||||
class BTexture;
|
||||
|
||||
class BImage {
|
||||
private:
|
||||
BImageControl *control;
|
||||
bool interlaced;
|
||||
XColor *colors;
|
||||
|
||||
BColor from, to;
|
||||
int red_offset, green_offset, blue_offset, red_bits, green_bits, blue_bits,
|
||||
ncolors, cpc, cpccpc;
|
||||
unsigned char *red, *green, *blue, *red_table, *green_table, *blue_table;
|
||||
unsigned int width, height, *xtable, *ytable;
|
||||
|
||||
void TrueColorDither(unsigned int bit_depth, int bytes_per_line,
|
||||
unsigned char *pixel_data);
|
||||
void PseudoColorDither(int bytes_per_line, unsigned char *pixel_data);
|
||||
#ifdef ORDEREDPSEUDO
|
||||
void OrderedPseudoColorDither(int bytes_per_line, unsigned char *pixel_data);
|
||||
#endif
|
||||
|
||||
Pixmap renderPixmap(void);
|
||||
Pixmap render_solid(const BTexture &texture);
|
||||
Pixmap render_gradient(const BTexture &texture);
|
||||
|
||||
XImage *renderXImage(void);
|
||||
|
||||
void invert(void);
|
||||
void bevel1(void);
|
||||
void bevel2(void);
|
||||
void border(const BTexture &texture);
|
||||
void dgradient(void);
|
||||
void egradient(void);
|
||||
void hgradient(void);
|
||||
void pgradient(void);
|
||||
void rgradient(void);
|
||||
void vgradient(void);
|
||||
void cdgradient(void);
|
||||
void pcgradient(void);
|
||||
|
||||
|
||||
public:
|
||||
BImage(BImageControl *c, int w, int h);
|
||||
~BImage(void);
|
||||
|
||||
Pixmap render(const BTexture &texture);
|
||||
};
|
||||
|
||||
|
||||
class BImageControl : public TimeoutHandler {
|
||||
public:
|
||||
struct CachedImage {
|
||||
Pixmap pixmap;
|
||||
|
||||
unsigned int count, width, height;
|
||||
unsigned long pixel1, pixel2, texture;
|
||||
};
|
||||
|
||||
BImageControl(BaseDisplay *dpy, const ScreenInfo *scrn,
|
||||
bool _dither= False, int _cpc = 4,
|
||||
unsigned long cache_timeout = 300000l,
|
||||
unsigned long cmax = 200l);
|
||||
virtual ~BImageControl(void);
|
||||
|
||||
inline BaseDisplay *getBaseDisplay(void) const { return basedisplay; }
|
||||
|
||||
inline bool doDither(void) { return dither; }
|
||||
|
||||
inline const ScreenInfo *getScreenInfo(void) { return screeninfo; }
|
||||
|
||||
inline Window getDrawable(void) const { return window; }
|
||||
|
||||
inline Visual *getVisual(void) { return screeninfo->getVisual(); }
|
||||
|
||||
inline int getBitsPerPixel(void) const { return bits_per_pixel; }
|
||||
inline int getDepth(void) const { return screen_depth; }
|
||||
inline int getColorsPerChannel(void) const
|
||||
{ return colors_per_channel; }
|
||||
|
||||
unsigned long getSqrt(unsigned int x);
|
||||
|
||||
Pixmap renderImage(unsigned int width, unsigned int height,
|
||||
const BTexture &texture);
|
||||
|
||||
void installRootColormap(void);
|
||||
void removeImage(Pixmap pixmap);
|
||||
void getColorTables(unsigned char **rmt, unsigned char **gmt,
|
||||
unsigned char **bmt,
|
||||
int *roff, int *goff, int *boff,
|
||||
int *rbit, int *gbit, int *bbit);
|
||||
void getXColorTable(XColor **c, int *n);
|
||||
void getGradientBuffers(unsigned int w, unsigned int h,
|
||||
unsigned int **xbuf, unsigned int **ybuf);
|
||||
void setDither(bool d) { dither = d; }
|
||||
void setColorsPerChannel(int cpc);
|
||||
|
||||
virtual void timeout(void);
|
||||
|
||||
private:
|
||||
bool dither;
|
||||
BaseDisplay *basedisplay;
|
||||
const ScreenInfo *screeninfo;
|
||||
BTimer *timer;
|
||||
|
||||
Colormap colormap;
|
||||
|
||||
Window window;
|
||||
XColor *colors;
|
||||
int colors_per_channel, ncolors, screen_number, screen_depth,
|
||||
bits_per_pixel, red_offset, green_offset, blue_offset,
|
||||
red_bits, green_bits, blue_bits;
|
||||
unsigned char red_color_table[256], green_color_table[256],
|
||||
blue_color_table[256];
|
||||
unsigned int *grad_xbuffer, *grad_ybuffer, grad_buffer_width,
|
||||
grad_buffer_height;
|
||||
unsigned long *sqrt_table, cache_max;
|
||||
|
||||
typedef std::list<CachedImage> CacheContainer;
|
||||
CacheContainer cache;
|
||||
|
||||
Pixmap searchCache(const unsigned int width, const unsigned int height,
|
||||
const unsigned long texture,
|
||||
const BColor &c1, const BColor &c2);
|
||||
};
|
||||
|
||||
|
||||
#endif // __Image_hh
|
||||
|
BIN
otk/image.o
Normal file
BIN
otk/image.o
Normal file
Binary file not shown.
561
otk/imagecontrol.cc
Normal file
561
otk/imagecontrol.cc
Normal file
|
@ -0,0 +1,561 @@
|
|||
// -*- mode: C++; indent-tabs-mode: nil; -*-
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
# include "../config.h"
|
||||
#endif // HAVE_CONFIG_H
|
||||
|
||||
extern "C" {
|
||||
#ifdef HAVE_STDIO_H
|
||||
# include <stdio.h>
|
||||
#endif // HAVE_STDIO_H
|
||||
|
||||
#ifdef HAVE_CTYPE_H
|
||||
# include <ctype.h>
|
||||
#endif // HAVE_CTYPE_H
|
||||
|
||||
#include <X11/Xlib.h>
|
||||
}
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
#include "blackbox.hh"
|
||||
#include "basedisplay.hh"
|
||||
#include "color.hh"
|
||||
#include "image.hh"
|
||||
#include "texture.hh"
|
||||
|
||||
static unsigned long bsqrt(unsigned long x) {
|
||||
if (x <= 0) return 0;
|
||||
if (x == 1) return 1;
|
||||
|
||||
unsigned long r = x >> 1;
|
||||
unsigned long q;
|
||||
|
||||
while (1) {
|
||||
q = x / r;
|
||||
if (q >= r) return r;
|
||||
r = (r + q) >> 1;
|
||||
}
|
||||
}
|
||||
|
||||
BImageControl *ctrl = 0;
|
||||
|
||||
BImageControl::BImageControl(BaseDisplay *dpy, const ScreenInfo *scrn,
|
||||
bool _dither, int _cpc,
|
||||
unsigned long cache_timeout,
|
||||
unsigned long cmax) {
|
||||
if (! ctrl) ctrl = this;
|
||||
|
||||
basedisplay = dpy;
|
||||
screeninfo = scrn;
|
||||
setDither(_dither);
|
||||
setColorsPerChannel(_cpc);
|
||||
|
||||
cache_max = cmax;
|
||||
if (cache_timeout) {
|
||||
timer = new BTimer(basedisplay, this);
|
||||
timer->setTimeout(cache_timeout);
|
||||
timer->start();
|
||||
} else {
|
||||
timer = (BTimer *) 0;
|
||||
}
|
||||
|
||||
colors = (XColor *) 0;
|
||||
ncolors = 0;
|
||||
|
||||
grad_xbuffer = grad_ybuffer = (unsigned int *) 0;
|
||||
grad_buffer_width = grad_buffer_height = 0;
|
||||
|
||||
sqrt_table = (unsigned long *) 0;
|
||||
|
||||
screen_depth = screeninfo->getDepth();
|
||||
window = screeninfo->getRootWindow();
|
||||
screen_number = screeninfo->getScreenNumber();
|
||||
colormap = screeninfo->getColormap();
|
||||
|
||||
int count;
|
||||
XPixmapFormatValues *pmv = XListPixmapFormats(basedisplay->getXDisplay(),
|
||||
&count);
|
||||
if (pmv) {
|
||||
bits_per_pixel = 0;
|
||||
for (int i = 0; i < count; i++)
|
||||
if (pmv[i].depth == screen_depth) {
|
||||
bits_per_pixel = pmv[i].bits_per_pixel;
|
||||
break;
|
||||
}
|
||||
|
||||
XFree(pmv);
|
||||
}
|
||||
|
||||
if (bits_per_pixel == 0) bits_per_pixel = screen_depth;
|
||||
if (bits_per_pixel >= 24) setDither(False);
|
||||
|
||||
red_offset = green_offset = blue_offset = 0;
|
||||
|
||||
switch (getVisual()->c_class) {
|
||||
case TrueColor: {
|
||||
int i;
|
||||
|
||||
// compute color tables
|
||||
unsigned long red_mask = getVisual()->red_mask,
|
||||
green_mask = getVisual()->green_mask,
|
||||
blue_mask = getVisual()->blue_mask;
|
||||
|
||||
while (! (red_mask & 1)) { red_offset++; red_mask >>= 1; }
|
||||
while (! (green_mask & 1)) { green_offset++; green_mask >>= 1; }
|
||||
while (! (blue_mask & 1)) { blue_offset++; blue_mask >>= 1; }
|
||||
|
||||
red_bits = 255 / red_mask;
|
||||
green_bits = 255 / green_mask;
|
||||
blue_bits = 255 / blue_mask;
|
||||
|
||||
for (i = 0; i < 256; i++) {
|
||||
red_color_table[i] = i / red_bits;
|
||||
green_color_table[i] = i / green_bits;
|
||||
blue_color_table[i] = i / blue_bits;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case PseudoColor:
|
||||
case StaticColor: {
|
||||
ncolors = colors_per_channel * colors_per_channel * colors_per_channel;
|
||||
|
||||
if (ncolors > (1 << screen_depth)) {
|
||||
colors_per_channel = (1 << screen_depth) / 3;
|
||||
ncolors = colors_per_channel * colors_per_channel * colors_per_channel;
|
||||
}
|
||||
|
||||
if (colors_per_channel < 2 || ncolors > (1 << screen_depth)) {
|
||||
fprintf(stderr,
|
||||
"BImageControl::BImageControl: invalid colormap size %d "
|
||||
"(%d/%d/%d) - reducing",
|
||||
ncolors, colors_per_channel, colors_per_channel,
|
||||
colors_per_channel);
|
||||
|
||||
colors_per_channel = (1 << screen_depth) / 3;
|
||||
}
|
||||
|
||||
colors = new XColor[ncolors];
|
||||
if (! colors) {
|
||||
fprintf(stderr, "BImageControl::BImageControl: error allocating "
|
||||
"colormap\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
int i = 0, ii, p, r, g, b,
|
||||
|
||||
#ifdef ORDEREDPSEUDO
|
||||
bits = 256 / colors_per_channel;
|
||||
#else // !ORDEREDPSEUDO
|
||||
bits = 255 / (colors_per_channel - 1);
|
||||
#endif // ORDEREDPSEUDO
|
||||
|
||||
red_bits = green_bits = blue_bits = bits;
|
||||
|
||||
for (i = 0; i < 256; i++)
|
||||
red_color_table[i] = green_color_table[i] = blue_color_table[i] =
|
||||
i / bits;
|
||||
|
||||
for (r = 0, i = 0; r < colors_per_channel; r++)
|
||||
for (g = 0; g < colors_per_channel; g++)
|
||||
for (b = 0; b < colors_per_channel; b++, i++) {
|
||||
colors[i].red = (r * 0xffff) / (colors_per_channel - 1);
|
||||
colors[i].green = (g * 0xffff) / (colors_per_channel - 1);
|
||||
colors[i].blue = (b * 0xffff) / (colors_per_channel - 1);;
|
||||
colors[i].flags = DoRed|DoGreen|DoBlue;
|
||||
}
|
||||
|
||||
for (i = 0; i < ncolors; i++) {
|
||||
if (! XAllocColor(basedisplay->getXDisplay(), colormap, &colors[i])) {
|
||||
fprintf(stderr, "couldn't alloc color %i %i %i\n",
|
||||
colors[i].red, colors[i].green, colors[i].blue);
|
||||
colors[i].flags = 0;
|
||||
} else {
|
||||
colors[i].flags = DoRed|DoGreen|DoBlue;
|
||||
}
|
||||
}
|
||||
|
||||
XColor icolors[256];
|
||||
int incolors = (((1 << screen_depth) > 256) ? 256 : (1 << screen_depth));
|
||||
|
||||
for (i = 0; i < incolors; i++)
|
||||
icolors[i].pixel = i;
|
||||
|
||||
XQueryColors(basedisplay->getXDisplay(), colormap, icolors, incolors);
|
||||
for (i = 0; i < ncolors; i++) {
|
||||
if (! colors[i].flags) {
|
||||
unsigned long chk = 0xffffffff, pixel, close = 0;
|
||||
|
||||
p = 2;
|
||||
while (p--) {
|
||||
for (ii = 0; ii < incolors; ii++) {
|
||||
r = (colors[i].red - icolors[i].red) >> 8;
|
||||
g = (colors[i].green - icolors[i].green) >> 8;
|
||||
b = (colors[i].blue - icolors[i].blue) >> 8;
|
||||
pixel = (r * r) + (g * g) + (b * b);
|
||||
|
||||
if (pixel < chk) {
|
||||
chk = pixel;
|
||||
close = ii;
|
||||
}
|
||||
|
||||
colors[i].red = icolors[close].red;
|
||||
colors[i].green = icolors[close].green;
|
||||
colors[i].blue = icolors[close].blue;
|
||||
|
||||
if (XAllocColor(basedisplay->getXDisplay(), colormap,
|
||||
&colors[i])) {
|
||||
colors[i].flags = DoRed|DoGreen|DoBlue;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case GrayScale:
|
||||
case StaticGray: {
|
||||
if (getVisual()->c_class == StaticGray) {
|
||||
ncolors = 1 << screen_depth;
|
||||
} else {
|
||||
ncolors = colors_per_channel * colors_per_channel * colors_per_channel;
|
||||
|
||||
if (ncolors > (1 << screen_depth)) {
|
||||
colors_per_channel = (1 << screen_depth) / 3;
|
||||
ncolors =
|
||||
colors_per_channel * colors_per_channel * colors_per_channel;
|
||||
}
|
||||
}
|
||||
|
||||
if (colors_per_channel < 2 || ncolors > (1 << screen_depth)) {
|
||||
fprintf(stderr,
|
||||
"BImageControl::BImageControl: invalid colormap size %d "
|
||||
"(%d/%d/%d) - reducing",
|
||||
ncolors, colors_per_channel, colors_per_channel,
|
||||
colors_per_channel);
|
||||
|
||||
colors_per_channel = (1 << screen_depth) / 3;
|
||||
}
|
||||
|
||||
colors = new XColor[ncolors];
|
||||
if (! colors) {
|
||||
fprintf(stderr,
|
||||
"BImageControl::BImageControl: error allocating colormap\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
int i = 0, ii, p, bits = 255 / (colors_per_channel - 1);
|
||||
red_bits = green_bits = blue_bits = bits;
|
||||
|
||||
for (i = 0; i < 256; i++)
|
||||
red_color_table[i] = green_color_table[i] = blue_color_table[i] =
|
||||
i / bits;
|
||||
|
||||
for (i = 0; i < ncolors; i++) {
|
||||
colors[i].red = (i * 0xffff) / (colors_per_channel - 1);
|
||||
colors[i].green = (i * 0xffff) / (colors_per_channel - 1);
|
||||
colors[i].blue = (i * 0xffff) / (colors_per_channel - 1);;
|
||||
colors[i].flags = DoRed|DoGreen|DoBlue;
|
||||
|
||||
if (! XAllocColor(basedisplay->getXDisplay(), colormap,
|
||||
&colors[i])) {
|
||||
fprintf(stderr, "couldn't alloc color %i %i %i\n",
|
||||
colors[i].red, colors[i].green, colors[i].blue);
|
||||
colors[i].flags = 0;
|
||||
} else {
|
||||
colors[i].flags = DoRed|DoGreen|DoBlue;
|
||||
}
|
||||
}
|
||||
|
||||
XColor icolors[256];
|
||||
int incolors = (((1 << screen_depth) > 256) ? 256 :
|
||||
(1 << screen_depth));
|
||||
|
||||
for (i = 0; i < incolors; i++)
|
||||
icolors[i].pixel = i;
|
||||
|
||||
XQueryColors(basedisplay->getXDisplay(), colormap, icolors, incolors);
|
||||
for (i = 0; i < ncolors; i++) {
|
||||
if (! colors[i].flags) {
|
||||
unsigned long chk = 0xffffffff, pixel, close = 0;
|
||||
|
||||
p = 2;
|
||||
while (p--) {
|
||||
for (ii = 0; ii < incolors; ii++) {
|
||||
int r = (colors[i].red - icolors[i].red) >> 8;
|
||||
int g = (colors[i].green - icolors[i].green) >> 8;
|
||||
int b = (colors[i].blue - icolors[i].blue) >> 8;
|
||||
pixel = (r * r) + (g * g) + (b * b);
|
||||
|
||||
if (pixel < chk) {
|
||||
chk = pixel;
|
||||
close = ii;
|
||||
}
|
||||
|
||||
colors[i].red = icolors[close].red;
|
||||
colors[i].green = icolors[close].green;
|
||||
colors[i].blue = icolors[close].blue;
|
||||
|
||||
if (XAllocColor(basedisplay->getXDisplay(), colormap,
|
||||
&colors[i])) {
|
||||
colors[i].flags = DoRed|DoGreen|DoBlue;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
fprintf(stderr, "BImageControl::BImageControl: unsupported visual %d\n",
|
||||
getVisual()->c_class);
|
||||
exit(1);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
BImageControl::~BImageControl(void) {
|
||||
delete [] sqrt_table;
|
||||
|
||||
delete [] grad_xbuffer;
|
||||
|
||||
delete [] grad_ybuffer;
|
||||
|
||||
if (colors) {
|
||||
unsigned long *pixels = new unsigned long [ncolors];
|
||||
|
||||
for (int i = 0; i < ncolors; i++)
|
||||
*(pixels + i) = (*(colors + i)).pixel;
|
||||
|
||||
XFreeColors(basedisplay->getXDisplay(), colormap, pixels, ncolors, 0);
|
||||
|
||||
delete [] colors;
|
||||
}
|
||||
|
||||
if (! cache.empty()) {
|
||||
//#ifdef DEBUG
|
||||
fprintf(stderr, "BImageContol::~BImageControl: pixmap cache - "
|
||||
"releasing %d pixmaps\n", cache.size());
|
||||
//#endif
|
||||
CacheContainer::iterator it = cache.begin();
|
||||
const CacheContainer::iterator end = cache.end();
|
||||
for (; it != end; ++it)
|
||||
XFreePixmap(basedisplay->getXDisplay(), it->pixmap);
|
||||
}
|
||||
if (timer) {
|
||||
timer->stop();
|
||||
delete timer;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Pixmap BImageControl::searchCache(const unsigned int width,
|
||||
const unsigned int height,
|
||||
const unsigned long texture,
|
||||
const BColor &c1, const BColor &c2) {
|
||||
if (cache.empty())
|
||||
return None;
|
||||
|
||||
CacheContainer::iterator it = cache.begin();
|
||||
const CacheContainer::iterator end = cache.end();
|
||||
for (; it != end; ++it) {
|
||||
CachedImage& tmp = *it;
|
||||
if (tmp.width == width && tmp.height == height &&
|
||||
tmp.texture == texture && tmp.pixel1 == c1.pixel())
|
||||
if (texture & BTexture::Gradient) {
|
||||
if (tmp.pixel2 == c2.pixel()) {
|
||||
tmp.count++;
|
||||
return tmp.pixmap;
|
||||
}
|
||||
} else {
|
||||
tmp.count++;
|
||||
return tmp.pixmap;
|
||||
}
|
||||
}
|
||||
return None;
|
||||
}
|
||||
|
||||
|
||||
Pixmap BImageControl::renderImage(unsigned int width, unsigned int height,
|
||||
const BTexture &texture) {
|
||||
if (texture.texture() & BTexture::Parent_Relative) return ParentRelative;
|
||||
|
||||
Pixmap pixmap = searchCache(width, height, texture.texture(),
|
||||
texture.color(), texture.colorTo());
|
||||
if (pixmap) return pixmap;
|
||||
|
||||
BImage image(this, width, height);
|
||||
pixmap = image.render(texture);
|
||||
|
||||
if (! pixmap)
|
||||
return None;
|
||||
|
||||
CachedImage tmp;
|
||||
|
||||
tmp.pixmap = pixmap;
|
||||
tmp.width = width;
|
||||
tmp.height = height;
|
||||
tmp.count = 1;
|
||||
tmp.texture = texture.texture();
|
||||
tmp.pixel1 = texture.color().pixel();
|
||||
|
||||
if (texture.texture() & BTexture::Gradient)
|
||||
tmp.pixel2 = texture.colorTo().pixel();
|
||||
else
|
||||
tmp.pixel2 = 0l;
|
||||
|
||||
cache.push_back(tmp);
|
||||
|
||||
if (cache.size() > cache_max) {
|
||||
#ifdef DEBUG
|
||||
fprintf(stderr, "BImageControl::renderImage: cache is large, "
|
||||
"forcing cleanout\n");
|
||||
#endif // DEBUG
|
||||
|
||||
timeout();
|
||||
}
|
||||
|
||||
return pixmap;
|
||||
}
|
||||
|
||||
|
||||
void BImageControl::removeImage(Pixmap pixmap) {
|
||||
if (! pixmap)
|
||||
return;
|
||||
|
||||
CacheContainer::iterator it = cache.begin();
|
||||
const CacheContainer::iterator end = cache.end();
|
||||
for (; it != end; ++it) {
|
||||
CachedImage &tmp = *it;
|
||||
if (tmp.pixmap == pixmap && tmp.count > 0)
|
||||
tmp.count--;
|
||||
}
|
||||
|
||||
if (! timer)
|
||||
timeout();
|
||||
}
|
||||
|
||||
|
||||
void BImageControl::getColorTables(unsigned char **rmt, unsigned char **gmt,
|
||||
unsigned char **bmt,
|
||||
int *roff, int *goff, int *boff,
|
||||
int *rbit, int *gbit, int *bbit) {
|
||||
if (rmt) *rmt = red_color_table;
|
||||
if (gmt) *gmt = green_color_table;
|
||||
if (bmt) *bmt = blue_color_table;
|
||||
|
||||
if (roff) *roff = red_offset;
|
||||
if (goff) *goff = green_offset;
|
||||
if (boff) *boff = blue_offset;
|
||||
|
||||
if (rbit) *rbit = red_bits;
|
||||
if (gbit) *gbit = green_bits;
|
||||
if (bbit) *bbit = blue_bits;
|
||||
}
|
||||
|
||||
|
||||
void BImageControl::getXColorTable(XColor **c, int *n) {
|
||||
if (c) *c = colors;
|
||||
if (n) *n = ncolors;
|
||||
}
|
||||
|
||||
|
||||
void BImageControl::getGradientBuffers(unsigned int w,
|
||||
unsigned int h,
|
||||
unsigned int **xbuf,
|
||||
unsigned int **ybuf)
|
||||
{
|
||||
if (w > grad_buffer_width) {
|
||||
if (grad_xbuffer)
|
||||
delete [] grad_xbuffer;
|
||||
|
||||
grad_buffer_width = w;
|
||||
|
||||
grad_xbuffer = new unsigned int[grad_buffer_width * 3];
|
||||
}
|
||||
|
||||
if (h > grad_buffer_height) {
|
||||
if (grad_ybuffer)
|
||||
delete [] grad_ybuffer;
|
||||
|
||||
grad_buffer_height = h;
|
||||
|
||||
grad_ybuffer = new unsigned int[grad_buffer_height * 3];
|
||||
}
|
||||
|
||||
*xbuf = grad_xbuffer;
|
||||
*ybuf = grad_ybuffer;
|
||||
}
|
||||
|
||||
|
||||
void BImageControl::installRootColormap(void) {
|
||||
int ncmap = 0;
|
||||
Colormap *cmaps =
|
||||
XListInstalledColormaps(basedisplay->getXDisplay(), window, &ncmap);
|
||||
|
||||
if (cmaps) {
|
||||
bool install = True;
|
||||
for (int i = 0; i < ncmap; i++)
|
||||
if (*(cmaps + i) == colormap)
|
||||
install = False;
|
||||
|
||||
if (install)
|
||||
XInstallColormap(basedisplay->getXDisplay(), colormap);
|
||||
|
||||
XFree(cmaps);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void BImageControl::setColorsPerChannel(int cpc) {
|
||||
if (cpc < 2) cpc = 2;
|
||||
if (cpc > 6) cpc = 6;
|
||||
|
||||
colors_per_channel = cpc;
|
||||
}
|
||||
|
||||
|
||||
unsigned long BImageControl::getSqrt(unsigned int x) {
|
||||
if (! sqrt_table) {
|
||||
// build sqrt table for use with elliptic gradient
|
||||
|
||||
sqrt_table = new unsigned long[(256 * 256 * 2) + 1];
|
||||
|
||||
for (int i = 0; i < (256 * 256 * 2); i++)
|
||||
*(sqrt_table + i) = bsqrt(i);
|
||||
}
|
||||
|
||||
return (*(sqrt_table + x));
|
||||
}
|
||||
|
||||
|
||||
struct ZeroRefCheck {
|
||||
inline bool operator()(const BImageControl::CachedImage &image) const {
|
||||
return (image.count == 0);
|
||||
}
|
||||
};
|
||||
|
||||
struct CacheCleaner {
|
||||
Display *display;
|
||||
ZeroRefCheck ref_check;
|
||||
CacheCleaner(Display *d): display(d) {}
|
||||
inline void operator()(const BImageControl::CachedImage& image) const {
|
||||
if (ref_check(image))
|
||||
XFreePixmap(display, image.pixmap);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
void BImageControl::timeout(void) {
|
||||
CacheCleaner cleaner(basedisplay->getXDisplay());
|
||||
std::for_each(cache.begin(), cache.end(), cleaner);
|
||||
cache.remove_if(cleaner.ref_check);
|
||||
}
|
||||
|
183
otk/texture.cc
Normal file
183
otk/texture.cc
Normal file
|
@ -0,0 +1,183 @@
|
|||
// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
# include "../config.h"
|
||||
#endif // HAVE_CONFIG_H
|
||||
|
||||
extern "C" {
|
||||
#include <stdio.h>
|
||||
#ifdef HAVE_CTYPE_H
|
||||
#include <ctype.h>
|
||||
#endif
|
||||
}
|
||||
|
||||
#include <assert.h>
|
||||
|
||||
#include "texture.hh"
|
||||
#include "basedisplay.hh"
|
||||
#include "image.hh"
|
||||
#include "screen.hh"
|
||||
#include "blackbox.hh"
|
||||
|
||||
using std::string;
|
||||
|
||||
|
||||
BTexture::BTexture(const BaseDisplay * const _display,
|
||||
unsigned int _screen, BImageControl* _ctrl)
|
||||
: c(_display, _screen), ct(_display, _screen),
|
||||
lc(_display, _screen), sc(_display, _screen), bc(_display, _screen), t(0),
|
||||
dpy(_display), ctrl(_ctrl), scrn(_screen) { }
|
||||
|
||||
|
||||
BTexture::BTexture(const string &d, const BaseDisplay * const _display,
|
||||
unsigned int _screen, BImageControl* _ctrl)
|
||||
: c(_display, _screen), ct(_display, _screen),
|
||||
lc(_display, _screen), sc(_display, _screen), bc(_display, _screen), t(0),
|
||||
dpy(_display), ctrl(_ctrl), scrn(_screen) {
|
||||
setDescription(d);
|
||||
}
|
||||
|
||||
|
||||
void BTexture::setColor(const BColor &cc) {
|
||||
c = cc;
|
||||
c.setDisplay(display(), screen());
|
||||
|
||||
unsigned char r, g, b, rr, gg, bb;
|
||||
|
||||
// calculate the light color
|
||||
r = c.red();
|
||||
g = c.green();
|
||||
b = c.blue();
|
||||
rr = r + (r >> 1);
|
||||
gg = g + (g >> 1);
|
||||
bb = b + (b >> 1);
|
||||
if (rr < r) rr = ~0;
|
||||
if (gg < g) gg = ~0;
|
||||
if (bb < b) bb = ~0;
|
||||
lc = BColor(rr, gg, bb, display(), screen());
|
||||
|
||||
// calculate the shadow color
|
||||
r = c.red();
|
||||
g = c.green();
|
||||
b = c.blue();
|
||||
rr = (r >> 2) + (r >> 1);
|
||||
gg = (g >> 2) + (g >> 1);
|
||||
bb = (b >> 2) + (b >> 1);
|
||||
if (rr > r) rr = 0;
|
||||
if (gg > g) gg = 0;
|
||||
if (bb > b) bb = 0;
|
||||
sc = BColor(rr, gg, bb, display(), screen());
|
||||
}
|
||||
|
||||
|
||||
void BTexture::setDescription(const string &d) {
|
||||
descr.erase();
|
||||
descr.reserve(d.length());
|
||||
|
||||
string::const_iterator it = d.begin(), end = d.end();
|
||||
for (; it != end; ++it)
|
||||
descr += tolower(*it);
|
||||
|
||||
if (descr.find("parentrelative") != string::npos) {
|
||||
setTexture(BTexture::Parent_Relative);
|
||||
} else {
|
||||
setTexture(0);
|
||||
|
||||
if (descr.find("gradient") != string::npos) {
|
||||
addTexture(BTexture::Gradient);
|
||||
if (descr.find("crossdiagonal") != string::npos)
|
||||
addTexture(BTexture::CrossDiagonal);
|
||||
else if (descr.find("rectangle") != string::npos)
|
||||
addTexture(BTexture::Rectangle);
|
||||
else if (descr.find("pyramid") != string::npos)
|
||||
addTexture(BTexture::Pyramid);
|
||||
else if (descr.find("pipecross") != string::npos)
|
||||
addTexture(BTexture::PipeCross);
|
||||
else if (descr.find("elliptic") != string::npos)
|
||||
addTexture(BTexture::Elliptic);
|
||||
else if (descr.find("horizontal") != string::npos)
|
||||
addTexture(BTexture::Horizontal);
|
||||
else if (descr.find("vertical") != string::npos)
|
||||
addTexture(BTexture::Vertical);
|
||||
else
|
||||
addTexture(BTexture::Diagonal);
|
||||
} else {
|
||||
addTexture(BTexture::Solid);
|
||||
}
|
||||
|
||||
if (descr.find("sunken") != string::npos)
|
||||
addTexture(BTexture::Sunken);
|
||||
else if (descr.find("flat") != string::npos)
|
||||
addTexture(BTexture::Flat);
|
||||
else
|
||||
addTexture(BTexture::Raised);
|
||||
|
||||
if (texture() & BTexture::Flat) {
|
||||
if (descr.find("border") != string::npos)
|
||||
addTexture(BTexture::Border);
|
||||
} else {
|
||||
if (descr.find("bevel2") != string::npos)
|
||||
addTexture(BTexture::Bevel2);
|
||||
else
|
||||
addTexture(BTexture::Bevel1);
|
||||
}
|
||||
|
||||
if (descr.find("interlaced") != string::npos)
|
||||
addTexture(BTexture::Interlaced);
|
||||
}
|
||||
}
|
||||
|
||||
void BTexture::setDisplay(const BaseDisplay * const _display,
|
||||
const unsigned int _screen) {
|
||||
if (_display == display() && _screen == screen()) {
|
||||
// nothing to do
|
||||
return;
|
||||
}
|
||||
|
||||
dpy = _display;
|
||||
scrn = _screen;
|
||||
c.setDisplay(_display, _screen);
|
||||
ct.setDisplay(_display, _screen);
|
||||
lc.setDisplay(_display, _screen);
|
||||
sc.setDisplay(_display, _screen);
|
||||
bc.setDisplay(_display, _screen);
|
||||
}
|
||||
|
||||
|
||||
BTexture& BTexture::operator=(const BTexture &tt) {
|
||||
c = tt.c;
|
||||
ct = tt.ct;
|
||||
lc = tt.lc;
|
||||
sc = tt.sc;
|
||||
bc = tt.bc;
|
||||
descr = tt.descr;
|
||||
t = tt.t;
|
||||
dpy = tt.dpy;
|
||||
scrn = tt.scrn;
|
||||
ctrl = tt.ctrl;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
|
||||
Pixmap BTexture::render(const unsigned int width, const unsigned int height,
|
||||
const Pixmap old) {
|
||||
assert(display() != 0);
|
||||
assert(texture() != BTexture::NoTexture);
|
||||
|
||||
if (texture() == (BTexture::Flat | BTexture::Solid))
|
||||
return None;
|
||||
if (texture() == BTexture::Parent_Relative)
|
||||
return ParentRelative;
|
||||
|
||||
if (screen() == ~(0u))
|
||||
scrn = DefaultScreen(display()->getXDisplay());
|
||||
|
||||
assert(ctrl != 0);
|
||||
Pixmap ret = ctrl->renderImage(width, height, *this);
|
||||
|
||||
if (old)
|
||||
ctrl->removeImage(old);
|
||||
|
||||
return ret;
|
||||
}
|
92
otk/texture.hh
Normal file
92
otk/texture.hh
Normal file
|
@ -0,0 +1,92 @@
|
|||
// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
|
||||
#ifndef TEXTURE_HH
|
||||
#define TEXTURE_HH
|
||||
|
||||
#include "color.hh"
|
||||
#include "util.hh"
|
||||
class BImageControl;
|
||||
|
||||
#include <string>
|
||||
|
||||
class BTexture {
|
||||
public:
|
||||
enum Type {
|
||||
// No texture
|
||||
NoTexture = (0),
|
||||
// bevel options
|
||||
Flat = (1l<<0),
|
||||
Sunken = (1l<<1),
|
||||
Raised = (1l<<2),
|
||||
// textures
|
||||
Solid = (1l<<3),
|
||||
Gradient = (1l<<4),
|
||||
// gradients
|
||||
Horizontal = (1l<<5),
|
||||
Vertical = (1l<<6),
|
||||
Diagonal = (1l<<7),
|
||||
CrossDiagonal = (1l<<8),
|
||||
Rectangle = (1l<<9),
|
||||
Pyramid = (1l<<10),
|
||||
PipeCross = (1l<<11),
|
||||
Elliptic = (1l<<12),
|
||||
// bevel types
|
||||
Bevel1 = (1l<<13),
|
||||
Bevel2 = (1l<<14),
|
||||
// flat border
|
||||
Border = (1l<<15),
|
||||
// inverted image
|
||||
Invert = (1l<<16),
|
||||
// parent relative image
|
||||
Parent_Relative = (1l<<17),
|
||||
// fake interlaced image
|
||||
Interlaced = (1l<<18)
|
||||
};
|
||||
|
||||
BTexture(const BaseDisplay * const _display = 0,
|
||||
unsigned int _screen = ~(0u), BImageControl* _ctrl = 0);
|
||||
BTexture(const std::string &_description,
|
||||
const BaseDisplay * const _display = 0,
|
||||
unsigned int _screen = ~(0u), BImageControl* _ctrl = 0);
|
||||
|
||||
void setColor(const BColor &_color);
|
||||
void setColorTo(const BColor &_colorTo) { ct = _colorTo; }
|
||||
void setBorderColor(const BColor &_borderColor) { bc = _borderColor; }
|
||||
|
||||
const BColor &color(void) const { return c; }
|
||||
const BColor &colorTo(void) const { return ct; }
|
||||
const BColor &lightColor(void) const { return lc; }
|
||||
const BColor &shadowColor(void) const { return sc; }
|
||||
const BColor &borderColor(void) const { return bc; }
|
||||
|
||||
unsigned long texture(void) const { return t; }
|
||||
void setTexture(const unsigned long _texture) { t = _texture; }
|
||||
void addTexture(const unsigned long _texture) { t |= _texture; }
|
||||
|
||||
BTexture &operator=(const BTexture &tt);
|
||||
inline bool operator==(const BTexture &tt)
|
||||
{ return (c == tt.c && ct == tt.ct && lc == tt.lc &&
|
||||
sc == tt.sc && t == tt.t); }
|
||||
inline bool operator!=(const BTexture &tt)
|
||||
{ return (! operator==(tt)); }
|
||||
|
||||
const BaseDisplay *display(void) const { return dpy; }
|
||||
unsigned int screen(void) const { return scrn; }
|
||||
void setDisplay(const BaseDisplay * const _display,
|
||||
const unsigned int _screen);
|
||||
void setImageControl(BImageControl* _ctrl) { ctrl = _ctrl; }
|
||||
const std::string &description(void) const { return descr; }
|
||||
void setDescription(const std::string &d);
|
||||
|
||||
Pixmap render(const unsigned int width, const unsigned int height,
|
||||
const Pixmap old = 0);
|
||||
|
||||
private:
|
||||
BColor c, ct, lc, sc, bc;
|
||||
std::string descr;
|
||||
unsigned long t;
|
||||
const BaseDisplay *dpy;
|
||||
BImageControl *ctrl;
|
||||
unsigned int scrn;
|
||||
};
|
||||
|
||||
#endif // TEXTURE_HH
|
Loading…
Reference in a new issue